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Terraria's Actual Hax Revision

Skarfz

He/Him
Messages
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Reaction score
133

(The Scans currently use imgur, already have them replaced on the sandbox for when this is accepted)

The Champion​

Early game

Innate:


Items:

Resistance to

Post-Evil Bosses

Resistance to
Post Skeletron
Harmode
Resistance to

Post-Mech bosses
Post-Plantera

Post-Golem
Possibly Resistance to
Post-Cultist
Limited Resistance to
Post-Moon Lord


Every Boss should get:​

Resistance to Limited Transmutation (Bosses can pass through shimmer unaffected)
Enhanced senses (Champion can still be seen by bosses while invisible from invisibility potions)
Non-Physical Interaction (can kill Champion while they are insubstantial from shimmer)

NOTES:
(notes for wall of flesh: he is not resistant to shadowflame, cursed inferno and acid venom, will fix this)

(notes about king slime: king slime does not resist acid venom, he resists bleeding/hemorrhage, will fix this)

(notes about pumpking: he does not resist all debuffs, only on fire!, hell fire, poison, confused, will fix this)

(note: the celestial pillars have a horrible page, none of their abilities are explained and are all clumped together, will fix this)

(notes about lunatic cultist, add justifications to his abilities, will fix this)

(note for champion's hax: abilities on some keys are supposed to be earlier, will fix this)

(note: these bosses that resist "all debuffs" ONLY resist Player-induced debuffs, not every debuff in the game, will fix this)
 
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Also the blood moon and crimson resistances are weird, we don't know how the corruption processes works and it doesn't even affect NPCs that live there
 
As a matter of fact do we have proof of bosses even resisting hallow's effect instead of it just being gameplay mechanics?
 
Also the blood moon and crimson resistances are weird, we don't know how the corruption processes works and it doesn't even affect NPCs that live there
The blood moon affects female NPCs and Male NPCs are scared, though they arent affected like the bunnies are to the blood moon.
If you're talking about npcs living on the corruption, they dont like being there too so you cant even put housing for them, they just reject it
And Concept Manip type 2 is weird as hell to give to them
The concept manip resistances come from a really weird explanation that souls are somewhat conceptual
As a matter of fact do we have proof of bosses even resisting hallow's effect instead of it just being gameplay mechanics?
Some bosses become enraged in certain conditions, but nothing specifies them being enraged because of hallow, and bosses in general dont drop souls of light
The only bosses that shouldnt gain this hallow resistance is probably queen slime and empress of light
The only bosses that shouldnt get resistance to crimson/corruption should be like brain of cthulhu and eater of worlds
 
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i cant really add scans to weapons now since official wiki links arent working and i dont wanna use Fandom wiki since its outdated and easily manipulated, should probably just add a note that says the official wiki is wiki.gg
 
Scans mean like game footage and stuff

When I said type four was bad I was only talking Acausality not the immortal

Resistance to Morality Manipulation, Biological Manipulation
(resists the corruption/crimson, which makes beings hostile and even mutates them) for the corruption the mutation happens to its own direct creations, for crimson I am pretty sure those mutations are the result of human sacrifice and happen over and unknown timeframe.

Resistance to Acid Manipulation (survives the vile spits from eater of worlds and corruptors, which are said to be acid in the corruptors bestiary entry)
It hurts them and we don't know how potent the acid is.

Resistance to Limited Magma Manipulation (ash wood armor halves damage from lava)
They probably shouldn't have access to any hell stuff for progression reasons in this key due to hellstone now being possible to obtain pre boss now.

Supernatural Willpower (can still fight under the fear inducement of wall of flesh)
No proof the Wall of Flesh's fear hax normally prevents one from fight also if true why would they not just always have this.

Resistance to Illusion Creation (the dreamer ghoul bestiary entry states that they can cause mirages and visions, though the Champion seems to be unaffected)
I think this is meant to be the in universe explanation for why they cause confused also why wouldn't they always have this resistance

Resistance to Blessed, Morality Manipulation, Holy Manipulation, Transmutation, Life Manipulation, Light Manipulation, Soul Manipulation, Possibly Conceptual Manipulation (Type 2) (Through Blessings, The Hallow transforms living beings and even inanimate objects into pure beings, transforming even their souls into souls of light, making them hostile towards any impurity and granting them powers based on light)
I don't think resisting being given power over light counts as a resistance to light manipulation also why don't they just always have this.

Resistance to Radiation Manipulation (survives the attack of brain scramblers, which attack with short-ranged radiation)
The fact Brain Scrambler are the only Martians immune to confusion one of their attacks is Brain Scrambling Bolt and it causes confusion I don't think Champion resists it by default recovery might be a regen feat though.

Resistance to Limited Paralysis Inducement (can still move while being electrified, though it hurts more)
Why would Electrified be paralysis and why wouldn't they always resist

Resistance to Madness Manipulation (type 3) (unaffected by the cult which made the entire dungeon go mad, making them evil and undead beings)
Is it confirmed the cult is actually responsible or tried doing that to the Champions.

Regeneration (Mid; can regenerate from brain damage caused by brain sucklers)
Why is it not something they always have.

Limited Resistance to Gravity Manipulation (with hooks and mounts, can stop the distorted debuff from having effect)
Are hooks actually resisting it or just able to provide a stronger pull than the gravity also do mounts actually do that.
 
When I said type four was bad I was only talking Acausality not the immortal
already removed and immortality type 4 ill leave for later revisions since its harder to argue about
Resistance to Morality Manipulation, Biological Manipulation (resists the corruption/crimson, which makes beings hostile and even mutates them) for the corruption the mutation happens to its own direct creations, for crimson I am pretty sure those mutations are the result of human sacrifice and happen over and unknown timeframe.
i guess.
Resistance to Acid Manipulation (survives the vile spits from eater of worlds and corruptors, which are said to be acid in the corruptors bestiary entry)
It hurts them and we don't know how potent the acid is.
its not like it causes a debuff or anything, it just does damage, usually this type of stuff debuffs you, i guess a possibly?
Resistance to Limited Magma Manipulation (ash wood armor halves damage from lava)
They probably shouldn't have access to any hell stuff for progression reasons in this key due to hellstone now being possible to obtain pre boss now.
ash wood isnt related at all to hellstone and the hellstone progression skip requires hours of fishing, much more recommended just killing the brain (hence getting into post-evil and gaining access to hellstone) its also just painful having to fish.
Supernatural Willpower (can still fight under the fear inducement of wall of flesh)
No proof the Wall of Flesh's fear hax normally prevents one from fight also if true why would they not just always have this.
he passively induces fear until you either: teleport away or run away very far so that you get insta-killed, champion wouldnt have this at all times because you wouldnt be fighting wall of flesh with any other gear other than post-skeletron stuff.
Resistance to Illusion Creation (the dreamer ghoul bestiary entry states that they can cause mirages and visions, though the Champion seems to be unaffected)
I think this is meant to be the in universe explanation for why they cause confused also why wouldn't they always have this resistance
will add this to ankh shield resistances.
Resistance to Blessed, Morality Manipulation, Holy Manipulation, Transmutation, Life Manipulation, Light Manipulation, Soul Manipulation, Possibly Conceptual Manipulation (Type 2) (Through Blessings, The Hallow transforms living beings and even inanimate objects into pure beings, transforming even their souls into souls of light, making them hostile towards any impurity and granting them powers based on light)
I don't think resisting being given power over light counts as a resistance to light manipulation also why don't they just always have this.
the hallow biome way of "corrupting" is blessing beings to gain light properties and being violent towards anything not "pure", making them become one with Hallow.
Resistance to Radiation Manipulation (survives the attack of brain scramblers, which attack with short-ranged radiation)
The fact Brain Scrambler are the only Martians immune to confusion one of their attacks is Brain Scrambling Bolt and it causes confusion I don't think Champion resists it by default recovery might be a regen feat though.
again, will be added to ankh shield.
Resistance to Madness Manipulation (type 3) (unaffected by the cult which made the entire dungeon go mad, making them evil and undead beings)
Is it confirmed the cult is actually responsible or tried doing that to the Champions.
i was gonna argue for a possibly here but maybe i went too far.
Regeneration (Mid; can regenerate from brain damage caused by brain sucklers)
Why is it not something they always have.
only shown up on post-cultist, where the champion has gained a ton of regeneration and health buffs over the course of the game, they also have to survive this to be able to regenerate it in the first place.
Resistance to Limited Paralysis Inducement (can still move while being electrified, though it hurts more)
Why would Electrified be paralysis and why wouldn't they always resist
high voltages incapacitates humans from moving, the champion, although obviously seen affected, is still capable of moving but taking much more damage, about the "why wouldnt they resist this earlier" is because they have never shown to do so, theres a big difference in early game to a post-golem champion.
Limited Resistance to Gravity Manipulation (with hooks and mounts, can stop the distorted debuff from having effect)
Are hooks actually resisting it or just able to provide a stronger pull than the gravity also do mounts actually do that.
hooks dont have a stronger pull anyway since that would be tied to lifting strength in a way, they straight up stop the effects of distorted.
edit: nevermind about mounts, slime everyone out on the relogic team.
 
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Resistance to Limited Magma Manipulation (ash wood armor halves damage from lava)
They probably shouldn't have access to any hell stuff for progression reasons in this key due to hellstone now being possible to obtain pre boss now.
I'm singling this out because there's like, two challenge seeds where you start in Hell. They can have this.
 
he passively induces fear until you either: teleport away or run away very far so that you get insta-killed, champion wouldnt have this at all times because you wouldnt be fighting wall of flesh with any other gear other than post-skeletron stuff.
I mean champion is affected by the fear hax prove that fighting the Wall of Flesh warrants supernatural willpower even if it's fear hax affect you.
ash wood isnt related at all to hellstone and the hellstone progression skip requires hours of fishing, much more recommended just killing the brain (hence getting into post-evil and gaining access to hellstone) its also just painful having to fish.
The guide doesn't even mention the underworld to you until the Eye of Cthulhu, the Eater of Worlds/Brain of Cthulhu, and Skeletron have been defeated, the player has at least 400 maximum health.
the hallow biome way of "corrupting" is blessing beings to gain light properties and being violent towards anything not "pure", making them become one with Hallow.
I don't think this addresses my point.
only shown up on post-cultist, where the champion has gained a ton of regeneration and health buffs over the course of the game, they also have to survive this to be able to regenerate it in the first place.
We just don't have definitive proof prior literally every way of restoring health in the game works to fix the damage. I don't think there is a single item to boost your regen post cultist, buffs or accessories aren't required the regeneration increasing effects of health boosts I don't believe are acknowledged in universe and probably to make the regeneration proportional to the health you have given the Nurse talks about your injuries based on your health percentage.
high voltages incapacitates humans from moving, the champion, although obviously seen affected, is still capable of moving but taking much more damage, about the "why wouldnt they resist this earlier" is because they have never shown to do so, theres a big difference in early game to a post-golem champion.
I guess, but what is the big defining difference?
hooks dont have a stronger pull anyway since that would be tied to lifting strength in a way, they straight up stop the effects of distorted.
I mean distorted doesn't increase the gravity or anything so lifting a human is less than class 5.
I'm singling this out because there's like, two challenge seeds where you start in Hell. They can have this.
I am not opposed to including special seeds but we haven't done that before, those two seeds makes changes to item progression, and the resistance would actually be 64% as it changes in those worlds.
 
I am not opposed to including special seeds but we haven't done that before, those two seeds makes changes to item progression, and the resistance would actually be 64% as it changes in those worlds.
We included For the Worthy for the Destroyer and whatnot so it should be fine.
 
the 👏 rules 👏 clearly 👏 state 👏 that 👏 all 👏 changes 👏 must 👏 be 👏 listed 👏 explicitly 👏 in 👏 the 👏 OP
 
I mean champion is affected by the fear hax prove that fighting the Wall of Flesh warrants supernatural willpower even if it's fear hax affect you.
the fact that they have to fight through it? again, WoF either fear haxes you to death or if you're still fighting he attacks
i also feel like i picked a bad example, even though this is the most straightfoward, but i remember seeing someone talk about how champion can endure fighting while being affected by multiple debuffs (burning, freezing, etc)
mean distorted doesn't increase the gravity or anything so lifting a human is less than class 5.
the lifting stuff i said was kinda pointless, what matters though is that the hooks just stop it completely.
We just don't have definitive proof prior literally every way of restoring health in the game works to fix the damage. I don't think there is a single item to boost your regen post cultist, buffs or accessories aren't required the regeneration increasing effects of health boosts I don't believe are acknowledged in universe and probably to make the regeneration proportional to the health you have given the Nurse talks about your injuries based on your health percentage.
i would have put mid regen at early game stages, but the way terraria works (correct me if im wrong) in this site is that if the feats from late-game arent shown in early game then theres like no reason to assume he would resist it that early, also even if champion doesnt get post-cultist regen buffs, they still got a bunch from post-golem and below, like celestial shell and the downgrades, or the charm of myths, etc.
 
WoF either fear haxes you to death or if you're still fighting he attacks
The death part is conditional.
the lifting stuff i said was kinda pointless, what matters though is that the hooks just stop it completely.
kinda like how you can hook onto a ceiling in normal gravity.
i would have put mid regen at early game stages, but the way terraria works (correct me if im wrong) in this site is that if the feats from late-game arent shown in early game then theres like no reason to assume he would resist it that early, also even if champion doesnt get post-cultist regen buffs, they still got a bunch from post-golem and below, like celestial shell and the downgrades, or the charm of myths, etc.
I think given Terraria is a sandbox game where we can literally check for our selves by just provide a character with no regen enhancements enough defense and damage reduction to not die and we have proof it wasn't some fundamental change in their abilities.
 
The death part is conditional.

kinda like how you can hook onto a ceiling in normal gravity.

I think given Terraria is a sandbox game where we can literally check for our selves by just provide a character with no regen enhancements enough defense and damage reduction to not die and we have proof it wasn't some fundamental change in their abilities.
Ill leave supernatural willpower out of this for now, i feel like this and immortality type 4 should be for later on.

Keep in mind the hook doesnt outright dispel the debuff, but it does stop the effect from occurring at the cost of you just staying with your hook active, just saying this in case i didnt explain it properly.

Im still unsure about mid regen on early game, gotta ask this to someone smarter than me.
 
Since I have a few thousand hours in Terraria at this point, I can work without some scans, but when you're making a CRT, you really should link to evidence for literally everything.

Innate:


I think Space Survival is really questionable. He's not far into "space", there's likely atmosphere there. I suppose I could sign off as "Limited".

Disagree with Enhanced Senses. Easier to assume the Presence causes some change-- perhaps hairs to stand on end. We see as the Terrarian the whole time, little other reason to assume Enhanced Senses here, so no supporting feat, either.

Items:


The slime gun isn't adhesive manipulation. If it was, we would expect the afflicted to stick to things. It's just flammable.

Summoning a spider isn't Animal Manipulation, even if said spider is friendly.

You don't add "layered" to a profile.

Mining isn't "underground mobility".

Duplication should be Limited Weapon Creation.

Durability Negation should probably list examples (truthfully, many of these should be presented better, but this one is pretty bad in that it is just an abstract quality without a single specific example).

Neither bleeding or penetrated are blood manipulation. They are not controlling or modifying blood, just opening a wound.

The Zapinator abilities should be limited. It should also note the Intangibility is for the stricken target, not the user.

Resistance to



I don't understand the thought process behind Life Manip Resistance. It does it to some things, but not everything; when does it do that to the Terrarian, an already animate creature?

Ditto for Morality Manipulation. Simply existing there isn't enough to convert things to evil, some sort of special exposure is necessary.

The Blood Moon doesn't affect everything. It affects specific things-- most things aren't corrupted by it, and given that it is an effect that extends everywhere, it is reasonable to assume it could. This is a weakness of the Moon, then, not a resistance of the Terrarian (et al).

Ash wood armor seems more like Damage Reduction than a resistance.

Post-Evil Bosses


Yeah.

Resistance to


Yeah.

Innate:

Not really? It's a presumption to think you need this in order to fight Wall of Flesh.

Items:

the bee gun homing is literally because its bees, they are finding the target; the other two vary depending on platform so its a little dicey, but I'll allow it.

Resistance to


Shimmering isn't really Transmutation, when applied to the player? It's intangibility again.

I always interpreted the Dreamer Ghoul's thing to be in relation to the Confused debuff it gives. Even if we aren't seeing the visions as the player.

Again, I hold the same qualms here as I hold for the Crimson/Corruption, so I just disagree. We're never shown an instance where the Hollow might do this to the player, it obviously doesn't affect literally everything, so. It seems more like a limited scope.

Post-Mech bosses


  • Summoning (chlorophyte armor summons a leaf crystal above the Champion's head that shoots undodgeable projectiles)
Yeah.

Post-Plantera


Giving the possibility to crit is not Probability Manipulation, even though it is presented as a percent chance. This should be Damage Boost.

We had talked some time ago to shift Enhanced Vision to Extrasensory Perception, but I do not believe that got done, so... alright.

Post-Golem


Still not Blood Manipulation to cause someone to bleed.

Resistance to


This should be "possibly" at best; they do not attack with radiation. The weapon itself releases radiation. They are the ones holding the weapon. As we cannot get their weapon, the Terrarian is only ever vaguely in melee range with said weapon, which might not even be close enough.

Limited Resistance to

Paralysis Inducement (can still move while being electrified, though it hurts more)
This is not a resistance.

Post-Cultist

Innate:



The brain sucker does not eat the brain. It disrupts brain functions.

Items:


Still not Probability Manipulation.

That's just Summoning. The minion itself is doing Absorption.

Limited Resistance to


Yeah.

Post-Moon Lord


Still not Probability Manipulation.

I'll get to Non-Terrarian stuff later.
 
Since I have a few thousand hours in Terraria at this point, I can work without some scans, but when you're making a CRT, you really should link to evidence for literally
I would have put wiki.gg links if fandom wasnt stingy about it, but i guess ill just go get imgur and painfully add everything.

I don't understand the thought process behind Life Manip Resistance. It does it to some things, but not everything; when does it do that to the Terrarian, an already animate creature?
Alright, this one was dumb of me.

Ditto for Morality Manipulation. Simply existing there isn't enough to convert things to evil, some sort of special exposure is necessary.
there doesnt really need to be a special exposure, theres corrupt goldfish which are just goldfishes being simply exposed to the blood moon already becomes one.
Neither bleeding or penetrated are blood manipulation. They are not controlling or modifying blood, just opening a wound.
i counted it as blood manipulation because of being a debuff, but what could this be? limited dura neg where it ignores durability and opens wounds on the target?
You don't add "layered" to a profile.
just a way to differentiate from the normal one, ill just put enhanced then.
Giving the possibility to crit is not Probability Manipulation, even though it is presented as a percent chance. This should be Damage Boost.
alright, changing all to damage boost.
The brain sucker does not eat the brain. It disrupts brain functions.
i know, but isnt healing damaged brain functions Mid regen?
edit: nevermind, its low-mid. rip
Again, I hold the same qualms here as I hold for the Crimson/Corruption, so I just disagree. We're never shown an instance where the Hollow might do this to the player, it obviously doesn't affect literally everything, so. It seems more like a limited scope.
the crystals from the caverns turns beings into one with hallow, such as illuminant bats which was blessed with prismatic light, and the enchanted sword being animated by the light of the crystals in the underground hallow
I always interpreted the Dreamer Ghoul's thing to be in relation to the Confused debuff it gives. Even if we aren't seeing the visions as the player.
yes, the ankh shield resists the confused from dreamer ghouls (including the radiation from brain scramblers that causes confused), that would enter on ankh's shield list.
 
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The issue with the hallow/corruption/crimson is that we don't see it having any negative effect on our npcs with them being able to live in the hallow comfortably without any issues and even some of them liking it
 
The issue with the hallow/corruption/crimson is that we don't see it having any negative effect on our npcs with them being able to live in the hallow comfortably without any issues and even some of them liking it
They like surface hallow as far as im aware, not underground hallow where things get corrupted by the light of the crystals in the caverns.
edit: im stupid (again), but either way i dont think using Town NPCs to disprove these works really, they dont even have a mechanic to get corrupted, they just dont like it
 
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Wouldn't the Terraria Wiki have GIFs on the pages displaying most of these? You could upload them to the wiki and use them as scans.
 
They like surface hallow as far as im aware, not underground hallow where things get corrupted by the light of the crystals in the caverns.
edit: im stupid (again), but either way i dont think using Town NPCs to disprove these works really, they dont even have a mechanic to get corrupted, they just dont like it
You can still put NPCs in underground caverns with hallow and they still don't get affected. It's really hard to approve the corruption, crimson, hallow affecting people
 
Also even if the hallow,crimson,corruption gets spread to the jungle, it doesn't turn the bees, man-eating plants, queen bee and such hallowfied/crimsoned/corruption. They still stay the same, further adding proof that the spread doesn't transform beings wily nily
 
Wouldn't the Terraria Wiki have GIFs on the pages displaying most of these? You could upload them to the wiki and use them as scans.
nah, its also good to put a link to the wiki in my opinion instead of just adding a gif
 
Also even if the hallow,crimson,corruption gets spread to the jungle, it doesn't turn the bees, man-eating plants, queen bee and such hallowfied/crimsoned/corruption. They still stay the same, further adding proof that the spread doesn't transform beings wily nily
they still drop souls on the corrupted jungle, corruption from the evil biomes isnt just physical corruption.
 
wanted to point this out, it makes no sense to use town NPCs to disprove resistance to hallow/corruption/crimson because the devs never even intended for Town NPCs to get corrupted, it would be annoying for this to just happen to your NPCs and theres no lore reason to corrupt them, either this or the NPCs just have resistance, simple.
Slimes in Terraria adapt to the enviroment and that is made clear, but it isnt shown them instantly transforming into part of that enviroment, which is the same case with the evil biomes, they dont show instant transformation but they make it clear things get immediately corrupted (proof of this is enemies dropping souls even when they dont look corrupted physically)
most of the monsters for crimson/corruption/hallow are already born in that enviroment or the others that get corrupted either have:
1. a bestiary entry stating they get infected by being in corrupt waters, the game doesnt show a normal jellyfish being transformed in front of you, but the bestiary makes it clear that corrupted waters are dangerous and transforms living things into its corrupted counterparts.
2. Simple exposure over literally any form of corruption with the exception of bunnies, which they only lose to the Blood Moon.
 
I mean I can somewhat agree with you now since I remember that spraying purified powder likely gotten from hallow can undo the tax collector's form
 

The Champion​

Early game

Innate:


i remember this lol, the player aka me didn't really show any side of effect being at space so agree
Items:

ooo looks fine
  • Increases Damage from all types of fire debuffs with slime gun
no scans so i had to check it by myself, seems fine
A gif could work for this, i agree it's blatant
hmm, could this have possibly rating? cuz it doesn't have a gurantee to work, this is also Status Effect Inducement
  • Statistics Amplification (can use kites to grant the high spirits buff, lasts up to 12 minutes and grants 25% increased movement speed, 15% mining speed, placement speed and up to +0.1 luck)
this works, even with slightly rating
fine
it's very much straightforward but still needs a scan, use this
Smoke_Bomb_%28demo%29.gif

i guess so.
i guess this is fine
this works
  • Afterimage Creation (ninja armor and ancient cobalt armor creates afterimage effects when moving)
sure, you can also include statistic amps
sure
Resistance to

  • Ice Manipulation (immune to chilled and frozen debuffs with hand warmer and snow armor)
ye that works
do we have a blood moon page on this wiki? if those abilities are approved back then i can agree otherwise i'm struggling to see CM type 2, enhanced is fine given the scan of Bunnies aren't affected by any other corruption besides blood moon heck this could be a layer
Post-Evil Bosses

Agree, could this be also Magma Manipulation?
  • Limited Summoning (the starcrash whip makes minions spawn a meteor that deals 1.33x the minions damage on hit)
sure it is blatant from the scan
Starcrash_%28demo%29.gif

obvious stuff, agreed
yeah sure.
good one.
that works
sure you could also give homing attacks to some other previous stuff as they also target the opponent, if it's not on profile ofc, i'm not knowledable about terraria profiles here
Harmode
  • Oil Manipulation (can inflict the Oiled debuff with Explosive Trap sentries, making every type of Fire more effective)
agree
agree can also be poison manip
sure
about the rest i agree with Bambu here, but try to add more scans on it espically with gifs or mp4s
 
hmm, could this have possibly rating? cuz it doesn't have a gurantee to work, this is also
possibly ratings are only for like stuff that is kinda vague, its obvious what the purple clubberfish does
about the rest i agree with Bambu here, but try to add more scans on it espically with gifs or mp4s
im adding stuff to imgur along with the full link either way, and the wiki has every information (including a gif)
do we have a blood moon page on this wiki? if those abilities are approved back then i can agree otherwise i'm struggling to see CM type 2, enhanced is fine given the scan of Bunnies aren't affected by any other corruption besides blood moon heck this could be a layer
CM type 2 comes from this, forgot to put it into the ability
t's very much straightforward but still needs a scan, use this
i added a scan to it on my sandbox but forgot to add it here, thanks for reminding me
 
im adding stuff to imgur along with the full link either way, and the wiki has every information (including a gif)
If you use Igmur on Terraria profiles I will automatically say no to the revision. Use Imgchest, catbox, or just upload directly to the wiki. Igmur is famously unreliable and has been banned for that.
 
If you use Igmur on Terraria profiles I will automatically say no to the revision. Use Imgchest, catbox, or just upload directly to the wiki. Igmur is famously unreliable and has been banned for that.
oh cool ill have to re-do everything for the 2nd time
 
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