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Welcome all, in today’s CRT I have two fairly sound additions I would like to share with you all.
Proposal;
Majin Ozottto has a concise statement of having overwhelming pressure that induces intimidation or fear in a set of characters which as a result stuns them temporarily as byproduct of fear. To add some additional input onto this, I don’t see this as being social influencing in the slightest. There’s no mention of Ki but, “overwhelming pressure” which surpasses the ordinary base point. I don’t think this is your typical, Ki manipulator A perceives B’s Ki and is frightened by the glaring difference in Ki. We can even see in the same image there seems to be a VFX (visual effect) of targeted foe being induced with the feeling of intimidation and potentially paralysis. We see this with how the graphical effects are depicted as decreasing, in a downward manner.
For further clarification, paralysis inducement in Dragon Ball Heroes is quite common as a debuff, even being a feature within dimensional domain or statistics reduction once stamina has reached 0.
An example for those who may not be aware of my point on VFX, here. I used Pokemon as an example since it’s iconic and was the closest I could find aesthetically.
If this CRT is accepted, Majin Ozotto would receive something similarly fitting as follows;
To all those who took part, thanks in advance.
Agree; Lort15, Godernet, UnoRebaixadO, Vietthai96, ProfectusInfinity, Killerdrone123, Shar122, DarkDragonMedeus
Disagree;
Neutral;
Proposal;
Majin Ozottto has a concise statement of having overwhelming pressure that induces intimidation or fear in a set of characters which as a result stuns them temporarily as byproduct of fear. To add some additional input onto this, I don’t see this as being social influencing in the slightest. There’s no mention of Ki but, “overwhelming pressure” which surpasses the ordinary base point. I don’t think this is your typical, Ki manipulator A perceives B’s Ki and is frightened by the glaring difference in Ki. We can even see in the same image there seems to be a VFX (visual effect) of targeted foe being induced with the feeling of intimidation and potentially paralysis. We see this with how the graphical effects are depicted as decreasing, in a downward manner.
For further clarification, paralysis inducement in Dragon Ball Heroes is quite common as a debuff, even being a feature within dimensional domain or statistics reduction once stamina has reached 0.
An example for those who may not be aware of my point on VFX, here. I used Pokemon as an example since it’s iconic and was the closest I could find aesthetically.
If this CRT is accepted, Majin Ozotto would receive something similarly fitting as follows;
- Aura (Passive & Active Overwhelming Pressure; Fear-Inducing,
Paralysis InducementStatus Effect Inducement; Majin Ozotto is capable of exuding overwhelming pressure, which in turn can intimidate and stun foes.
To all those who took part, thanks in advance.
Agree; Lort15, Godernet, UnoRebaixadO, Vietthai96, ProfectusInfinity, Killerdrone123, Shar122, DarkDragonMedeus
Disagree;
Neutral;
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