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Battle of the Yakuza: Shiro Oni VS The Dragon of Dojima [7-0-0] (GRACE)

Pyro9278

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Not too familiar with Kazuma and the profile describes his heat mode and super heat mode as just increasing his stats, allowing energy projection, and having a cooldown bar. Could you/someone describe the mode a little better and if there are possible number amps to it?

Otherwise, leaning towards Gun as he has the massive LS Gap (Class 100 base mode and Class K with TUI) compared to Kazuma class 5 LS. Since the AP/Dura gap is this close, Gun could just tear/crush Kazuma with that massive strength gap.
 
No conozco bien a Kazuma y su perfil describe sus modos Heat y Super Heat como simples mejoras que aumentan sus estadísticas, permiten proyectar energía y tienen una barra de enfriamiento. ¿Podrías describir mejor estos modos y si existen posibles niveles de amplificación?

De lo contrario, me inclino por Gun, ya que tiene una enorme diferencia en su LS (modo base Clase 100 y Clase K con TUI) en comparación con el LS Clase 5 de Kazuma. Dado que la diferencia de AP/Dura es tan pequeña, Gun podría destrozar a Kazuma con esa enorme diferencia de fuerza.
I'm not sure if there are any quantifiable stat improvements, but Kazuma can also improve his speed and gain a bigger AP advantage, so he might avoid being grabbed, at least at the start.
 
Not too familiar with Kazuma and the profile describes his heat mode and super heat mode as just increasing his stats, allowing energy projection, and having a cooldown bar. Could you/someone describe the mode a little better and if there are possible number amps to it?

Otherwise, leaning towards Gun as he has the massive LS Gap (Class 100 base mode and Class K with TUI) compared to Kazuma class 5 LS. Since the AP/Dura gap is this close, Gun could just tear/crush Kazuma with that massive strength gap.
I'm not sure if there are any quantifiable stat improvements, but Kazuma can also improve his speed and gain a bigger AP advantage, so he might avoid being grabbed, at least at the start.
 
I'm not sure if there are any quantifiable stat improvements, but Kazuma can also improve his speed and gain a bigger AP advantage, so he might avoid being grabbed, at least at the start.
I’ll count my vote towards Gun then. Massive LS gap in base already gives him an advantage and his TUI gives him 3x strength and AP making him hit harder + increase LS gap, tireless, and painless.
 
Oh shoot, by SBA standards, this means Kiryu's in his infinite wealth self. He probably has funny stuff similar to Ichiban, but I haven't played it yet so I can't say. Someone who has can correct me on this one.

Here's my five cents from what I know. Kiryu already upscales the value he has on his own, and the amps he has skyrockets his AP/Dura levels it overshadows Gun's UUI even if it's marginal. Keeping this in mind, Gun Park's LS usage will take time to deal with Kiryu, so tearing and crushing isn't as easy as this thread makes it out to be. Coupled by the fact that two of his amps have limited invulnerability, Kiryu is going to be shrugging off Gun's attacks while dishing out with his own ones. Hell, being in his Dragon Spirit Mode means all Gun's attacks get bounced off his ass, giving Kiryu the opportunity to retaliate. It also doesn't help that his amps increase speed while Gun's UUI doesn't, so get ready for no sugar-coating Tiger Drops everytime Gun thinks about attacking.

As someone who knows Yakuza by heart up to Y6, Gun's dealing with the most powerful person of his verse, and he's not gonna have a good time fighting Kiryu.
 
by SBA standards, this means Kiryu's in his infinite wealth self
woe, club sunshine be upon ye

That's an actual ability btw. IW Kiryu can pretty much just pull random bs on Gun, whether it's cursing him so he immediately gets KO'd after a countdown, making him unable to attack until he gets hit, or summoning a literal dragon that breathes out a huge wave of flames idk.

As for physical stuff, Shadow already pointed some of it out, but I’m going to add to it. Heat amps give him a pretty notable increase in both strength and speed, and he can even get fast enough to outright blitz Gun in bursts. Heat is also really easy to build up- by blocking, attacking, dodging, or simply taunting Gun once and filling the entire gauge with essence of brawling god. Extreme Heat Mode has the same type of minor invincibility that prevents him from being knocked out/dying, but it lasts much longer than Dragon Spirit. Dragon’s Resurgence is such a massive increase that he goes from being effortlessly clapped by Jo, even with his allies, to overwhelming him. Some more minor things include giving Gun an electric shock with a counter and having ways to reflect his strikes.

Gun's feat of fighting hundreds at once and his martial arts stuff are also impressive, but Kiryu has the same thing anyway, perhaps even better but I would likely need to hear more about Gun's. Should probably post it here
Kiryu frequently fights multiple opponents at once, many of whom are armed with weapons (and the damage is very much visible if he gets tagged). Some examples include: In Kiwami 2, he fights his way through Osaka Castle, clearing multiple floors filled with samurai and ninja, alongside various traps and other silly stuff, before ultimately facing two tigers, all while barely recovered from a poisoned stab wound (The aftereffects remain apparent by the end of the chapter). Beaten hundreds of Tojo Clan members armed with swords, firearms, and even rocket launchers. Additionally in K2 again, he can complete Bouncer missions, basically a gauntlet mode, where in the final mission he fights a total of 100 men including the Amon brothers.

Putting aside the army solo stuff, even as far back as the prequel Yakuza 0, Kiryu can instantly create a new fighting style after watching other martial artists perform just a few moves. In later games, he also quickly develops new moves and techniques through Revelations by witnessing random events (And by random I really do mean it). He can deflect point-blank automatic rounds, block rapid attacks, and is precise enough to kick a falling knife by its hilt to strike an opponent. Can anticipate, block, and weave through consecutive strikes from various highly capable fighters:
There’s a recurring feature across the games called coliseum. There Kiryu can fight numerous skilled combatants, some of whom have rather wacky backgrounds. Here are some notable examples (There’s even one fighter who “made a career as a fortune-teller renowned for accuracy” and fortune-tellers in this verse genuinely possess precognitive abilities)

Kiryu’s AnPr allows him to tag Mr. Try and Hit Me, which requires being at least four to five steps ahead of him, and later Master Try and Hit Me, who has transcended his previous capabilities. He can fight without thinking, which also makes it possible for him to defeat opponents who could previously dodge and block all of his and Ichiban’s strikes.

Do note that Kiryu’s AD helps him grow in skill as well, and his techniques become increasingly refined over time. He used Minamida’s IF-7 and IF7-R, which simulate particularly strong opponents previously fought; defeating them makes the user stronger and allows to learn new techniques. This even includes simulations of Kiryu himself. He also bested Ugajin- an inexperienced Ugajin 20 years earlier defeated a prime Mizorogi, anticipate all of Mizorogi’s moves with just a glance. This Mizorogi had already mastered combat techniques from around the world, pushed himself beyond human limits, and could find a million ways to handle his opponents, adjusting on the fly.

He fought and defeated both Akiyama and Tanimura at the same time, barely tiring at all. Both of them can experience Revelations like Kiryu, learning new moves after just a few repetitions, using IF7-R, and fighting off multiple opponents at once. Tanimura, in particular, defeated a small army of fully armored and armed police officers. And since they were protags, they also fought and defeated members of the Amon clan.

To elaborate on the Amon, they are a clan of extremely deadly and proficient assassins. The members of this clan have mastery over all sorts of weapons and possess the ability to mimic the fighting styles of other combatants. Jo Amon, Kiryu’s most recurring enemy, is one of the strongest characters in the series. He has killed myriad opponents and used the IF-7 to fight them again in order to quite literally absorb their fighting skills. He has also copied various fighting styles, including Majima’s, Kiryu’s, and his own brothers’. He even defeated Kiryu’s teacher, Sotaro Komaki, the master of the Komaki Style and has continued improving its techniques to adapt with the changing times. Not only that, but in battle, Jo also fights with extremely high damage weaponry and advanced gadgets, these include lightsabers capable of quickly depleting Kiryu’s entire health bar (which he generally cannot survive without Extreme Heat Mode), drones and explosive roombas that fill the entire arena, satellite laser beams, a copied version of Dragon Spirit that causes most attacks to bounce off him while granting a significant speed boost (conveyed as fast quicksteps covering large distances, similar to Kiryu's), and telekinetic abilities etc. (In fact Kiryu has dealt with equally silly stuff when fighting So Amon back in Y0, who also wielded a funny near instakill laser cannon)
So yeah, the LS advantage can only push him so far.
 
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I must admit that Gun has no way to avoid several of the mentioned abilities without suffering greatly. However, Gun also has some interesting feats, and his base stats scale higher than his current value. I'd like to know more about Kazuma's skill level and his best endurance feats.
 
I'd like to know more about Kazuma's skill level
Right above ya
best endurance feats
In the profile. Kiryu has very impressive feats for an individual without any resilient immortality
Fought and defeated bare-handed more than one hundred yakuza members at once without tiring. Consistently cleared buildings full of enemies while showing little fatigue. Has unfailingly fought and defeated many powerful people in long fights over the years while being battered, shot, and barely recovering from vicious stab wounds to the stomach. Being shot and stabbed multiple times doesn't affect him in the least bit and he has also survived being stabbed with poisoned weaponry. Took a beating from a pipe-wielding Sugai and Iwami Tsuneo and still managed to quickly recover and beat Iwami to submission with no strain on himself. Later despite being in his 50s, he easily outlasted the likes of Ichiban Kasuga, Han Joon-gi and their fellow party members, and came out on top hardly winded despite being outnumbered 4 to 1 against foes of similar strength, all while holding back
And he can recover with Staminan as well (I kind of assume the OP's ‘w/o equipment’ thing only applies to Kiryu’s consumables, since the rules wouldn’t really allow restricting standard stuff)
 
his base stats scale higher than his current value
Kiryu should too, since that specific feat was performed by a weakened Majima who was recovering from some stabs and a dunk in the ocean just mere moments prior. Their peak performance is far more powerful, since a similarly weakened Majima who didn't hold back is able to stalemate a perfectly healthy Saejima, who's considered Kiryu's equal.

I'd like to know more about Kazuma's skill level and his best endurance feats.
Think Jerry has laid it on in spades. I'll fill in on some shit he didn't mention:
-Kiryu is known to be able to plough through armies of men without visible exhaustion on multiple occasions, sometimes even within the span of a game (which would be at the very least days apart). One of his more enduring feats is when he dispatched all the Omi Alliance men in the Osaka Castle while being stabbed with a poisoned knife, at which he defeated two tigers at the end. At the final level of Yakuza Kiwami 2, he went through the korean mafia from one point of the city to another, defeating a particularly powerful korean assassin. Then he defeats 3 bosses back to back to back, the final fight having him be bullet-ridden enough to possibly kill him from bleeding out (although he wasn't really shot in the vital areas, the amount he got shot is still significant enough to provide quite the handicap). He also stood still and got whacked a bunch by a guy with a metal pipe multiple times, not moving an inch lest his loved ones get killed. Only when rescue came to save them, he springs into action and fights like he didn't just get bloodied like hell and have a concussion from it.

EDIT: Got ninja'd by Jerry
 
Quick Question, how long does the infinite wealth self version last? Seems like that mode isn’t restricted so I’d like to know the modes duration
 
Well, Gun isn't far behind in feats either.

AP: The current value comes from Johan Seong, a character who performed the feat while noticeably beaten by Gun and literally unconscious afterward. So, had he been in a healthier state, the value would have been higher, and it even scales higher considering that Gun had previously dominated it multiple times, even with a broken arm and after several consecutive fights. The same applies to Gun's Ultra Instinct, which scales even higher.

Skill and Experience: He was trained from a very young age and even surpassed his father, Shingen Yamazaki, in talent and potential. Shingen could single-handedly handle entire armies even while severely wounded and in a lethargic state. He led the Yamazaki Clan, unifying Japan, and was considered an unstoppable threat, even for the military. Even at a young age, Gun surpassed him and boasted of his abilities by easily defeating entire gangs, overcoming other young members of his clan, and later being recognized by his uncle as superior to Shingen in skill. Several years later, Charles Choi, a genius of the pre-generation (the same generation that faced talented fighters, Shingen himself, and the Yamazaki clan), called Gun the Training Genius and acknowledged that his abilities were constantly growing, which is why he improved even after everything mentioned previously. Gun is accustomed to fighting incredibly skilled fighters and practically geniuses like himself, such as Goo Kim, who is able to improvise a weapon with literally any object at hand, master it with extreme skill, and use it like a sword, and yet Gun has fought him on equal terms. Throughout an entire arc, Gun had to fight relentlessly against an entire army of at least 500 people. Shortly after defeating them, he faced several second-generation fighters, including geniuses like Johan Seong and Daniel Park, capable of analyzing, predicting, and copying fighting styles with a single movement and brutally ridiculing less skilled opponents, even those physically comparable. Johan Seong and Daniel Park were even considered more talented and had more potential than Gun himself. Gun was able to defeat Eli Jang, considered one of Seoul's monsters and a highly skilled fighter by Gun, who had been trained by him, as well as a pre-generation fighter considered the "Combat Genius." And yet, Gun not only survived but also defeated them all in a single night. Furthermore, all of this is enhanced in his Ultra Instinct state, where he lets go of restraint and makes brutal decisions in an "unconscious" state. In this same state, he has already dealt with people faster and more agile than himself, such as Goo Kim. Even weakened after dozens of beatings, Gun True UI was able to evade Goo's attacks, which, according to him, increased his speed sequentially.

Durability: Gun can continue fighting after dozens of beatings from people comparable to him. He is quite accustomed to casually fighting entire armies, almost always in a state of euphoria. His pain tolerance reaches such a point that he can be reduced to a bloody pulp and continue fighting without interruption with a broken arm, even using it to attack or defend himself with the bone protruding. All of this is further enhanced when he is in True UI mode, where he completely ignores damage, pain, and physical exhaustion to face another Ultra Instinct user in better physical condition. It should also be noted that even if Gun is knocked out, Kazuma still has to face this version of Gun.
 
Quick Question, how long does the infinite wealth self version last? Seems like that mode isn’t restricted so I’d like to know the modes duration
Eh? I don’t really get what you mean, but just spitballing- Infinite Wealth is what we called Kiryu’s version at that point in time. It isn’t a "mode" nor does it have any time limit, he simply has these schizo stuff in that game.
They are certainly close to each other in skill initially. Both can deal with large numbers of foes under tough conditions/situations, fight geniuses and all that. But I believe Kiryu is still slightly better, considering that he has fought opponents with a much wider variety of abilities and other absurdities, has superhuman level of precision (which is admittedly a pretty minor advantage in h2h context) and better AnPr than what Gun can resist, going off the Ugajin-Mizorogi stuff–also mean that Kiryu’s AD will allow him to grow further in capability and very soon surpass Gun’s.
Durability: Gun can continue fighting after dozens of beatings from people comparable to him. He is quite accustomed to casually fighting entire armies, almost always in a state of euphoria. His pain tolerance reaches such a point that he can be reduced to a bloody pulp and continue fighting without interruption with a broken arm, even using it to attack or defend himself with the bone protruding. All of this is further enhanced when he is in True UI mode, where he completely ignores damage, pain, and physical exhaustion to face another Ultra Instinct user in better physical condition. It should also be noted that even if Gun is knocked out, Kazuma still has to face this version of Gun.
KO isn’t an option then. Tho it depends on whether Gun can finish off Kiryu in time, since the latter can eventually avoid most of his moves and Gun will be the one who has to take more blows. And of course, there’s Extreme Heat/Dragon Spirit, healing, the numbers advantage with Hornets, stat amps that give considerable leaps, and shittons of RPG haxes that Gun has no answer to.

Doesn’t look good at all for Gun it seems.
 
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They are certainly close to each other in skill initially. Both can deal with large numbers of foes under tough conditions/situations, fight geniuses and all that. But I believe Kiryu is still slightly better, considering that he has fought opponents with a much wider variety of abilities and other absurdities, has superhuman level of precision (which is admittedly a pretty minor advantage in h2h context) and better AnPr than what Gun can resist, going off the Ugajin-Mizorogi stuff–also mean that Kiryu’s AD will allow him to grow further in capability and very soon surpass Gun’s.
I can see them both as comparable in skill, especially since Kiryu has more overall experience. However, more experience or dealing with supernatural powers doesn't inherently equate to better hand-to-hand combat skills or combat prowess. I dare say Gun has the edge in hand-to-hand combat because he's fought people with a wide variety of fighting styles, and he himself knows several, which he masters very well. Gun literally has a fighting style (Aikido) that can disarm attacks by spinning people around in the air before they even realize it. I'm not saying Gun is overskilled, but he certainly has a way to deal with Kiryu before AD starts to overwhelm him. There's also a scaling chain in the verse for AnPr, but the profiles are so outdated, though it must be comparable to Kiryu's.
KO isn’t an option then. KO isn’t an option then. Tho it depends on whether Gun can finish off Kiryu in time, since the latter can eventually avoid most of his moves and Gun will be the one who has to take more blows. And of course, there’s Extreme Heat/Dragon Spirit, healing, the numbers advantage with Hornets, stat amps that give considerable leaps, and shittons of RPG haxes that Gun has no answer to.

Doesn’t look good at all for Gun it seems.
Well, it's also worth considering that Gun has other amplifiers, but again, the verse profiles are so outdated that they don't do his abilities justice. However, Gun has an adrenaline rush and a surge of rage power that he can use to quickly overpower those who give him trouble. I'd also like to emphasize that you can literally cut Gun, break his bones, and leave him a bloody pulp, and he won't stop, especially if none of Kiryu's attacks are instant kills, as that would give Gun the opportunity to access his True UI, which completely resets the fight, even in terms of skill.
 
I can see them both as comparable in skill, especially since Kiryu has more overall experience. However, more experience or dealing with supernatural powers doesn't inherently equate to better hand-to-hand combat skills or combat prowess. I dare say Gun has the edge in hand-to-hand combat because he's fought people with a wide variety of fighting styles, and he himself knows several, which he masters very well. Gun literally has a fighting style (Aikido) that can disarm attacks by spinning people around in the air before they even realize it. I'm not saying Gun is overskilled, but he certainly has a way to deal with Kiryu before AD starts to overwhelm him. There's also a scaling chain in the verse for AnPr, but the profiles are so outdated, though it must be comparable to Kiryu's.
Yeah I'm going to be honest, that's kid stuff in Yakuza. Even your regular ass mooks in the coliseum have "unparalleled skill in every field of combat", and they're nothing compared to actually named characters. Kiryu can come up with entirely new techniques on the fly just by watching people be dumb and do stupid things, and can completely learn fighting styles just by watching someone perform said fighting styles. This basic Akido you speak of? It's not just Gun's anymore, it's Gun's AND Kiryu's. Not to mention Kiryu has fought through entire military forces without breaking a sweat, so you know their asses are skilled.

And that's not talking about Joe Amon. Jo Amon is proooobably Kiryu's longest lasting enemy, they've practically been in conflict every time Kiryu's been out on the streets of Kamuro until after Y6. Ya see Jo here is crazy, pretty much insane, and just like Kiryu he can learn fighting styles instantly by watching people. Jo was still pretty much nothing to Kiryu, and ended up creating his own version of the IF7, which lets him take the experience of every fighter he's fought and slaughtered (which is a whole lot when you know that he's fought martial arts masters around the world), and yet despite having all this battle experience put into his brain, yet again he is nothing compared to Kiryu.
Well, it's also worth considering that Gun has other amplifiers, but again, the verse profiles are so outdated that they don't do his abilities justice. However, Gun has an adrenaline rush and a surge of rage power that he can use to quickly overpower those who give him trouble. I'd also like to emphasize that you can literally cut Gun, break his bones, and leave him a bloody pulp, and he won't stop, especially if none of Kiryu's attacks are instant kills, as that would give Gun the opportunity to access his True UI, which completely resets the fight, even in terms of skill.
You're gonna have to be less vague on that. Even then stuff like Extreme Heat Mode and Dragon's Resurgence can and will let Kiryu tank attacks that have bodied him before, as said above it gives him a form of invulnerability, and it massively amps his power to heights that lets him obliterate the health of his enemies. And as much as the fanbase jokes about it, yes, he will kill if necessary. Gun having high endurance isn't going to mean squat when Kiryu starts grinding his face against the pavement, crushes his head against the wall, or hell even throwing Gun into the subway tracks if you wanna go that far.
 
KO isn’t an option then. KO isn’t an option then.
how the **** did it get multiplied
I can see them both as comparable in skill, especially since Kiryu has more overall experience. However, more experience or dealing with supernatural powers doesn't inherently equate to better hand-to-hand combat skills or combat prowess. I dare say Gun has the edge in hand-to-hand combat because he's fought people with a wide variety of fighting styles, and he himself knows several, which he masters very well. Gun literally has a fighting style (Aikido) that can disarm attacks by spinning people around in the air before they even realize it. I'm not saying Gun is overskilled, but he certainly has a way to deal with Kiryu before AD starts to overwhelm him. There's also a scaling chain in the verse for AnPr, but the profiles are so outdated, though it must be comparable to Kiryu's.
I mean, I didn’t actually mention experience throughout this thread, did I? I’m trying my best to avoid that actually. And the point is that he isn’t just fighting people with supernatural and wacky powers, he’s fighting master martial artists with supernatural and wacky powers. And “master martial artists” here means they can casually pull off some nasty BS like copying others’ whole characterization in combat, or slaughtering past opponents and absorbing their skills, you name it. Folks in Yakuza can master not just multiple martial arts but even arts from all over the world, and I’m telling you, they’re not very close to being high tier (btw Aikido is a real fighting style, so Gun having it is uh, is not really that insane of a feat?).

Mind if I hear more about that AnPr scaling chain? Because the earliest feat of Kiryu’s AnPr is when he sees at least 4 to 5 steps ahead to tag Mr Try and Hit Me, and that’s back in Y3. He later bested guys who stated they had 'transcended' that level of capability. Or, yk, prime Mizorogi being able to adjust on the fly and knowing million ways to deal with his foe, and a green Ugajin outpredicting and adapting to that guy, and that’s two whole decades before Kiryu beat up Ugajin.
However, Gun has an adrenaline rush and a surge of rage power that he can use to quickly overpower those who give him trouble. I'd also like to emphasize that you can literally cut Gun, break his bones, and leave him a bloody pulp, and he won't stop, especially if none of Kiryu's attacks are instant kills, as that would give Gun the opportunity to access his True UI, which completely resets the fight, even in terms of skill.
I have no idea what you meant by "even in terms of skill". But honestly given how quickly Kiryu is going to become the much better fighter, moves that simply won’t let him die and other shenanigans- becoming stronger and ignoring pain don’t hide the fact that he can still die? Additionally, Kiryu’s amps are far more beneficial since Heat is piss easy to build up, and he can use it in more versatile ways, like more healing or speed amps that can statue people. I don’t doubt Gun’s endurance is better than Kiryu’s, but him having that and also fighting evenly with other speed-increased goons in his verse doesn’t stop Kiryu’s own from being advantageous. Besides Kiryu absolutely has enough stamina to go a second round with Gun so there's that.
 
Yeah I'm going to be honest, that's kid stuff in Yakuza. Even your regular ass mooks in the coliseum have "unparalleled skill in every field of combat", and they're nothing compared to actually named characters. Kiryu can come up with entirely new techniques on the fly just by watching people be dumb and do stupid things, and can completely learn fighting styles just by watching someone perform said fighting styles. This basic Akido you speak of? It's not just Gun's anymore, it's Gun's AND Kiryu's. Not to mention Kiryu has fought through entire military forces without breaking a sweat, so you know their asses are skilled.
Well, it's really nothing Gun hasn't already faced. Gun faced three people more talented than him, with the ability to copy and comparable to him, fighting one after the other without rest, and he won them all. The first was his disciple Daniel, whom Gun literally considers his masterpiece even after training other genius fighters with different abilities and legendary genetics, and yet he still beat him with little effort. Next was Johan (whom he faced with a broken arm btw), who not only has the ability to copy fighting styles just by seeing them once and improve upon them, but could literally force his own body to the point of replicating Daniel UI's body. The latter is considered a monster, constantly compared to a martial arts machine capable of trampling all the aforementioned fighters by adapting and copying perfectly, and yet Gun defeated him even in his base form, injured, and still outmatched in skill and stats, since Daniel had previously adapted to Gun in his True UI state.

Gun is declared more talented than Shingen Yamazaki, who was considered a threat that even the military couldn't stop. He even has the feat of defeating people with militarized fighting styles. Johan copied one of those styles, specifically CQC, from a former North Korean secret agent and perfected it to use against Gun. Gun literally just knocked him out and dominated him when he used that style.
And that's not talking about Joe Amon. Jo Amon is proooobably Kiryu's longest lasting enemy, they've practically been in conflict every time Kiryu's been out on the streets of Kamuro until after Y6. Ya see Jo here is crazy, pretty much insane, and just like Kiryu he can learn fighting styles instantly by watching people. Jo was still pretty much nothing to Kiryu, and ended up creating his own version of the IF7, which lets him take the experience of every fighter he's fought and slaughtered (which is a whole lot when you know that he's fought martial arts masters around the world), and yet despite having all this battle experience put into his brain, yet again he is nothing compared to Kiryu.
Gun is hailed as a genius even by pre-generation fighters, people with numerous military-related feats, members of mafia gangs with martial arts masters, and even world-class Olympic wrestlers. He himself has even mocked Johan and his copying abilities, despite openly acknowledging that he is the most talented of his generation.
You're gonna have to be less vague on that. Even then stuff like Extreme Heat Mode and Dragon's Resurgence can and will let Kiryu tank attacks that have bodied him before, as said above it gives him a form of invulnerability, and it massively amps his power to heights that lets him obliterate the health of his enemies. And as much as the fanbase jokes about it, yes, he will kill if necessary. Gun having high endurance isn't going to mean squat when Kiryu starts grinding his face against the pavement, crushes his head against the wall, or hell even throwing Gun into the subway tracks if you wanna go that far.
To be more specific, and naming most of the lacerations he suffered and endured tirelessly by constantly fighting: A broken arm with a protruding bone, a deep cut on his neck and foot, a stab wound to the chest centimeters from his heart, he was hit by pressure point attacks, he was blinded in one eye reduced to a blood pulp, he suffered numerous scratches all over his body and massive contusions that reduced him to a blood pulp, he fell from high cliffs and still kept moving until he covered several hundred meters fighting with more people comparable to him.
(btw Aikido is a real fighting style, so Gun having it is uh, is not really that insane of a feat?).
Ik but in the verse it is portrayed VERY differently to irl, turning even the most commemorative martial art into a real and efficient martial art; the guy used it to cancel the attacks of several people at the same time lol.
I mean, I didn’t actually mention experience throughout this thread, did I? I’m trying my best to avoid that actually. And the point is that he isn’t just fighting people with supernatural and wacky powers, he’s fighting master martial artists with supernatural and wacky powers. And “master martial artists” here means they can casually pull off some nasty BS like copying others’ whole characterization in combat, or slaughtering past opponents and absorbing their skills, you name it. Folks in Yakuza can master not just multiple martial arts but even arts from all over the world, and I’m telling you, they’re not very close to being high tier (btw Aikido is a real fighting style, so Gun having it is uh, is not really that insane of a feat?).

Mind if I hear more about that AnPr scaling chain? Because the earliest feat of Kiryu’s AnPr is when he sees at least 4 to 5 steps ahead to tag Mr Try and Hit Me, and that’s back in Y3. He later bested guys who stated they had 'transcended' that level of capability. Or, yk, prime Mizorogi being able to adjust on the fly and knowing million ways to deal with his foe, and a green Ugajin outpredicting and adapting to that guy, and that’s two whole decades before Kiryu beat up Ugajin.
In this verse, there are fighters capable of fighting instinctively and unpredictably in an unconscious state called Ultra Instinct. The Yamazaki Clan's Ultra Instinct users surpass the average user, as seen in Shingen. Gun, even in his younger years, was considered more talented than one of the pinnacles of the pre-generation—his own father—and currently surpasses that version of himself by a wide margin. He is also capable of fighting and defeating Daniel Ui, who is portrayed as a machine with movements from all martial arts. We must also add the fact that he can face Johan's CQC without problems, a fighting style designed to predict and counter the opponent on a mental radar of several meters.

And as I mentioned previously, Gun can fight people capable of copying fighting styles by seeing them for the first time with a single movement.
I have no idea what you meant by "even in terms of skill". But honestly given how quickly Kiryu is going to become the much better fighter, moves that simply won’t let him die and other shenanigans- becoming stronger and ignoring pain don’t hide the fact that he can still die? Additionally, Kiryu’s amps are far more beneficial since Heat is piss easy to build up, and he can use it in more versatile ways, like more healing or speed amps that can statue people. I don’t doubt Gun’s endurance is better than Kiryu’s, but him having that and also fighting evenly with other speed-increased goons in his verse doesn’t stop Kiryu’s own from being advantageous. Besides Kiryu absolutely has enough stamina to go a second round with Gun so there's that.
Gun's endurance isn't limitless, nor does it completely eliminate the possibility of death; it merely reduces it significantly, considering how much he can survive and remain alive. Furthermore, he can continue using parts of his body even when they have deteriorated and reached biomechanical failure.

Gun doesn't have many of Kiryu's supernatural advantages, but he can actually handle several of them without being overwhelmed. The guy is a sadomasochist who has fought stronger and more talented people than him and has survived brutal beatings.

Besides Kiryu absolutely has enough stamina to go a second round with Gun so there's that.
True UI's state is practically a separate personality from Gun, or rather it eliminates him. It's hard to explain, but imagine it's a clean slate for everything Kiryu previously experienced fighting with base Gun. He has a fighting style with very different patterns that, while conscious, is more brutal, but at the same time he learns and responds strategically to everything.
 
Going to actually take my vote back now that there are Kazuma supporters and some of these arguments are convincing. However, not going to completely vote until a couple days later when the "argument" comes to a stalemate ig. So neutral for now, will decide later.
 
It’s still somewhat similar to what you’ve already sent above, making them comparable in these regards and thus I still don’t really see why he would have an actual edge in H2H, especially since Kiryu has superior precision which just makes him better overall. It doesn’t help that Kiryu’s AnPr is a lot more in-depth as well, at least several moves ahead in earlier games up to at least millions (“radar” is quite vague anyway, they are like, more about detecting than predicting). Therefore AD allowing Kiryu to surpass him quickly is pretty much guaranteed, since it’s a simple fact that he doesn’t have one of his own. Arguing that he can take on those who can adapt in his verse is kinda pointless at that point.

also I keep having this little feeling that Pyro might have missed this, so lemme post it here again just in case:
Kiryu frequently fights multiple opponents at once, many of whom are armed with weapons (and the damage is very much visible if he gets tagged). Some examples include: In Kiwami 2, he fights his way through Osaka Castle, clearing multiple floors filled with samurai and ninja, alongside various traps and other silly stuff, before ultimately facing two tigers, all while barely recovered from a poisoned stab wound (The aftereffects remain apparent by the end of the chapter). Beaten hundreds of Tojo Clan members armed with swords, firearms, and even rocket launchers. Additionally in K2 again, he can complete Bouncer missions, basically a gauntlet mode, where in the final mission he fights a total of 100 men including the Amon brothers.

Putting aside the army solo stuff, even as far back as the prequel Yakuza 0, Kiryu can instantly create a new fighting style after watching other martial artists perform just a few moves. In later games, he also quickly develops new moves and techniques through Revelations by witnessing random events (And by random I really do mean it). He can deflect point-blank automatic rounds, block rapid attacks, and is precise enough to kick a falling knife by its hilt to strike an opponent. Can anticipate, block, and weave through consecutive strikes from various highly capable fighters:
There’s a recurring feature across the games called coliseum. There Kiryu can fight numerous skilled combatants, some of whom have rather wacky backgrounds. Here are some notable examples (There’s even one fighter who “made a career as a fortune-teller renowned for accuracy” and fortune-tellers in this verse genuinely possess precognitive abilities)

Kiryu’s AnPr allows him to tag Mr. Try and Hit Me, which requires being at least four to five steps ahead of him, and later Master Try and Hit Me, who has transcended his previous capabilities. He can fight without thinking, which also makes it possible for him to defeat opponents who could previously dodge and block all of his and Ichiban’s strikes.

Do note that Kiryu’s AD helps him grow in skill as well, and his techniques become increasingly refined over time. He used Minamida’s IF-7 and IF7-R, which simulate particularly strong opponents previously fought; defeating them makes the user stronger and allows to learn new techniques. This even includes simulations of Kiryu himself. He also bested Ugajin- an inexperienced Ugajin 20 years earlier defeated a prime Mizorogi, anticipate all of Mizorogi’s moves with just a glance. This Mizorogi had already mastered combat techniques from around the world, pushed himself beyond human limits, and could find a million ways to handle his opponents, adjusting on the fly.

He fought and defeated both Akiyama and Tanimura at the same time, barely tiring at all. Both of them can experience Revelations like Kiryu, learning new moves after just a few repetitions, using IF7-R, and fighting off multiple opponents at once. Tanimura, in particular, defeated a small army of fully armored and armed police officers. And since they were protags, they also fought and defeated members of the Amon clan.

To elaborate on the Amon, they are a clan of extremely deadly and proficient assassins. The members of this clan have mastery over all sorts of weapons and possess the ability to mimic the fighting styles of other combatants. Jo Amon, Kiryu’s most recurring enemy, is one of the strongest characters in the series. He has killed myriad opponents and used the IF-7 to fight them again in order to quite literally absorb their fighting skills. He has also copied various fighting styles, including Majima’s, Kiryu’s, and his own brothers’. He even defeated Kiryu’s teacher, Sotaro Komaki, the master of the Komaki Style and has continued improving its techniques to adapt with the changing times. Not only that, but in battle, Jo also fights with extremely high damage weaponry and advanced gadgets, these include lightsabers capable of quickly depleting Kiryu’s entire health bar (which he generally cannot survive without Extreme Heat Mode), drones and explosive roombas that fill the entire arena, satellite laser beams, a copied version of Dragon Spirit that causes most attacks to bounce off him while granting a significant speed boost (conveyed as fast quicksteps covering large distances, similar to Kiryu's), and telekinetic abilities etc. (In fact Kiryu has dealt with equally silly stuff when fighting So Amon back in Y0, who also wielded a funny near instakill laser cannon)

Gun doesn't have many of Kiryu's supernatural advantages, but he can actually handle several of them without being overwhelmed. The guy is a sadomasochist who has fought stronger and more talented people than him and has survived brutal beatings.
And what about the things that will overwhelm him? Most of them aren’t even something Kiryu uses less than others, and overpowering here means strongly. Really I’m not sure how endurance alone can even be that effective when Kiryu simply has a lot more in his kit, from huge speed amps to AD, invincibility, paralysis hax and the like from ESP, and so on.

Btw he did fight masochists and folks with extremely high pain tolerance (not really comparable to Gun’s tho) and even gained some sort of limited pain manip from beating them up that hard. Minor stuff but worth mentioning ig.
True UI's state is practically a separate personality from Gun, or rather it eliminates him. It's hard to explain, but imagine it's a clean slate for everything Kiryu previously experienced fighting with base Gun. He has a fighting style with very different patterns that, while conscious, is more brutal, but at the same time he learns and responds strategically to everything.
What does this notably change in this match then? It’s just a different personality with a different fighting style, not something Kiryu hasn’t already dealt with against someone like Jo Amon after fighting him, idk, a lot of times. And Jo is a man who can learn allat secret ancient magical techniques just to later whip out some fancy lightsabers that can nearly one-shot Yakuza guy. Not saying it’s nothing to deal with, but it’s also not going to greatly shift the odds toward Gun.
 
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It’s still somewhat similar to what you’ve already sent above, making them comparable in these regards and thus I still don’t really see why he would have an actual edge in H2H, especially since Kiryu has superior precision which just makes him better overall. It doesn’t help that Kiryu’s AnPr is a lot more in-depth as well, at least several moves ahead in earlier games up to at least millions (“radar” is quite vague anyway, they are like, more about detecting than predicting). Therefore AD allowing Kiryu to surpass him quickly is pretty much guaranteed, since it’s a simple fact that he doesn’t have one of his own. Arguing that he can take on those who can adapt in his verse is kinda pointless at that point.

also I keep having this little feeling that Pyro might have missed this, so lemme post it here again just in case:



And what about the things that will overwhelm him? Most of them aren’t even something Kiryu uses less than others, and overpowering here means strongly. Really I’m not sure how endurance alone can even be that effective when Kiryu simply has a lot more in his kit, from huge speed amps to AD, invincibility, paralysis hax and the like from ESP, and so on.

Btw he did fight masochists and folks with extremely high pain tolerance (not really comparable to Gun’s tho) and even gained some sort of limited pain manip from beating them up that hard. Minor stuff but worth mentioning ig.

What does this notably change in this match then? It’s just a different personality with a different fighting style, not something Kiryu hasn’t already dealt with against someone like Jo Amon after fighting him, idk, a lot of times. And Jo is a man who can learn allat secret ancient magical techniques just to later whip out some fancy lightsabers that can nearly one-shot Yakuza guy. Not saying it’s nothing to deal with, but it’s also not going to greatly shift the odds toward Gun.
Well, I must admit that there are many things that Gun surpasses, such as Kiryu's AD, amplifiers, or AnPr (although the latter would be more debatable if the verse were better updated in terms of scale and abilities🥀). Regarding Kiryu's copying ability, I just wanted to emphasize that it's something Gun has already faced, and besides, accuracy isn't really relevant here unless weapons are involved, unless I'm missing something and Kiryu can perform an infinite combo solely with his accuracy.

Otherwise, I dare say that Gun is at least comparable to Kiryu in skill, since he can handle him and give him trouble until he surpasses him in AD. Even then, it's important to consider that Kiryu practically has to avoid taking even the slightest hit, or Gun will start treating him like a rag doll using his Long Shot. This gets worse if he reaches his True UI state, as Gun will learn everything Kiryu did and will likely try to counter it by cornering and subduing him.

Gun's chances of winning are more likely once he enters his UI state, and even then I think I'll vote for Kiryu. As he heals and boosts his stats with AD and amplifiers, Gun will constantly be struggling to keep up in the long run. Voting Kiryu Mid-High Diff.
 
accuracy isn't really relevant here unless weapons are involved, unless I'm missing something and Kiryu can perform an infinite combo solely with his accuracy.
I mean with it, he can find openings and gaps much more easily and time his strikes as well, so it’s not that unimportant. and i think you technically can juggle combo goons into an infinite loop in uhh LJ iirc
Voting Kiryu Mid-High Diff.
I’ll vote for Kiryu as well then.
 
I'll vote tomorrow but if there are 3 votes for Kiryu, shouldn't the title look like [0-3-0]. Probs a small issue but the title makes it seem like Gun is leading
 
After looking through the conversation, I'll put my vote for Kiryu. I do want to support the LS meta with a gap this big but Kiryu's speed amps, invulnerability, and higher skill makes me give the edge to Kiryu instead.
 
After looking through the conversation, I'll put my vote for Kiryu. I do want to support the LS meta with a gap this big but Kiryu's speed amps, invulnerability, and higher skill makes me give the edge to Kiryu instead.
Counted
 
I vote for Kiryu. He has Extreme Spirit, which allows him to become temporarily immune to damage. I don’t think he would just let himself die from something on Gun Park’s level. He can also amp his speed to dodge Jo Amon’s lasers and So Amon’s cannon laser. On top of that, in Like a Dragon Gaiden, he’s even able to evade lasers from King Justice in Tournament mode. He’s extremely gifted in combat, capable of turning seemingly impossible situations into possible ones through his overwhelming fighting skill.


Another thing is, I think the LS of the Like a Dragon series might need a bit of an upgrade. In this scene, Majima was able to stop a giant squid tentacle with just a dagger before cutting it off. Not only that, he could also match the strength of the giant squid and take it down using only that dagger. And as everyone knows, Kiryu should be at least comparable to, if not above, Majima. So I think Kiryu, Majima, and Saejima should all scale up from this feat. Based on estimation, this squid is far larger than anything in real life—possibly reaching LS Class 100 or even Class K, I guess.

Btw, while I was typing my vote for Kiryu, I had Tonight -restart from tonight- playing in the background lmao. Perfect timing.
 
Voting Gun, will comment later.
images
 
I'm back.

Guns' feats are insane. Hell, I'd even rival him with the goat.

The following feats are from the hunt for Gun arc between chapter 500 and 520.

Gun is capable of tanking insane piercing damage and has insane durance. Feats like:
  • Sliced in the jugular and walking it off.
  • Having a broken arm and then using it to punch. When shit like that causes temporary paralysis.
  • Having his arm sliced through the veins. As well as his rib cage.
  • Tanking a punch into the nose.
  • A punch that stopped his heart beat temporarily.
  • Despite blood spurting out from his arm, he still used it.
  • Tanked a knee to his eye that caused immense blood loss.
  • Was stabbed several times and walked it off.
  • Has his mouth split open.
  • Has his arm almost ripped off and dangling from his body.
  • Was bleeding from his eye, temple, arms, body, chest, legs, etc, and was still standing.
Guns strength amp is also no joke.
  • Went from being dog walked by Johan to temporarily dog walking him.
  • Went from being no diffed and not even harming Goo to engraving holes into his body and having his bones compared to steel. He became so fast Goo couldn't even react.
His battle IQ is insane.
  • Defeated thousands of trained martial artists.
  • Defeated and outsmarted people with anpr, reactive evolution, infinite attacks, extreme adaptability, etc.
  • Planned his attacks minutes in advance, knowing Goo would stab through himself, he split Goo's katana in half before Goo knew he was going to stab himself.
  • Beat someone who knows well over 10 martial arts perfectly.
Overall, Gun just wouldn't give up, when he goes into UI, it's beyond over.
 
I'm back.

Guns' feats are insane. Hell, I'd even rival him with the goat.

The following feats are from the hunt for Gun arc between chapter 500 and 520.

Gun is capable of tanking insane piercing damage and has insane durance. Feats like:
  • Sliced in the jugular and walking it off.
  • Having a broken arm and then using it to punch. When shit like that causes temporary paralysis.
  • Having his arm sliced through the veins. As well as his rib cage.
  • Tanking a punch into the nose.
  • A punch that stopped his heart beat temporarily.
  • Despite blood spurting out from his arm, he still used it.
  • Tanked a knee to his eye that caused immense blood loss.
  • Was stabbed several times and walked it off.
  • Has his mouth split open.
  • Has his arm almost ripped off and dangling from his body.
  • Was bleeding from his eye, temple, arms, body, chest, legs, etc, and was still standing.
Guns strength amp is also no joke.
  • Went from being dog walked by Johan to temporarily dog walking him.
  • Went from being no diffed and not even harming Goo to engraving holes into his body and having his bones compared to steel. He became so fast Goo couldn't even react.
His battle IQ is insane.
  • Defeated thousands of trained martial artists.
  • Defeated and outsmarted people with anpr, reactive evolution, infinite attacks, extreme adaptability, etc.
  • Planned his attacks minutes in advance, knowing Goo would stab through himself, he split Goo's katana in half before Goo knew he was going to stab himself.
  • Beat someone who knows well over 10 martial arts perfectly.
Overall, Gun just wouldn't give up, when he goes into UI, it's beyond over.
I already mentioned most, if not all, of those feats, and it was stated that Gun has better Endurance than Kiryu, and in terms of skill, there is still more to prove that he surpasses him. In addition, Gun lacks amplifiers and abilities, so it would be best to redo the fight after updating the profile.
 
I'm back.

Guns' feats are insane. Hell, I'd even rival him with the goat.

The following feats are from the hunt for Gun arc between chapter 500 and 520.

Gun is capable of tanking insane piercing damage and has insane durance. Feats like:
  • Sliced in the jugular and walking it off.
  • Having a broken arm and then using it to punch. When shit like that causes temporary paralysis.
  • Having his arm sliced through the veins. As well as his rib cage.
  • Tanking a punch into the nose.
  • A punch that stopped his heart beat temporarily.
  • Despite blood spurting out from his arm, he still used it.
  • Tanked a knee to his eye that caused immense blood loss.
  • Was stabbed several times and walked it off.
  • Has his mouth split open.
  • Has his arm almost ripped off and dangling from his body.
  • Was bleeding from his eye, temple, arms, body, chest, legs, etc, and was still standing.
Guns strength amp is also no joke.
  • Went from being dog walked by Johan to temporarily dog walking him.
  • Went from being no diffed and not even harming Goo to engraving holes into his body and having his bones compared to steel. He became so fast Goo couldn't even react.
His battle IQ is insane.
  • Defeated thousands of trained martial artists.
  • Defeated and outsmarted people with anpr, reactive evolution, infinite attacks, extreme adaptability, etc.
  • Planned his attacks minutes in advance, knowing Goo would stab through himself, he split Goo's katana in half before Goo knew he was going to stab himself.
  • Beat someone who knows well over 10 martial arts perfectly.
Overall, Gun just wouldn't give up, when he goes into UI, it's beyond over.
How did I miss this-
And I can't even respond cuz Vzearr is gone.
 
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