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A Clown vs a Composer (Jevil vs The Silent Orchestra) [7-3-0] (Concluded)

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Interesting matchups. Should add links to the profiles.
1. How much Orchestra upscales from 8-A feat? As it currently stands Jevil has 2.52 AP advantage(513 vs 203), compounded with soulhax makes killing orchestra pretty easy for Jevil.
2. How dangerous is WHITE damage? Does it destroy minds, or just makes targets insane. Idk what will it do with Jevil, given he is already isn't t too well?
3. Orchestra is invulnerable to physical attacks in second and fourth phase, and to soul attacks in third phase. But Darkners attacks are both physical and spiritual. Maybe I am missing something, but it looks orchestra won't be fully invulnerable in any phase.
 
Should add links to the profiles.
Fixed
How much Orchestra upscales from 8-A feat? As it currently stands Jevil has 2.52 AP advantage(513 vs 203), compounded with soulhax makes killing orchestra pretty easy for Jevil.
Unsure about exact specifics
How dangerous is WHITE damage? Does it destroy minds, or just makes targets insane. Idk what will it do with Jevil, given he is already isn't t too well?
It seems to mostly be reducing a target’s sanity, although it is 4D mind hax if it means anything
Orchestra is invulnerable to physical attacks in second and fourth phase, and to soul attacks in third phase. But Darkners attacks are both physical and spiritual. Maybe I am missing something, but it looks orchestra won't be fully invulnerable in any phase.
It becomes invulnerable to all damage except 1 each movement (PALE->BLACK->WHITE->RED) with the Finale being immune to all
 
It seems to mostly be reducing a target’s sanity, although it is 4D mind hax if it means anything
I don't think it means anything in this case.

It becomes invulnerable to all damage except 1 each movement (PALE->BLACK->WHITE->RED) with the Finale being immune to all
Reading it on wiki, it seems that DR danmaku would be classified as both Red and Pale damage. Entire ordeal before finale takes about 80 seconds, and during 53 of it Jevil is able to damage Orchestra. After 80 seconds there is Finale and death(via head explosion) to opponent if remaining sanity is less than half of original.
Orchestra wincon is to damage Jevil enough during whole performance to explode his head. Jevil wincon is to damage Orchestra enough to kill it before Finale.
I would vote Jevil for now
 
Doesn't TSO just hang there?
Whatever. Voting Jevil. TSO won't be able to last long enough for it to finale.
 
My brother in Christ, doesn't silent orchestra passively mind ***** the clown?
Jevil is already insane. He attacked everyone before being jailed. White damage would kill him if he doesn't manage to kill Orchestra before Finale, but he likely kills it before
 
Being insane doesn't equal to resisting mind hax
Obviously no.
I have read the page. When Jevil sanity reaches zero(through orchestra passively damaging his mind through white damage) he will enter panic state. And most likely panic state for him is that, so nothing really changes, since he is already like this.
Btw, how good is orchestra at dodging? 2.5x AP advantage+ soulhax would melt orchestra faster than Jevil can kill Ralsei, at most 2-3 hits would be enough.
 
Obviously no.
I have read the page. When Jevil sanity reaches zero(through orchestra passively damaging his mind through white damage) he will enter panic state. And most likely panic state for him is that, so nothing really changes, since he is already like this.
Btw, how good is orchestra at dodging? 2.5x AP advantage+ soulhax would melt orchestra faster than Jevil can kill Ralsei, at most 2-3 hits would be enough.
...panic has several effects. And one of those is just straight suicide. Unless you want to tell me that Jevil is immune to straight up suicidal tendencies, then I'll take your word for it
 
...panic has several effects. And one of those is just straight suicide. Unless you want to tell me that Jevil is immune to straight up suicidal tendencies, then I'll take your word for it
Panic has several effects, and they are not random. If I am reading correctly, panic state depends of target characteristics, and is unique for it.
All I am saying is that most likely panic state for him is murder state(something he entered after learning truth about world, and getting insane), which doesn't change anything here
 
Even level 5 agent can't survive TSO😭🙏(unless they had Good E.G.O)
vote for TSO.
Reason: Mind, Madness, Fear, Morality, Perception manipulation (white damage) and the Passive hax Are 4D
Also TSO has Memory Manipulation that could make people 'forget everything' if they heard the music.
 
Obviously no.
I have read the page. When Jevil sanity reaches zero(through orchestra passively damaging his mind through white damage) he will enter panic state. And most likely panic state for him is that, so nothing really changes, since he is already like this.
Btw, how good is orchestra at dodging? 2.5x AP advantage+ soulhax would melt orchestra faster than Jevil can kill Ralsei, at most 2-3 hits would be enough.
Jevil will enter suicide state not murder, Because TSO deal high White Damage As Aleph Abnormality.
Murder: Red damage
Suicide: White damage
Wander: Black Damage/instant death when using white damage
Shutdown: Pale damage
 
Reason: Mind, Madness, Fear, Morality, Perception manipulation (white damage) and the Passive hax Are 4D
Read actual wiki about how it actually works, not VSBW.
When White damage depletes sanity of target, he falls into panic state, which could take many forms. But most likely panic state for Jevil is murder state, cus he is already insane homicidal maniac. So he would behave same way as he did before.
It being 4D isn't relevant at all(it's more useful than normal one only if you face with 4D beings). Again, problem is not that Orchestra mind manipulation is not strong enough for Jevil(it's more than enough to wreck it). Problem is that it wouldn't change him at all. He already was insane homicidal maniac, he would remain so after Orchestra targets him with white damage
 
Read actual wiki about how it actually works, not VSBW.
When White damage depletes sanity of target, he falls into panic state, which could take many forms. But most likely panic state for Jevil is murder state, cus he is already insane homicidal maniac. So he would behave same way as he did before.
It being 4D isn't relevant at all(it's more useful than normal one only if you face with 4D beings). Again, problem is not that Orchestra mind manipulation is not strong enough for Jevil(it's more than enough to wreck it). Problem is that it wouldn't change him at all. He already was insane homicidal maniac, he would remain so after Orchestra targets him with white damage
not murder state, you need to understand the panic state mechanic first. i already explain before. Also we literally in VSBW website and you said we shouldn't use it? bro😭🙏
 
Jevil will enter suicide state not murder, Because TSO deal high White Damage As Aleph Abnormality.
Murder: Red damage
Suicide: White damage
Wander: Black Damage/instant death when using white damage
Shutdown: Pale damage

Wiki clearly says that type of panic state target falls into depends of highest stats of target.
"Agents will enter into this Panic State, Murder, when their highest stat is Fortitude"
"Employees enter into the Suicide Panic State when their highest stat is Prudence"
not murder state, you need to understand the panic state mechanic first. i already explain before. Also we literally in VSBW website and you said we shouldn't use it? bro😭🙏
Actual wiki have a priority, since it explain working better. And it clearly says that type of panic state depends of target characteristics
 
Wiki clearly says that type of panic state target falls into depends of highest stats of target.
"Agents will enter into this Panic State, Murder, when their highest stat is Fortitude"
"Employees enter into the Suicide Panic State when their highest stat is Prudence"

Actual wiki have a priority, since it explain working better. And it clearly says that type of panic state depends of target characteristics
Fortitude is red damage
Prudence is white damage
i give you this explanation since you didn't play lobotomy corporation
 
Fortitude is red damage
Prudence is white damage
i give you this explanation since you didn't play lobotomy corporation
"The employees have a different list of Stats. The 'Stat Levels' of the Agents, which can be seen in their info, are divided into 4 main Stats referred to as Virtues: Fortitude, Prudence, Temperance, and Justice."
"The Virtues, which can be seen in the Agent's info, affect and are affected by the 7 Level Stats: Level, Health, Sanity Points, Success Rate, Work Speed, Attack Speed and Movement Speed."
"The Sanity Points, Sanity Gauge, SP or Max SP, is the amount of White Damage or Black Damage that an Agent can take before reaching zero. When this gauge is completely depleted, the Agent will enter a state of Panic, acting according to their Panic response and becoming uncontrollable."
"There are 4 Panic Responses that trigger based on an Agent's highest stat:"
Wiki clearly says thay type of panic state agent falls into is dependent on agent highest stats.
 
"The employees have a different list of Stats. The 'Stat Levels' of the Agents, which can be seen in their info, are divided into 4 main Stats referred to as Virtues: Fortitude, Prudence, Temperance, and Justice."
"The Virtues, which can be seen in the Agent's info, affect and are affected by the 7 Level Stats: Level, Health, Sanity Points, Success Rate, Work Speed, Attack Speed and Movement Speed."
"The Sanity Points, Sanity Gauge, SP or Max SP, is the amount of White Damage or Black Damage that an Agent can take before reaching zero. When this gauge is completely depleted, the Agent will enter a state of Panic, acting according to their Panic response and becoming uncontrollable."
"There are 4 Panic Responses that trigger based on an Agent's highest stat:"
Wiki clearly says thay type of panic state agent falls into is dependent on agent highest stats.
Yes that's why I said jevil will get SUICIDE or BREAKOUT type because in his profile literally said he has Immunity to soul manipulation, In lobotomy corporation White damage (Because Old Lady could affect Soul when using white damage) Or Pale Damage
 
Yes that's why I said jevil will get SUICIDE or BREAKOUT type because in his profile literally said he has Immunity to soul manipulation, In lobotomy corporation White damage (Because Old Lady could affect Soul when using white damage) Or Pale Damage
Are you saying that since White and Pale damage has soul manipulation as one of their components, they would be entirely useless against Jevil, who lacks soul?
 
Are you saying that since White and Pale damage has soul manipulation as one of their components, they would be entirely useless against Jevil, who lacks soul?
We talk about Panic State that based on Mind not about jevil lack of soul. And you have to know that Immunity is highest type of resistance in VSBW Term
 
Could you please elaborate your point fully
Jevil will got Suicide or Breakout Type since he has Immunity to soul manipulation (In lobotomy corporation term, When you get high resistance to soul attack or pale damage/white damage. you will into Suicide/Breakout state.
Breakout state is when you're in Abnormality side by rescued them.
 
everything is already explained in this profile and we only need to use it
While RED represents physical damage, WHITE represents psychological damage. The severity may range from sweaty nightmares to semi-permanent trauma that tortures the employee for the rest of their life. It could even be a mental breakdown followed by suicide.
 
In lobotomy corporation term, When you get high resistance to soul attack or pale damage/white damage. you will into Suicide/Breakout state
Link the source for this.
And Jevil would get immunity only to pale damage(since it targets Soul), and not higher resistance to white damage(soul manipulation for white damage is accepted as only possible, so it can he discarded)
 
Link the source for this.
And Jevil would get immunity only to pale damage(since it targets Soul), and not higher resistance to white damage(soul manipulation for white damage is accepted as only possible, so it can he discarded)
The whole point is about panic state. while jevil had high resistance to Pale Damage he will be in Breakout state. Which he couldn't attack TSO because he view TSO as ally when the SP hit instant panic.
The only thing that could counter white damage is you need to have High resistance to white damage
 
"The employees have a different list of Stats. The 'Stat Levels' of the Agents, which can be seen in their info, are divided into 4 main Stats referred to as Virtues: Fortitude, Prudence, Temperance, and Justice."
"The Virtues, which can be seen in the Agent's info, affect and are affected by the 7 Level Stats: Level, Health, Sanity Points, Success Rate, Work Speed, Attack Speed and Movement Speed."
"The Sanity Points, Sanity Gauge, SP or Max SP, is the amount of White Damage or Black Damage that an Agent can take before reaching zero. When this gauge is completely depleted, the Agent will enter a state of Panic, acting according to their Panic response and becoming uncontrollable."
"There are 4 Panic Responses that trigger based on an Agent's highest stat:"
Wiki clearly says thay type of panic state agent falls into is dependent on agent highest stats.
this is you arguments before
 
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