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Sonic General Discussion Zone Act 1: New Frontiers

Nah they're 100% the Titans projectiles, they look the exact same and are used with the eyes of Solaris, which pulls in objects and spits them out.
You could argue, the same with asteroids getting pulled by Solaris eyes, and then Solaris amplified them, which explains their existing, and the amount gathered around Solaris.
Slightly unrelated, but it also led to me thinking about the rocks and other somewhat unimpressive objects that appear in other fights like Egg Wizard, Doomsday Zone, and Time Eater that can knock back or slow down Super Sonic.
Also perfect Dark Gaia, black dragon. I think those are just stronger version of normal astroids/Rock given some of Can damage Super sonic, while others slow him down, still. it's impressive how these things affect Super sonic, even though his Destructive Capacity is stronger enough to……destroy huge building and ships bigger than him, still yeah I agree with you on some of them being gameplay.
 
Actually hold up because Rush gets spinoff treatment, isnt Blaze one of least used Sonic's friends in 3D mainline games? Then again Cream kinda gets that too huh since Dream game gets excluded too.
 
I hate the clickbait with some of the IDW covers: A handful of them show Shadow charging his fists with Chaos Energy (1 of them even looks like Chaos Nightmare from S. Battle) yet he doesn't use those moves within the comicbook's story.

TE? BETRAYED & TRAPPED!
Yeah, like why have him aura farm on the cover and NOT let him use ANY of it. I just want to see these characters do cool stuff, damn it! I also don't want Shadow to JUST be "Edgy Sonic with a Chaos Emerald".
 
Sonic Team prolly doesnt want power creep and to maintain a status quo, so they seem to be making things quite limited. Superstars Emerald powers were said to be location limited and Shadow likely lost Doom powers too, not to mention Super Sonic 2/Cyber.
Imma be real, the power creep complaint is a lil dumb since they technically cheated by still having it with Super Sonic Cyber.
 
My friend made a sonic "who would win a fight" tierlist chat did he cook?
The Primordial Time Eater was the one from Sonic Speed Simulator and he assumed it was post frontiers
Also he couldn't find Evolved Doom Shadow so RIP.
040be890c16806aceabf36c0069aba09.png
All Titans should be above the previous super-level boss before Frontiers, Solaris is too high cuz he got power-crept by later villains. I think Dark Gaia is physically mightier than Solaris since unlike Solaris, who lost three "consecutive" 1v1s, Dark Gaia took on Gaia Mech (powered by the seven emeralds) and Super Sonic. TWO Super threats at ONCE and held them back and it took Sonic had to put him down since he was winded after the final blow to Dark Gaia. Then you have arguments for Egg Wizard and other villains possibly. Also Incomplete Time Eater genuinely btfo's Solaris LMAO. Incomplete Time Eater did what Solaris wanted to do, but instantly instead of over time.
 
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I hate the clickbait with some of the IDW covers: A handful of them show Shadow charging his fists with Chaos Energy (1 of them even looks like Chaos Nightmare from S. Battle) yet he doesn't use those moves within the comicbook's story.
Yeah, like why have him aura farm on the cover and NOT let him use ANY of it. I just want to see these characters do cool stuff, damn it! I also don't want Shadow to JUST be "Edgy Sonic with a Chaos Emerald".
Yup that's another reason why I find IDW Sonic so painfully average like the white bread of comics (probably doomed to be like that due being a direct follow up to Forces). Like after the Zombot saga, it follows the same pattern of epic eye candy covers and seemly deep narratives from the solicitation only to be same trite status quo with characters often forgetting half, if not more of their abilities plus CIS (IDW Shadow being the most prolific example of this). Surge and Kit were literally kidnapped, experimented on, brainwashed and conditioned to be replacements to Sonic and Tails yet after touching upon on their deep trauma during their debu arc, they're treated as just another set of reoccurring characters and that's it.

The artstyle, certain action sequences and being close to many of the conventions of the games is really appealing but it honestly feels like the Scrapnik Island arc was indeed an outlier.

Also a reminder in the time IDW Sonic came out, Sage was introduced in Frontiers, got a different ending/role in the Final Horizons DLC, became one of the main reoccurring characters in cast, is playable in Crossworlds and is now making her own debut in IDW. Yet background human characters are still allowed in the comics lol! (And if/when humans do start appearing in IDW Sonic, don't expect to be any explanation on why it took so long for them to appear, just like post-Frontiers content not being explained in the comics and just accepting for tens of issues Sage was there all along lol!).
 
"Hello Asriel from Undertale"
"Hello Time Eater from Sonic X Shadow Generations"
and then they devour everything the end
 
Sonic Team prolly doesnt want power creep and to maintain a status quo, so they seem to be making things quite limited. Superstars Emerald powers were said to be location limited and Shadow likely lost Doom powers too, not to mention Super Sonic 2/Cyber.
Based. Power creep isn’t really objectively a good thing. And it’s best when done extremely subtle, not in huge increments, like base forms surpassing prior super forms.
 
Yup that's another reason why I find IDW Sonic so painfully average like the white bread of comics (probably doomed to be like that due being a direct follow up to Forces). Like after the Zombot saga, it follows the same pattern of epic eye candy covers and seemly deep narratives from the solicitation only to be same trite status quo with characters often forgetting half, if not more of their abilities plus CIS (IDW Shadow being the most prolific example of this). Surge and Kit were literally kidnapped, experimented on, brainwashed and conditioned to be replacements to Sonic and Tails yet after touching upon on their deep trauma during their debu arc, they're treated as just another set of reoccurring characters and that's it.

The artstyle, certain action sequences and being close to many of the conventions of the games is really appealing but it honestly feels like the Scrapnik Island arc was indeed an outlier.

Also a reminder in the time IDW Sonic came out, Sage was introduced in Frontiers, got a different ending/role in the Final Horizons DLC, became one of the main reoccurring characters in cast, is playable in Crossworlds and is now making her own debut in IDW. Yet background human characters are still allowed in the comics lol! (And if/when humans do start appearing in IDW Sonic, don't expect to be any explanation on why it took so long for them to appear, just like post-Frontiers content not being explained in the comics and just accepting for tens of issues Sage was there all along lol!).
I think IDW is fine. It isn't bad, but isn't groundbreaking. I think it just needs more bravery if you get me. Sonic Team is in a position where they CAN be more brazen with their decisions so long as they don't pull an Archie and completely neglect what the comics were doing and basically letting it go Wild West mode until they had to step in to unfuck everything with a retcon and THEN the creation of IDW.

I also think that consequences of previous arcs could last much longer and things from IN the arc could continue on cuz it feels like things get wrapped up quick and things move on too quickly, tbh. Like with Lunar. Literally people were hyping them up SUPER hard and even the writers and artists were making them out to be this big thing or at the very least this possibly interesting character only for it to resolve way too fast.

And then you have the Shadow one-shot comic that was going to come out that was cancelled for reasons unknown. Still pissed off about that, by the by. I was genuinely looking forward to it and now we'll never see it. It's legitimately lost media and unless the writers/artists release some concept stuff, then it'll forever be in Scraparc Hell. 😔
 
Does anyone have the Sonic Generations Bradygames guide, or know where to find it?
 
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I dont recall Lunar being that hyped besides generic "its a new character!" shtick.

I kinda want people to realize that IDW is little leagues, it cant actually change status quo that much because making a comic massively change games is a bad idea.
 
You guys think Knuckles fighting Eggrobo and Mecha Sonic while Angel Island without the Master Emerald barely falls after 10 minutes would make for a good FTL speed feat? (although i feel like that would be hell to calc without turning to calc stacking)
 
You guys think Knuckles fighting Eggrobo and Mecha Sonic while Angel Island without the Master Emerald barely falls after 10 minutes would make for a good FTL speed feat? (although i feel like that would be hell to calc without turning to calc stacking)
Tbf Sega probably weren't thinking of the long term geography of Angel Island at the time. Knuckles fights them in Sky Sanctuary with Angel Island clearly in the distant background tipping side to side but later depictions of the more concise geography, show Sky Sanctuary is directly above Angel Island and it's how Knuckles ends up on the Starfall Islands.

I don't know if you could calc that (and thats assuming Angel Island tipping side to side is "falling").
 
Tbf Sega probably weren't thinking of the long term geography of Angel Island at the time. Knuckles fights them in Sky Sanctuary with Angel Island clearly in the distant background tipping side to side but later depictions of the more concise geography, show Sky Sanctuary is directly above Angel Island and it's how Knuckles ends up on the Starfall Islands.

I don't know if you could calc that (and thats assuming Angel Island tipping side to side is "falling").
I wasnt referring to the tilting, moreso the fact that it goes down 1 pixel every 3 or 5 seconds
 
Alright, the guy woke up, I'm going to redo the tierlist and make it accurate*, mb if I forget anyone, characters like the Egg Wizard tend to be really forgettable for me. Though, for future note, where does Sonic Speed Simulator take place? I always assumed it was "downtime after every game" (i.e, frontiers skins and trails take place after frontiers, etc) since I don't think that threats like The End, Time Eater and them happen every day, this isn't supported by anything really, just comes down to headcanon.
 
Alright, the guy woke up, I'm going to redo the tierlist and make it accurate*, mb if I forget anyone, characters like the Egg Wizard tend to be really forgettable for me. Though, for future note, where does Sonic Speed Simulator take place? I always assumed it was "downtime after every game" (i.e, frontiers skins and trails take place after frontiers, etc) since I don't think that threats like The End, Time Eater and them happen every day, this isn't supported by anything really, just comes down to headcanon.
SSS is live service so it’s kinda hard but there’s an event that’s prologue to Frontiers so it’s safe to bet it’s at least after Frontiers
 
So, about humans, someone calculated the shockwave from Shadow and Emerl's kick and landed Wall level, which would affect Gerald (these scenes come from Shadow's memories, this should have happened), him surviving that is consistent with Elise withstanding a shockwave from the explosion of Eggman's ship, along with people surviving Perfect Chaos' flooding on Station Square to cheer on Sonic... That and the fact that the Chaos Emeralds grant immense energy to all living things makes superhuman humans more consistent
 
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Do you still have the Time Eater graph of him consuming 6D Time? Alongside the 5D one, if so, can you repost it?
I'm thinking this? It was more meant to be a guess based off what I knew of how I'd assume TE would go about erasing all space-time with the jumping back and forth through time with a hypertimeline in place

Image
 
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So, about humans, someone calculated the shockwave from Shadow and Emerl's kick and landed Wall level, which would affect Gerald (these scenes come from Shadow's memories, this should have happened), him surviving that is consistent with Elise withstanding a shockwave from the explosion of Eggman's ship, along with people surviving Perfect Chaos' flooding on Station Square to cheer on Sonic... That and the fact that the Chaos Emeralds grant immense energy to all living things makes superhuman humans more consistent
The calculation needs to account for the fact Gerald is further away (inverse square law which is exponential energy drop-off) and Gerald's surface area.

Also the calc isn't viewable. But I really doubt it accounts for all that stuff.
 
I dont recall Lunar being that hyped besides generic "its a new character!" shtick.

I kinda want people to realize that IDW is little leagues, it cant actually change status quo that much because making a comic massively change games is a bad idea.
Yeah, I've said this before. You can't lean too hard into the comic or else it affects the games and, well, this is a games franchise first and foremost.

Also, I remember Lunar mainly being hyped up with aura incoming their introduction, the cover art, I think Evan said some stuff to hype them up too, and the entirety of the internet was super hyped for it as well. It's not ENTIRELY IDW's fault, but it feels like they don't truly deliver at least something that'll last more an an issue or two.
 
Yeah, I've said this before. You can't lean too hard into the comic or else it affects the games and, well, this is a games franchise first and foremost.

Also, I remember Lunar mainly being hyped up with aura incoming their introduction, the cover art, I think Evan said some stuff to hype them up too, and the entirety of the internet was super hyped for it as well. It's not ENTIRELY IDW's fault, but it feels like they don't truly deliver at least something that'll last more an an issue or two.
It's kind of wild with how significant the Chaos Emeralds are that there was a cover of Lunar juggling the Chaos Emeralds only for Lunar to end up being some kid with dissociative episodes instead of a more big time villain like Starline was lol.
 
It's kind of wild with how significant the Chaos Emeralds are that there was a cover of Lunar juggling the Chaos Emeralds only for Lunar to end up being some kid with dissociative episodes instead of a more big time villain like Starline was lol.
I remember thinking this character and location would be massive for the comic, a yearish ago whenever the solicitations released. But sadly, it ended up being Sonic and Shadow fight the evil Eggman for 3 issues it feels like.

I really wish the comic could slow down and have longer issues imo. I know SEGA wants the opposite ( quicker pacing and stories with lighter continuity ) and that's valid, but it's literally the opposite of what I want for me.
 
It's kind of wild with how significant the Chaos Emeralds are that there was a cover of Lunar juggling the Chaos Emeralds only for Lunar to end up being some kid with dissociative episodes instead of a more big time villain like Starline was lol.
I didn't expect em to be a villain or anything, I just expected the Lunar thing to last longer than that. Having longer-running antags (not necessarily villains) could be really good. Breaks up the Egg-shaped monotony.
 
I remember thinking this character and location would be massive for the comic, a year-ish ago whenever the solicitations released. But sadly, it ended up just being Sonic and Shadow fight the evil Eggman for 3 issues it feels like.

I really wish the comic could slow down and have longer issues imo. I know SEGA wants the opposite ( quicker pacing and stories with lighter continuity ) and that's valid, but it's literally the opposite of what I want for me.
I understand why they do it. It isn't healthy for a comic, but is healthy for the games. However, I really feel like they could afford some balance with that. Like an even mix. They don't HAVE to make villains/antags that rock the boat entirely, but some that offer a different kind of scenario and have them stick around for a longer haul than a few issues.
 
It isn't healthy for a comic, but is healthy for the games.
I don't disagree fully. But with them having a lore team, with that team also having multiple writers of the comics, and at least one of those writers now being directly involved with multiple canon game stories ( Evan Stanley was also involved in the making of Gerald's diary ), I do think that SEGA or Sonic Team could let the comics do more without obstructing the games' continuity.
 
I remember thinking this character and location would be massive for the comic, a yearish ago whenever the solicitations released. But sadly, it ended up being Sonic and Shadow fight the evil Eggman for 3 issues it feels like.

I really wish the comic could slow down and have longer issues imo. I know SEGA wants the opposite ( quicker pacing and stories with lighter continuity ) and that's valid, but it's literally the opposite of what I want for me.
Marketing at it's best, advertise a Michelin star dish but it tastes like McDonald's lol!
I didn't expect em to be a villain or anything, I just expected the Lunar thing to last longer than that. Having longer-running antags (not necessarily villains) could be really good. Breaks up the Egg-shaped monotony.
Let's not forget Eggman seemingly becomes Exodia against other villians when he isn't wearing hedgehog sized goggles.
 
Marketing at it's best, advertise a Michelin star dish but it tastes like McDonald's lol!

Let's not forget Eggman seemingly becomes Exodia against other villians when he isn't wearing hedgehog sized goggles.
I want to see Eggman actually be opposed by people other than Sonic and have them be a genuine threat. By other characters and even other possible antags in the future. I actually have been writing a little fanstory about something like this and finished Chapter 2 of it (had to split Chapter 2 up into two parts cuz it was over 30 pages LOL).
 
That's fun to read. I'm surprised that higher dimensional Maginaryworld wasn't talked about despite being mentioned. Maybe I missed something. I'm surprised too about Higher-D Cyber Space not being mentioned, but that's stated once in Final Horizon, so I get it's something missed easily.
 
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