Even with time to rest, he has less stamina, so Loot will still likely outlast. And Loot respawning 100 meters away whenever she wins in the minus world will make finding her harder. He could easily lose a lot of his time if he’s not careful with that ability. Just 10 minutes is 1/4 of what he can handle.
Loot's not going to be chilling in the minus world, she'll have to fight some bosses, a lot of which are mainly melee. And again, he used this a LOT when fighting the MCs, so if he's having really serious trouble he'll use it earlier.
Like said, dodging attacks with teleportation is another usage of time. And how does he figure out the weakness? You already said Soul isn’t likely to get close for any reason besides brawling he hasn’t done since he was a child. It’ll at least take a good portion of his time. And even then, Loot’s abilities are good enough to help make up for the skill gap. She just has to guard his attacks and push him back while he’s invincible until he can’t use Overclocked anymore.
It depends on the size and object, but energy attacks are usually stopped entirely, like said in the move’s description.
- Purple Stop: Just like with Green Float, a field of quavers surround Loot. These purple quavers instantly halt the momentum of things coming her way, making them just about stop dead in their tracks. Used on smaller things like energy blasts, it can completely hold them still. It can also halt Loot, giving her ample opportunity to deal coordinated blows or stop a potentially rough fall.
I already said Loot only slows if she wants to. And as long as the effect is active, granted that’s a few seconds, any extra energy attacks will be slowed as well. And I don’t think 70 feet is enough to stop Loot from jumping to the skyscrapers in Central Park to avoid the goo.
Either that or blocking if she can. Her attacks have a similar few second cooldown, so it’s manageable. With her options I don’t see how Soul hits. Even the goo needs her to be in the middle of it to work. Or are you saying it just spreads to her even without being close? Even then, using the buildings will help.
Soul's lasers aren't just fired shots,
they function more similarly to the laser shown in Lucario's final smash. And these aren't small lasers, they're incredibly large,
453.39 Meters long in case of being overclocked. It seems to be more about size rather than what the attack is made of.
What I'm talking about in regard to purple stop being less functional is the fact that purple stop doesn't dissipate the lasers, rather, it slows them down (or stops them, but that wouldn't help either because it doesn't dissipate). The un-avoidable attack will still be un-avoidable, just because they're paused or slowed by purple stop doesn't mean that they aren't there anymore. it's the equivalent of pausing a game while dealing with an un-avoidable attack, when you unpause it you're still going to get hit. I can see how this'll help with stuff like the shuriken, but with the laser slowing it down doesn't allow her to dodge it.
What I'm saying about the goop is that, while an initial dodge and further dodges aren't impossible to manage, the goop stains the ground around it. It did so in the fight against Alagay and Soul's final fight against the 4 MCs. Presuming that she manages to dodge the firing, the goop will still be there on the ground and touching it will basically insta-kill her.
Yeah, she can get through the minus world, but it still takes time and effort, more and more so when you're sent there like 7 times lmao
Figuring out Purple Stop's weakness doesn't need to require getting close. In fact, it's specifically stated that it needs projectiles to find the weakness in. Soul's lasers are a held fire rather than a blast, so I don't see it taking long to find out. :0
Why does Soul's IQ matter here exactly? His EG rating is just from inventing something which has nothing to do with fighting. And on that note, as far as i know most of his feats in combat are just fighting really experienced opponents or something, which aren't completely useless but there's not a ton of feats i can see where he purely outsmarts or adapts which is what he really needs to get around Loot's abilities. Skill by itself only gets you so far.
Before the update to the page where I added his new IQ (since I somehow missed him making lasers with his robot arm the first time around), his IQ was gifted, and for fair reasons lmao
There doesn't look to be too many adaptations, but the opponents had variety on top of being smarter. The Pheonix Queen/Penguin King fought different than the Dog King did, who fights different than the 4 MCs did, who fight different than Alagay did, etc. There's variety in there that he had to deal with
Skill by itself isnt enough. However, Soul has all of the advantages here minus pure AP and stamina, and IQ can play a solid role :3
The goo having that kind of range should also be mentioned on profiles. And Loot could always cling to buildings if she has to. Also what stops her from just blasting open the plants keeping her inside with AP advantage? And if Soul tries to get closer to hit with goo, he’s risking being hit with Red Blast which should incapacitate him due to shattering his ears.
Generally, most of the attacks have the same tens of meters range as the shurikin and summoning range. He'll likely try to stay back with the goop, the only reason he would get close I can see is for the taser, and there's little reason why he'd do it :0
For the plants, she's going to have trouble, none of the 4 MCs cant make so much as a scratch in the thing even when attacking with all 4 of them at max power. It's built to be a barrier and would be a quite crappy one if it could just be blasted open lmao.