Zabazab
Any/All- 6,661
- 9,933
An update to the page of Meili Portroute, and a bonus update for the Great Rabbit since it's not much work.
Meili Portroute
Current Page
My Sandbox
The Great Rabbit
Current Page
My Sandbox
That's all. Please do point out any mistakes, even if it's just a typo. Thank you.
Meili Portroute
Current Page
My Sandbox
Meili:
- Blessed & Animal Manipulation (Meili possesses the Divine Protection of Fiend Manipulation, which allows her to control witchbeasts<a href="https://vsbattles.fandom.com/wiki/U...?useskin=fandomdesktop#cite_note-KasaneruC2-3"><span>[</span>3<span>]</span></a>)
- Limited Soul Manipulation & Law Manipulation (Divine Protections affect the soul of those to whom they are granted,<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-4"><span>[</span>4<span>]</span></a> and the soul of those that they target. Divine Protections are considered a constraint of the world,<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-SDBB6-5"><span>[</span>5<span>]</span></a> a set rule by which the world operates)
- Aura (Meili releases an aura which feels unpleasant to others<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V21C1-6"><span>[</span>6<span>]</span></a>)
- Stealth Mastery (Meili can eliminate the sound of her footsteps<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V23I-2"><span>[</span>2<span>]</span></a>)
- Extrasensory Perception (Meili can pinpoint the locations of<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-7"><span>[</span>7<span>]</span></a> witchbeasts)
- Healing & Poison Manipulation (Meili carries a jar of water slug mucus on her, even a small amount is poisonous, but any wounds it's applied to will heal up nicely<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-DWSD-8"><span>[</span>8<span>]</span></a>)
- Illusion Creation (Using a part of a living witchbeast's body, Meili can change the hair and eye color of herself or someone else<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-DWSD-8"><span>[</span>8<span>]</span></a>)
- Various Witchbeasts:
- Superhuman Physical Characteristics
- Enhanced Senses (Witchbeasts are able to smell Miasma<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V3C4-9"><span>[</span>9<span>]</span></a>)
- Deconstruction & Absorption (Matter; Witchbeasts can absorb all of what they eat by reducing it into mana<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-RiO-10"><span>[</span>10<span>]</span></a>)
- Ulgarm:
- Natural Weaponry (Ulgarms possess large fangs and sharp claws<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V3C3-11"><span>[</span>11<span>]</span></a>)
- Earth Manipulation (The Boss Ulgarm is able to use Earth Magic offensively<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V3C3-11"><span>[</span>11<span>]</span></a>)
- Transformation (The Boss Ulgarm can transform into a small puppy, or an enormous canine beast<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-12"><span>[</span>12<span>]</span></a>
- Curse Manipulation & Absorption (The Ulgarms' bite casts a curse on its target, which absorbs all of their mana for the Ulgarm<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V3C4-9"><span>[</span>9<span>]</span></a> when activated, feeding the beast and killing the victim)
- Guiltylowe:
- Aura & Large Size (Type 0; The Guiltylowe has a ghastly aura which emanates from its entire 4-meter-long body<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V11C2-13"><span>[</span>13<span>]</span></a>)
- Natural Weaponry (The Guiltylowe possesses large fangs<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V15C3-14"><span>[</span>14<span>]</span></a> and sword-like claws<a href="https://vsbattles.fandom.com/wiki/U...?useskin=fandomdesktop#cite_note-KasaneruC2-3"><span>[</span>3<span>]</span></a>)
- Poison Manipulation (The Guiltylowe's snake-like tail possesses venomous fangs<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-BoI3-15"><span>[</span>15<span>]</span></a>)
- Enhanced Senses (It can hear faint sounds.<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V15C3-14"><span>[</span>14<span>]</span></a> It has an enhanced sense of smell<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V11C2-13"><span>[</span>13<span>]</span></a>)
- Stealth Mastery (The Guiltylowe has soundless footsteps<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V15C3-14"><span>[</span>14<span>]</span></a>)
- Extrasensory Perception (It can sense the presence<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V15C3-14"><span>[</span>14<span>]</span></a> of others, with greater sensitivity than the likes<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-BoI3-15"><span>[</span>15<span>]</span></a> of a younger Emilia)
- Augrian Sand Worm:
- Large Size (Type 1; Sand Worms in the Augria Sand Dunes range from between 10 and 30 meters in length<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-16"><span>[</span>16<span>]</span></a>)
- Damage Reduction (The Sand Worm's flexible, slippery skin rejects the cutting power of claws and blades<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-Ex3WD-17"><span>[</span>17<span>]</span></a>)
- Hungry Horse King:
- Enhanced Senses (The Hungry Horse King is blind, relying on its incredible hearing<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V21C5-18"><span>[</span>18<span>]</span></a>)
- Sound Manipulation (It uses echolocation in order to hunt its prey<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V21C5-18"><span>[</span>18<span>]</span></a>)
- Fire Manipulation (The Hungry Horse King can produce and manipulate fire<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V21C5-18"><span>[</span>18<span>]</span></a>)
- Weapon Creation (It can create flaming bone weapons<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V21C5-18"><span>[</span>18<span>]</span></a>)
- Regeneration (Mid; The Hungry Horse King regenerated after it was totally destroyed from its chest upwards<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V21C5-18"><span>[</span>18<span>]</span></a>)
- Reactive Evolution (It rapidly evolved in order to overcome its death,<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V21C5-18"><span>[</span>18<span>]</span></a> growing in size, gaining additional limbs, weapons, armor, all to defeat its foe)
- Natural Weaponry (The Hungry Horse King has sharp fangs lining the large mouth on its stomach.<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V21C5-18"><span>[</span>18<span>]</span></a> It has powerful metallic hooves which can blow away a section of a cavern<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V21C5-18"><span>[</span>18<span>]</span></a>)
- Large Size (Type 0; The Hungry Horse King is over 5 meters in size<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V21C5-18"><span>[</span>18<span>]</span></a>)
- Crimson Scorpion:
- Light Manipulation & Heat Manipulation (The Crimson Scorpion, Shaula, can fire a miniature Hell's Snipe at targets<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-19"><span>[</span>19<span>]</span></a>)
Attack Potency: Human level, Varies with Witchbeasts (The strength of witchbeasts vary wildly between species: weaker ones still pose a threat to the likes<a href="https://vsbattles.fandom.com/wiki/U...?useskin=fandomdesktop#cite_note-KasaneruC2-3"><span>[</span>3<span>]</span></a> of Subaru, while stronger ones can match the strength of superhuman warriors); up to Multi-City Block level<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-MCB-20"><span>[</span>Note 1<span>]</span></a> (The Ulgarm, particularly Boss Ulgarm, can harm Rem. The Rock Pig is able to seriously damage<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V15C5-21"><span>[</span>20<span>]</span></a> Garfiel. The Guiltylowe is comparable to Rem and Frederica. The Hungry Horse King possesses the greatest firepower of any species within the Augria Sand Dunes,<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V25C5-22"><span>[</span>21<span>]</span></a> it could injure Julius and violently dislocate his shoulder<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-23"><span>[</span>22<span>]</span></a>)
Speed: Average Human, Varies with Witchbeasts; up to Superhuman<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-24"><span>[</span>Note 2<span>]</span></a> travel speed (Hungry Horse Kings can keep up with Patrasche,<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V21C5-18"><span>[</span>18<span>]</span></a> who can run at 100km/h even with a carriage<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-25"><span>[</span>23<span>]</span></a>) and Sub-Relativistic<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-26"><span>[</span>Note 3<span>]</span></a> combat speed (Comparable to the likes of Frederica, Rem, and Julius)
Lifting Strength: Average Human, Varies with Witchbeasts; up to Class K<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-27"><span>[</span>Note 4<span>]</span></a> (The Rock Pig could contend with a beastified<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V15C5-21"><span>[</span>20<span>]</span></a> Garfiel on equal footing)
Striking Strength: Human level, Varies with Witchbeasts; up to Multi-City Block level<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-MCB-20"><span>[</span>Note 1<span>]</span></a>
Durability: Human level, Varies with Witchbeasts; up to Multi-City Block level<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-MCB-20"><span>[</span>Note 1<span>]</span></a> (The Rock Pig's leathery hide can withstand clawed attacks from<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V15C5-21"><span>[</span>20<span>]</span></a> a beastified Garfiel. The Guiltylowe has shocking resilience<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V11C2-13"><span>[</span>13<span>]</span></a> which makes it hard for even Ram to kill it with her Magic. The Augrian Sandworm's flexible, slippery skin excels in deflecting blades and claws, such that<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-Ex3WD-17"><span>[</span>17<span>]</span></a> even Wilhelm in his prime found some of his slashes rebuffed)
Stamina: Average energy exertion, Superhuman pain tolerance (Despite overexerting her Divine Protection, Meili continued to use its power to control her own witchbeasts and issue commands to slow the Black Serpent, the recoil of which bestowed upon her a sensation of her soul being seared, of her blood being smouldered<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-28"><span>[</span>24<span>]</span></a>), Superhuman with Witchbeasts (The Guiltylowe can rapidly cross great distances in thick snow, with passengers, and without tiring.<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-29"><span>[</span>25<span>]</span></a> It was able to keep fighting after losing a limb,<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-30"><span>[</span>26<span>]</span></a> and it continued hunting its targets in a burning mansion after being set on fire and falling out of a window beforehand.<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-31"><span>[</span>27<span>]</span></a> The Hungry Horse King continued to challenge Shaula despite having its body evaporated<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V21C5-18"><span>[</span>18<span>]</span></a>)
Range: Standard Melee Range, Kilometers with her Divine Protection (Meili can command witchbeasts all across<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-32"><span>[</span>28<span>]</span></a> the Augria Sand Dunes)
Standard Equipment: Meili typically keeps a small army of witchbeasts nearby at all times, her army often numbering in the hundreds.<a href="https://vsbattles.fandom.com/wiki/U...?useskin=fandomdesktop#cite_note-KasaneruC2-3"><span>[</span>3<span>]</span></a>
Intelligence: Above Average (Meili is wise beyond her years, often taking the leadership role instead of her older sister. Having been raised in circumstances where she had to be a killer, Meili is adept in manipulating people to get close to targets, evade suspicion, and survive under Mother's watch. Meili has familiarized herself with all sorts of witchbeast species in order to make the most of her Divine Protection, and has even discovered facts about or uses for the monsters that are unknown to experts who study them)
Weaknesses: There is an upper limit on the number of witchbeasts she can control, around one thousand. Persistent use of her Divine Protection can overheat her ability, causing backlash such as headaches and nosebleeds.
Speed: Average Human, Varies with Witchbeasts; up to Superhuman<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-24"><span>[</span>Note 2<span>]</span></a> travel speed (Hungry Horse Kings can keep up with Patrasche,<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V21C5-18"><span>[</span>18<span>]</span></a> who can run at 100km/h even with a carriage<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-25"><span>[</span>23<span>]</span></a>) and Sub-Relativistic<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-26"><span>[</span>Note 3<span>]</span></a> combat speed (Comparable to the likes of Frederica, Rem, and Julius)
Lifting Strength: Average Human, Varies with Witchbeasts; up to Class K<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-27"><span>[</span>Note 4<span>]</span></a> (The Rock Pig could contend with a beastified<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V15C5-21"><span>[</span>20<span>]</span></a> Garfiel on equal footing)
Striking Strength: Human level, Varies with Witchbeasts; up to Multi-City Block level<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-MCB-20"><span>[</span>Note 1<span>]</span></a>
Durability: Human level, Varies with Witchbeasts; up to Multi-City Block level<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-MCB-20"><span>[</span>Note 1<span>]</span></a> (The Rock Pig's leathery hide can withstand clawed attacks from<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V15C5-21"><span>[</span>20<span>]</span></a> a beastified Garfiel. The Guiltylowe has shocking resilience<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V11C2-13"><span>[</span>13<span>]</span></a> which makes it hard for even Ram to kill it with her Magic. The Augrian Sandworm's flexible, slippery skin excels in deflecting blades and claws, such that<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-Ex3WD-17"><span>[</span>17<span>]</span></a> even Wilhelm in his prime found some of his slashes rebuffed)
Stamina: Average energy exertion, Superhuman pain tolerance (Despite overexerting her Divine Protection, Meili continued to use its power to control her own witchbeasts and issue commands to slow the Black Serpent, the recoil of which bestowed upon her a sensation of her soul being seared, of her blood being smouldered<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-28"><span>[</span>24<span>]</span></a>), Superhuman with Witchbeasts (The Guiltylowe can rapidly cross great distances in thick snow, with passengers, and without tiring.<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-29"><span>[</span>25<span>]</span></a> It was able to keep fighting after losing a limb,<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-30"><span>[</span>26<span>]</span></a> and it continued hunting its targets in a burning mansion after being set on fire and falling out of a window beforehand.<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-31"><span>[</span>27<span>]</span></a> The Hungry Horse King continued to challenge Shaula despite having its body evaporated<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V21C5-18"><span>[</span>18<span>]</span></a>)
Range: Standard Melee Range, Kilometers with her Divine Protection (Meili can command witchbeasts all across<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-32"><span>[</span>28<span>]</span></a> the Augria Sand Dunes)
Standard Equipment: Meili typically keeps a small army of witchbeasts nearby at all times, her army often numbering in the hundreds.<a href="https://vsbattles.fandom.com/wiki/U...?useskin=fandomdesktop#cite_note-KasaneruC2-3"><span>[</span>3<span>]</span></a>
Intelligence: Above Average (Meili is wise beyond her years, often taking the leadership role instead of her older sister. Having been raised in circumstances where she had to be a killer, Meili is adept in manipulating people to get close to targets, evade suspicion, and survive under Mother's watch. Meili has familiarized herself with all sorts of witchbeast species in order to make the most of her Divine Protection, and has even discovered facts about or uses for the monsters that are unknown to experts who study them)
Weaknesses: There is an upper limit on the number of witchbeasts she can control, around one thousand. Persistent use of her Divine Protection can overheat her ability, causing backlash such as headaches and nosebleeds.
Notable Attacks/Techniques:
Divine Protection of Fiend Manipulation: Meili's Divine Protection, which allows her to control witchbeasts— a kind of magical monster created over 400 years ago by the Witch of Gluttony. Meili triggers the same instinct in the beasts as their horns, forcing the monsters to obey her. She is unable to control particularly powerful witchbeasts such as the White Whale and can be incompatible with certain others, such as the Flower Bear, though she can still control those. This Divine Protection is unique and cannot be received by anyone other than Meili, even Reinhard cannot receive it.
Divine Protection of Fiend Manipulation: Meili's Divine Protection, which allows her to control witchbeasts— a kind of magical monster created over 400 years ago by the Witch of Gluttony. Meili triggers the same instinct in the beasts as their horns, forcing the monsters to obey her. She is unable to control particularly powerful witchbeasts such as the White Whale and can be incompatible with certain others, such as the Flower Bear, though she can still control those. This Divine Protection is unique and cannot be received by anyone other than Meili, even Reinhard cannot receive it.
- Ulgarm: Also known as the Blackdog, they are wolf-like witchbeasts that resemble dobermen, but are more than twice as thick as any normal dog. Just one is a great enough threat to a normal person, however they are a pack animal, living in groups numbering in the hundreds. With a numerical advantage, they may be able to whittle down an opponent as powerful as Rem. The special characteristic of the Ulgarm is that its bite plants a deadly curse within the soul of its victim: the Ulgarm can then activate the curse which forcibly drains the mana— the force of life itself— from the target for the Ulgarm to feed off of, killing them.
- Boss Ulgarm: A unique Ulgarm will typically act as pack leader due to possessing greater powers. The Boss Ulgarm has the power to transform into a small puppy or an enormous beast at will– the beast is several times larger than normal Ulgarms, towering over meagre humans. The Boss Ulgarm can also use Earth Magic, manipulating the ground, rocks, and soil to disrupt its target or crush them with a mass of earth.
- Guiltylowe: Also known as the Shadow Lion, it is a chimera-like witchbeast that has the head of a lion, the torso of a horse, a snake-like tail equipped with venomous fangs, and a large body over 4 meters in size. Contrary to their stature, they are a silent ambush-hunter that aims to kill their prey with one blow to the vitals. These fearsome monsters truly embody their title as Jet-Black King of the Forest, which made the Guiltylowe Meili's trump card during the attack on Roswaal Mansion.
- Rock Pig: Also known as the Wagpig, it is a hippo-like witchbeast with an enormous 5-meter long body. Meili used this witchbeast as her primary mount during the attack on Roswaal Mansion. It possesses a large mouth lined with hard flat teeth, its roar can destroy a boulder, and its stubby limbs can crush whatever it tramples. Its rock-like hide allow it shrug off attacks such as the bestial Garfiel's claws, however its lighter-coloured underbelly is a weak spot in the armor.
- Sand Worm: Also known as the Earth Serpent, it is a worm-like witchbeast lacking eyes or limbs. Typically only as large as a man's arm, in the Augria Sand Dunes they grow to a gargantuan 10 to 30 meters in scale. These enormous monsters have a pungent scent, large horns at the front of its "head", and a gaping maw that can swallow several people at once. They also have flexible, slippery skin that easily deflects the cutting power of blades and claws. Meili controlled a number of Sand Worms during the battle at the Pleiades Watchtower, and even kept one hidden as a trump card in case she needed to flee.
- Hungry Horse King: Also known as the Centaur, it is a grotesque witchbeast standing 6 or 7 meters in size, resembling a horse body with a human torso instead of a horse-head, and instead of a human head it has a large curved horn. They are noted to be have the greatest firepower among the witchbeasts endemic to the Augria Sand Dunes, with a group managing to drive even Julius into a corner. The Hungry Horse King cannot see nor smell, it relies completely on its enhanced hearing, which is so advanced that it can use echolocation. It can produce and manipulate fire, and create flaming weapons of bone from its body which it wields expertly. The Hungry Horse King also possesses a potent healing factor: It can regenerate an arm in seconds, and in a mere moment it not only regrew its whole humanoid torso which was blown away, it rapidly evolved its form to become capable of killing its foe.
The Great Rabbit
Current Page
My Sandbox
- Superhuman Physical Characteristics
- Longevity (The Great Rabbit has lived for over 400 years<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V11C5-33"><span>[</span>1<span>]</span></a>)
- Small Size (Type 1; The Great Rabbit is roughly the size of a fist<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V11C5-33"><span>[</span>1<span>]</span></a>)
- Hive Mind (Type 1; The many bodies of the Great Rabbit share just a single mind<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V11C5-33"><span>[</span>1<span>]</span></a>)
- Duplication (The Great Rabbit is a witchbeast that can infinitely multiply itself from a single instance,<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V11C5-33"><span>[</span>1<span>]</span></a> and even from mutilated individuals.<a href="https://vsbattles.fandom.com/wiki/U...useskin=fandomdesktop#cite_note-KasaneruP1-34"><span>[</span>2<span>]</span></a> It is unclear whether this proliferation is cell division or replication of itself,<a href="https://vsbattles.fandom.com/wiki/U...useskin=fandomdesktop#cite_note-KasaneruC1-35"><span>[</span>3<span>]</span></a> and the upper-limit of the number of simultaneously coexisting individuals is around 80,000<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-36"><span>[</span>4<span>]</span></a>)
- Enhanced Senses (The Great Rabbit possesses keen hearing and a powerful sense of smell.<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V15C8-37"><span>[</span>5<span>]</span></a> As a witchbeast it can smell miasma, which is usually imperceptible<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-38"><span>[</span>6<span>]</span></a>)
- Extrasensory Perception (The Great Rabbit locates its prey by searching for sources of mana<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V11C5-33"><span>[</span>1<span>]</span></a>)
- Deconstruction & Absorption (Matter; Witchbeasts can absorb everything they have consumed by reducing it into mana<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-39"><span>[</span>7<span>]</span></a>)
Attack Potency: Multi-City Block level<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-MCB-40"><span>[</span>Note 1<span>]</span></a> (The Great Rabbit is able to devour powerful warriors<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-41"><span>[</span>8<span>]</span></a> such as Garfiel Tinsel and Elsa Granhiert with ease, its fangs tearing out chunks of their flesh<a href="https://vsbattles.fandom.com/wiki/U...useskin=fandomdesktop#cite_note-KasaneruC1-35"><span>[</span>3<span>]</span></a>)
Speed: Superhuman travel speed (Rabbits can run at nearly 20 m/s), Sub-Relativistic<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-42"><span>[</span>Note 2<span>]</span></a> combat speed (Although it never dodges, the Great Rabbit is quick enough that Garfiel had no time to do anything but fight it without rest<a href="https://vsbattles.fandom.com/wiki/U...useskin=fandomdesktop#cite_note-KasaneruP1-34"><span>[</span>2<span>]</span></a>)
Lifting Strength: Below Average Human
Striking Strength: Multi-City Block level<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-MCB-40"><span>[</span>Note 1<span>]</span></a>
Durability: Below Average Human level (The Great Rabbit is a small and fragile witchbeast, relying on its proliferation<a href="https://vsbattles.fandom.com/wiki/U...useskin=fandomdesktop#cite_note-KasaneruC1-35"><span>[</span>3<span>]</span></a>)
Stamina: Infinite (The Great Rabbit hunts tirelessly like a perpetual motion machine,<a href="https://vsbattles.fandom.com/wiki/U...useskin=fandomdesktop#cite_note-KasaneruC1-35"><span>[</span>3<span>]</span></a> and it multiplies infinitely<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V11C5-33"><span>[</span>1<span>]</span></a>)
Range: Below Average Melee Range
Standard Equipment: None
Intelligence: Animalistic (Not even a spark of simple emotion can last longer than an instant<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V15C8-37"><span>[</span>5<span>]</span></a> in the face of its all-consuming appetite)
Weaknesses: The Great Rabbit is blindly devoted to satiating its insatiable hunger above all else. It has a single shared consciousness, and lacks the wisdom to avoid being killed. Although it can divide infinitely, the number of coexisting individual Great Rabbits cannot surpass a certain number around 80,000. It is possible that, like other witchbeasts, if its horn is broken it would become obedient to the one who broke it; although the Great Rabbit's population seems to make this unviable.
Notable Attacks/Techniques:
Speed: Superhuman travel speed (Rabbits can run at nearly 20 m/s), Sub-Relativistic<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-42"><span>[</span>Note 2<span>]</span></a> combat speed (Although it never dodges, the Great Rabbit is quick enough that Garfiel had no time to do anything but fight it without rest<a href="https://vsbattles.fandom.com/wiki/U...useskin=fandomdesktop#cite_note-KasaneruP1-34"><span>[</span>2<span>]</span></a>)
Lifting Strength: Below Average Human
Striking Strength: Multi-City Block level<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-MCB-40"><span>[</span>Note 1<span>]</span></a>
Durability: Below Average Human level (The Great Rabbit is a small and fragile witchbeast, relying on its proliferation<a href="https://vsbattles.fandom.com/wiki/U...useskin=fandomdesktop#cite_note-KasaneruC1-35"><span>[</span>3<span>]</span></a>)
Stamina: Infinite (The Great Rabbit hunts tirelessly like a perpetual motion machine,<a href="https://vsbattles.fandom.com/wiki/U...useskin=fandomdesktop#cite_note-KasaneruC1-35"><span>[</span>3<span>]</span></a> and it multiplies infinitely<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V11C5-33"><span>[</span>1<span>]</span></a>)
Range: Below Average Melee Range
Standard Equipment: None
Intelligence: Animalistic (Not even a spark of simple emotion can last longer than an instant<a href="https://vsbattles.fandom.com/wiki/User:Zabazab/sandbox/6?useskin=fandomdesktop#cite_note-V15C8-37"><span>[</span>5<span>]</span></a> in the face of its all-consuming appetite)
Weaknesses: The Great Rabbit is blindly devoted to satiating its insatiable hunger above all else. It has a single shared consciousness, and lacks the wisdom to avoid being killed. Although it can divide infinitely, the number of coexisting individual Great Rabbits cannot surpass a certain number around 80,000. It is possible that, like other witchbeasts, if its horn is broken it would become obedient to the one who broke it; although the Great Rabbit's population seems to make this unviable.
Notable Attacks/Techniques:
- Proliferation: The Great Rabbit possesses the ability to multiply itself, whether by cell division or replication of itself, spawning identical copies of the witchbeast that share its consciousness. This multiplication is immediate and infinite, although there is an maximum limit of coexisting individuals at around 80,000. Even a deceased Great Rabbit can spawn a few more individuals from its remains. This vitality makes the Great Rabbit the most difficult witchbeast to destroy, requiring the death of every individual simultaneously, as a single survivor can restore the entire horde.
That's all. Please do point out any mistakes, even if it's just a typo. Thank you.
Last edited: