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I would like to bring to everyones attention that I (poorly) calced AL dodging Vals 3 shots, long story short, the 1st one was kinda ambiguous, the 3rd one went behind him, and the 2nd one was actually dodged, even with assuming a larger distance and (probably) slower round, I still got supersonic, mind you, I assumed that, since AL was just about in the center, that he had 4 ft to work with for the dodge, which is clearly too much, but even then he's supersonic, I need someone to calc it gud so we can finally solidify supersonic mid/high tiers.
For ref, my bad calcs, Distance the projectile was away from the character when it was first fired in meters is close to the same as when he dodged due to the smoke obscuring his vision so I'm making it 6 ft due to that being about when they got in, and otherwise the number would be 0 Divided by ___m/s, and his perceptions aren't f'ing 0:
Colt Paterson speed using 268 m/s
Assuming 5 ft to dodge 1.8288 m - 1.524 m = 0.3048/268 = 0.001137 (Subsonic)
Assuming 4 ft to dodge 1.8288 m - 1.2192 m = 0.6096/268 = 0.00227 (Transonic)
Assuming 3ft to dodge 1.8288 m - 0.9144 m = 0.9144/268 = 0.003411 (Subsonic+???)
Smith & Wesson Model 500 speed 632 m/s
Assuming 5 ft to dodge 1.8288 m - 1.524 m = 0.3048/632 = 0.00048 (Supersonic+)
Assuming 4 ft to dodge 1.8288 m - 1.2192 m = 0.6096/632 = 0.00096 (Supersonic+)
Assuming 3ft to dodge 1.8288 m - 0.9144 = 0.9144/632 = 0.001446 (Supersonic+)
Math is strange, dunno why the smaller values were getting slower results, but yea, I only used the Colt to exaggerate the point that this feat HAS to be somewhere in the supersonic category, ain't no way Vals revolver isn't at least transonic, and for the last time, I know that these aren't usable for the profile, just wanted to make the point that a proper calc would place AL at around transonic/supersonic
For ref, my bad calcs, Distance the projectile was away from the character when it was first fired in meters is close to the same as when he dodged due to the smoke obscuring his vision so I'm making it 6 ft due to that being about when they got in, and otherwise the number would be 0 Divided by ___m/s, and his perceptions aren't f'ing 0:
Colt Paterson speed using 268 m/s
Assuming 5 ft to dodge 1.8288 m - 1.524 m = 0.3048/268 = 0.001137 (Subsonic)
Assuming 4 ft to dodge 1.8288 m - 1.2192 m = 0.6096/268 = 0.00227 (Transonic)
Assuming 3ft to dodge 1.8288 m - 0.9144 m = 0.9144/268 = 0.003411 (Subsonic+???)
Smith & Wesson Model 500 speed 632 m/s
Assuming 5 ft to dodge 1.8288 m - 1.524 m = 0.3048/632 = 0.00048 (Supersonic+)
Assuming 4 ft to dodge 1.8288 m - 1.2192 m = 0.6096/632 = 0.00096 (Supersonic+)
Assuming 3ft to dodge 1.8288 m - 0.9144 = 0.9144/632 = 0.001446 (Supersonic+)
Math is strange, dunno why the smaller values were getting slower results, but yea, I only used the Colt to exaggerate the point that this feat HAS to be somewhere in the supersonic category, ain't no way Vals revolver isn't at least transonic, and for the last time, I know that these aren't usable for the profile, just wanted to make the point that a proper calc would place AL at around transonic/supersonic