Hazbin Staff
Charlie:
Obviously she's one of the carries here, with the fact she can bust out tier 7 things and all, but her problem is that she's also the least skilled of everyone here, and is the hardest to get to actually go into proper combat instead of just defending. There's nothing really special about her beyond that though.
Vaggie:
Of everyone here, say hello to the one who will die first. Vaggie unfortunately has basically no chance of survival against War because she is exclusively a melee against someone who uses a sword that could literally bisect her with a stab, plus the fact she's not exactly the most skilled individual in melee here. Not really close, and her extra angel stuff doesn't really help.
Nifty:
No profile but she's the small one with a knife, and is also all melee. The only thing saving her is size, and if she gets grabbed once... squish.
Husk:
The first ranged fighter, and one who can fly. Basically, Husk throws cards and explosives until he gets caught, incapped, and maybe regens to get back into the fray. nothing special here.
Angel Dust:
Guns are effective. But Angel Dust isn't packing enough heat to solo carry this at that kind of AP disadvantage, and he suffers the same problem as Husk in that once it gets to melee, he's immediately incapped for a bit.
Sir Pentious:
He's a melee fighter, with some gun options and an airship. He's unironically the best support the Hotel has because artillery is effective, to say the least. Suffers like the rest in melee, but he's useful.
Cherri Bomb:
Copy/paste Husk or Angel Dust's section. Also add that her getting incapped in melee will bloodlust Pentious.
Alastor:
Hey look it's the hard carry.
Alastor has tricks, the knowledge that getting into melee is a piss poor idea thanks to Nifty and Vaggie's sacrifices, and the unfortunate conundrum that all of his shit doesn't really work! Tentacles? Cut through or overpowered. Shadow minion zerging? Read War's skill section. Shadow attacks and giant form? Not the best idea. Alastor can do things beyond shoot at War and get full nelson'd though, so there's that.
War
So... War is a monster. He has the LS to crush the smaller members, and can pretty casually execute anyone who lacks immortality, and if Charlie goes down to the initial conflict... that's basically GG.
With wrath powers he's got AoE, durability buffs, and a couple other things, but can also shoot them back and crush them in melee. Did I mention War had an arm lopped off and was mostly fine? Because yeah, this is basically a Juggernaut vs the mortals.
And the Juggernaut wins, since only Charlie is really a threat and War has an extra life or two to give to figure that out and just go Chaos Form or start dodging her.