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DISTORTION://OVERLOAD - Tricky the Clown VS Combat Warriors (1-0-0)

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THE CLOWN VS John CW

  • Both are 8-C (Tricky is in his second key), anything higher is restricted
  • Speed is equalized
  • There are 10 John CWs present
  • Tricky has prior knowledge on the parry
  • SBA for everything else


CLOWN KILLS YOU:
+Absurdly more skilled
+Greater Survivability
-Lower stats (Upscales from 0.26 tons)

Roblox:
+Higher stats (Scales to 0.3 tons)
+Sheer numbers
-Have little to no answer to Tricky's Improbability Drive
 
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You're just testing me, hmm?
I got bored of waiting for jesus' CRT to go through, honestly. I like his reality compromised OST better 😔

Would've been a cooler match, (probably more fair too) but Jesus already has his Hazbin Hotel match planned. So the clown will do. Sheriff was the only other option and he stomps because he'd never in hell get close to them and would just range spam them with his guns to kill them without them being able to fight back.
 
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Roblox:
+Higher stats (Downscales from (0.3 tons)
They only downscale for their 9-A key because that shit oneshots them if it hits them dead on. Their 8-C key scales directly since a melee hit from the boss doesn't actually do that much damage to them, less than some of their own weapons in fact (it's mostly fall damage from being launched into the air or the AoE attacks from the second phase that kill a lot of Players). The Matatibi is just a stonewall.
 
Fair enough.
Anyways, 10 Warriors vs A single tiky.
Almost immediately, the warriors are def gonna try to jump him, not knowing that the Drive would probably just annihlate him off the rip.
The Warriors show some excellent team work and coordination as they can wipe out an enemy together as seen here.
Tricky would have to deal with Bow Spammers, Melee Spammers, Aoe Skill Spam, and everything all at the same time.

However, the warriors almost have no answer to the higher powers constantly ressurecting or the I. Drive which I'm pretty sure can wipe out entire teams within moments. Where is the improbability drive even located? What does it even do?
 
Tricky would have to deal with Bow Spammers, Melee Spammers, Aoe Skill Spam, and everything all at the same time.
Bows are negated by his tac bar, Melee spammers are negated by the fact he absolutely slams any of them in a 1 on 1 encounter through sheer skill alone, and aoe skill spam just seems like something he doesn't have an answer to besides toughing it out.
However, the warriors almost have no answer to the higher powers constantly ressurecting or the I. Drive which I'm pretty sure can wipe out entire teams within moments. Where is the improbability drive even located? What does it even do?
The Improbability Drive is located within Tricky's head.

The real question is what doesn't the drive do? Tricky can drop buildings on people, make stars become people, drop fking whales on top of them if he so chooses to. make physically impossible reality bending buildings that have doorways that take them into other locations. Resurrect himself and others, turn him into a giant fire demon.

Warps reality man.
 
They only downscale for their 9-A key because that shit oneshots them if it hits them dead on. Their 8-C key scales directly since a melee hit from the boss doesn't actually do that much damage to them, less than some of their own weapons in fact (it's mostly fall damage from being launched into the air or the AoE attacks from the second phase that kill a lot of Players). The Matatibi is just a stonewall.
fixed.
 
and aoe skill spam just seems like something he doesn't have an answer to besides toughing it out.
Oh ok. Might I mention that said AOE skills barely have a cooldown and scales to oneshots above their level? If (for some reason) it doesn't kill them, it'll knock the opponents down, making tiky waste more time trying to stand up. Hell, stab dash outright blitzes players and knocks down too.
If they take turns doing skills, then RIP tiky.
The Improbability Drive is located within Tricky's head.
Players gib each other all the time. They go for the head all the time. Hell, one of John's glory kills (that being the Glaive) outright just cleaves the opponent's head clean off and two more (the rapier and the spear), can make john pierce right through his head, making the I drive useless.
The real question is what doesn't the drive do? Tricky can drop buildings on people, make stars become people, drop fking whales on top of them if he so chooses to. make physically impossible reality bending buildings that have doorways that take them into other locations. Resurrect himself and others, turn him into a giant fire demon.
Interesting.
 
Oh ok. Might I mention that said AOE skills barely have a cooldown and scales to oneshots above their level? If (for some reason) it doesn't kill them, it'll knock the opponents down, making tiky waste more time trying to stand up. Hell, stab dash outright blitzes players and knocks down too.
If they take turns doing skills, then RIP tiky.
I'm just telling you now none of them are blitzing Tricky. He can amp his speed to a degree Hank, who can see threats coming before they happen, couldn't react to him.
Players gib each other all the time. They go for the head all the time. Hell, one of John's glory kills (that being the Glaive) outright just cleaves the opponent's head clean off and two more (the rapier and the spear), can make john pierce right through his head, making the I drive useless.
Also, he has been stabbed through the head before and the drive was fine. The issue starts if he turns into his demon form, since he's mostly made of fire his drive can be hit through his skull.
 
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I'm just telling you now none of them are blitzing Tricky. He can amp his speed to a degree someone who can see threats coming before they happen couldn't even stop him.
Interesting. So AOE spam is Player's only option then.
That's not a problem.
The ressurection is the problem.
and he upscales from that.
So does player. Player can possibly overpower an entire server (44 people) with one skill if the player ever decides to do so.
Tricky's Class 50 is higher than theirs
29 tons compared to Johns >41.
The issue starts if he turns into his demon form, since he's mostly made of fire his drive can be hit through his skull.
Player is resistant to fire and it's not like a team of players haven't dealt with a giant flaming thing before (ahemmatatabiahem) and he has elemental intangibility so Players should be just fine.

Player's AOE one shot scaling skill spam should do the trick. Going with Players.
 
So does player. Player can possibly overpower an entire server (44 people) with one skill if the player ever decides to do so.
Yeah that's very fragile evidence i'm going to be honest. You can 100% argue that being game mechanics considering the likely hood of getting 44 people in one spot to use it is near to impossible, and isn't expected to be accounted for when coding a game, plus would be inconsistent as one can overpower one, which wouldn't make sense if one could overpower 44 of them since they're identical.
Player is resistant to fire and it's not like a team of players haven't dealt with a giant flaming thing before (ahemmatatabiahem) and he has elemental intangibility so Players should be just fine.
The fire isn't the issue, it's the fact the makes him upscale absurdly from his current rating. Hank has a tough time even harming him in that form. they may have a tough time doing meaningful damage to him.
Player's AOE one shot scaling skill spam should do the trick. Going with Players.
and then tricky survives them? his type 2 is far above the CW player's to an absurd degree, and that's assuming they even get the chance to spam it considering he'll likely split them up by dropping buildings on top of them to fight them separately. Not that those buildings really put anything they can't kill in their way considering it consistently ***** out 9-Cs and 9-As.

I suppose vote counted for now.
 
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You can 100% argue that being game mechanics considering the likely hood of getting 44 people in one spot to use it is near to impossible, and isn't expected to be accounted for when coding a game.
Player casually just yoinks at least 7 people with whirlwind split here and overpowering multiple people here with riot shield.
The fire isn't the issue, it's the fact the makes him upscale absurdly from his current rating.
The strongest players can likely take on the Matatabi all by themselves (in which the matatabi also upscales from his value due to him taking a myriad of hits by players) but it'll take them a long ass time to do so. Hell, Tiky would just die after he gets gored as said from the Nevadean page with the stronger folks being able to survive without heads.
However, Players decap and gore people on the daily. Players can also actively gib people and turn them into nuggets with a head and body. Player's immo 2 is nothing to scoff at either as they can survive as human nuggets but as long as he has an arm, he can kill keep swinging like it's nothing.
spam it considering he'll likely split them up by dropping buildings on top of them to fight them separately.
Tiky won't even get a chance to get close due to the AOE skill spam, in which Standard Melee Range is the only range that he has besides the drive.
 
Player casually just yoinks at least 7 people with whirlwind split here and overpowering multiple people here with riot shield.
And so, why can't those 7 overpower the one if one is as strong as 7? see the issue? no matter what since all CW players are equal, they'll scale to the same exact values and can't upscale off eachother because they're exactly the same people.

What your essentially saying is;

Character A is superior to Character A, therefore Character A upscales from Character A.

Which means nothing. because then it's just an endless loop of them being exactly equal to each other.
The strongest players can likely take on the Matatabi all by themselves (in which the matatabi also upscales from his value due to him taking a myriad of hits by players) but it'll take them a long ass time to do so. Hell, Tiky would just die after he gets gored as said from the Nevadean page with the stronger folks being able to survive without heads.
However, Players decap and gore people on the daily. Players can also actively gib people and turn them into nuggets with a head and body. Player's immo 2 is nothing to scoff at either as they can survive as human nuggets but as long as he has an arm, he can kill keep swinging like it's nothing.
if it takes them a long ass time with chip damage i'm sorry that's not impressive. That immo 2 isn't gonna help them from anything tricky would do to them. he goes for decapitation 99% percent of the time which is above their paygrade.
Tiky won't even get a chance to get close due to the AOE skill spam, in which Standard Melee Range is the only range that he has besides the drive.
Well tricky starts with the drive so chances are the issue isn't him getting close, it's how many CW players does it take to equal to scaling to millions of years worth of combat experience? I can tell you it's not 1, probably 10 through sheer numbers but they aren't gonna catch Tricky unless he's dead all together considering his speed amps.

Either he drops buildings on top of them, blows them away by summoning a train, or a plethora of other ways he can separate them using the drive before coming in to fight them.
 
Which means nothing. because then it's just an endless loop of them being exactly equal to each other.
LS: At least Class 50 (Can rip out two arms at once. Doing so to just one arm yields 20 tons of force, higher with Skills (Can easily grab and crush another Player's skull with their bare hands. Can overpower multiple other Players using Skills such as Riot Shield Charge and Whirlwind Split)
it's how many CW players does it take to equal to scaling to millions of years worth of combat experience?
How many dudes could Tiky take on at once?
 
How many dudes could Tiky take on at once?
According to Sanford;

One army of the Nexus Core, one army of the MERCs, a whole cult, and a zombie horde all at the same time.

"What a mess we've made getting here. I can see Zeds ripping up the MERCs, Nexus Core goons wrangling Crackpot's boys, and the clown is down there smashing them all to bits."

so if i had to give a guess-timate... well over 100 at a reasonable number lowball.
 
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Jesus christ.
image.png


Going with Tiky then.
I hate playing devils advocate.
 
700 is the max roblox server size for beta peeps so do that lmfao.
Imagine having an incon on your profile that says there were 700 of you vs one guy. I don't know which is worse to take the loss with 10 or have an incon with 700.
 
Hell, give them access to prestiege and mythical weapons while you're at it. And specs too. Make it fun.
 
An incon is an incon.
700 John CWs lining up (poorly and it took them several hours to set up because their chats have all been disabled by roblox) knowing damn well they're gonna get inconned by a clown with a street sign
 
700 John CWs lining up (poorly and it took them several hours to set up because their chats have all been disabled by roblox) knowing damn well they're gonna get inconned by a clown with a street sign
Might as well do it. 700 Johns, all access with all weapons and even prestiege and mythical weapons & specs. Make it fun for him. I wouldn't even care about an incon.
 
Might as well do it. 700 Johns, all access with all weapons and even prestiege and mythical weapons & specs. Make it fun for him. I wouldn't even care about an incon.
is 700 even technically allowed since the max server size for combat warriors is 45? I'm not sure i can even go past 45 by technicality of Combat Warriors.
 
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