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We dont need zombies on our lawn part 1

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Zomboss Additions:
Snapdragon limited transmutation:
  • Snapdragon can just turn himself into stone and back at whim (BFN key)
plant physiology additions:


Zombie physiology additions:
Lasers actually being SOL:
  • Hover-Goat 3000’s Lasers are described as beams of light energy(applicable to all future zomboss tech)
  • Sun-Pharaoh’s and Citron’s lasers are also stated to be beams of light

votes​

agree: @FinePoint (with everything besides sol lasers) @Tllmbrg (with everything besides type 6 immorality life steal and adaption for the plants besides peashooter)​

neutral: @FinePoint (most zombie resistence's besides transmutation and temperature manipulation)​

disagree:​

 
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thanks towards @OrangeFR for helping me fix my thread(original one)
 
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Looks good, you should probably link this thread in the previous one.
 
Zombie physiology additions:
I don't think Type 6 is proper here, since only a specific type of zombie does this and they do die proper the second time.
Lasers actually being SOL:
  • Hover-Goat 3000’s Lasers are described as beams of light energy(applicable to all future zomboss tech)
  • Sun-Pharaoh’s and Citron’s lasers are also stated to be beams of light
We typically ignore these kinds of statements if the depictions of the light otherwise doesn't follow our standards, which I believe is the case with a lot of other light-based attacks in PVZ.

Everything else seems fine.
 
I don't think Type 6 is proper here, since only a specific type of zombie does this and they do die proper the second time.
He quite frankly an regular zombie with nothing implying this is an special ability he has
We typically ignore these kinds of statements if the depictions of the light otherwise doesn't follow our standards, which I believe is the case with a lot of other light-based attacks in PVZ.
In gameplay they are shown to just be an beam of light (as they onlymove in an Straight line,they have zero force, don't explode or anything)
Everything else seems fine.
 alright
 
He quite frankly an regular zombie with nothing implying this is an special ability he has
It's implied by the fact that no other zombies have it.
In gameplay they are shown to just be an beam of light (as they onlymove in an Straight line,they have zero force, don't explode or anything)
We'd need to collect and analyze all the light stuff at once I think, which should probably be its own thread.
 
It's implied by the fact that no other zombies have it.
its more less game mechanics that would be op and the zombies can well respawn(its implied in both the comics and even games regular zombies can do this)
We'd need to collect and analyze all the light stuff at once I think, which should probably be its own thread.
I can make an blog on it(once I make one for PVZ cosmology)
 
It's implied by the fact that no other zombies have it.
after doing some research it is kinda consistent as in PVZ Chinese zombies can come back as ghost and in PVZ 3 older version zombies could still become ghost in the same way (though PVZ 3 is still unfinished) plus he is like an regular zombie with nothing impling this is an ability only he has
 
after doing some research it is kinda consistent as in PVZ Chinese zombies can come back as ghost and in PVZ 3 older version zombies could still become ghost in the same way (though PVZ 3 is still unfinished) plus he is like an regular zombie with nothing impling this is an ability only he has
If it's shown multiple other places too it's probably fine. I forgot about possession even.
 
Zomboss Additions:
I don't think you'll get good results for Zomboss throwing his zombies, but the fact he can easily over power Class M goons should give him an "At least" rating.
plant physiology additions:
The first scan should be enhanced adaptation for Ice and Fire plants (Being able to adapt in cold environments quickly compared to regular plants). The second reasoning with the Fire Pea for regular plants is good.
Zombie physiology additions:
Pretty good stuff
I don't think the gargantuar examples are really good, but the regular zombies ones are. The time fissure example is also good. It should be classified as Passive and Others.
  • Greater resistance to temperature manipulation:
    • Can survive going through the core of the earth
    • Can survive sunlight stated to need SPF 9000 sunscreen
    • Can tank natural lightning
    • Completly fine in sub zero temperatures and they can touch ice pea who freezes anything that is near him or on contact.
I wouldn't say the zombie tanked lightning as they seemed severely damaged, but the rest are good.
  • Resistance to transmutation and life absorption:
    • Unaffected by Midas Tough, who can turn anything he touches into goldfish.
    • zombies ain't affected by plants sucking them dry of their life force.
The Midas Tough one is good for plants but are there examples of zombies interacting with Midas? And the zombies are affected by the plants taking their life force? Just because it's not instantaneous that doesn't mean it's a form of resistance.
  • Resistance to disease acid radiation poison manipulation:
The radiation example doesn't seem like something that should be applied to all zombies. Rest are good.
  • resistance to fear and pain manipulation:
  • higher resistance for disease manipulation for playable/heroes zombie:
Lasers actually being SOL:
  • Hover-Goat 3000’s Lasers are described as beams of light energy(applicable to all future zomboss tech)
  • Sun-Pharaoh’s and Citron’s lasers are also stated to be beams of light
The fearless example seems like a name fallacy, taking the name of an upgrade and making it literal, but the Torchlight zombie example is enough for Immunity to fear. The rest are good too, Hover-Goat and Pharaoh's lasers also act proper in gameplay too.

Overall most of this stuff is really good, I'll try to get higher quality versions of scans and upload them as images/videos to the wiki itself (since imgur is becoming less reliable)
 
I don't think you'll get good results for Zomboss throwing his zombies, but the fact he can easily over power Class M goons should give him an "At least" rating.
I wanted to show this as an example that he should be scaled to them(i should edit that part)
The first scan should be enhanced adaptation for Ice and Fire plants (Being able to adapt in cold environments quickly compared to regular plants). The second reasoning with the Fire Pea for regular plants is good.
It's both implied and shown they were regular plants who adapted to their environment or getting lightbon fire becoming immune to it and then having the power to control it
(it kinda explains why in the gw games there is so many variants of the plants as they simplify adapted to saud elements they were exposed to kinda)
I don't think the gargantuar examples are really good, but the regular zombies ones are. The time fissure example is also good. It should be classified as Passive andOther.
Ok
I wouldn't say the zombie tanked lightning as they seemed severely damaged, but the rest are good.
He wasn't really affected by it besides being burned an little.
The Midas Tough one is good for plants but are there examples of zombies interacting with Midas?
zombies aint really affected by being touched by him(kinda like the plants) but it can be put as debatable.
And the zombies are affected by the plants taking their life force? Just because it's not instantaneous that doesn't mean it's a form of resistance.
It can't kill zombies in pvz 2 and it barely affects them in the gw games.
The radiation example doesn't seem like something that should be applied to all zombies. Rest are good.
So do we just level it as something hero zombies get?
The fearless example seems like a name fallacy, taking the name of an upgrade and making it literal, but the Torchlight zombie example is enough for Immunity to fear. The rest are good too, Hover-Goat and Pharaoh's lasers also act proper in gameplay too.
I know but I just couldn't pass over making that reference to bfn.
Overall most of this stuff is really good, I'll try to get higher quality versions of scans and upload them as images/videos to the wiki itself (since imgur is becoming less reliable)
👍
 
It's both implied and shown they were regular plants who adapted to their environment or getting lightbon fire becoming immune to it and then having the power to control it
(it kinda explains why in the gw games there is so many variants of the plants as they simplify adapted to saud elements they were exposed to kinda)
Yeah basically I alr agreed
He wasn't really affected by it besides being burned a little.
Still though it’s pretty weak compared to the other examples
zombies aint really affected by being touched by him(kinda like the plants) but it can be put as debatable.
I forgot zombies don’t just phase through each other in gameplay lol nvm
It can't kill zombies in pvz 2 and it barely affects them in the gw games.
Tbh I think that only really shows how weak those plant’s life-force draining is
So do we just level it as something hero zombies get?
Nah I think it only works for Toxic Brains, and other zombies covered in radiation.
 
Stuff I don't comment on are either something I don't have an opinion on or generally seems fine.
plant physiology additions:
Your first scan shows it's not a universal trait, since plants like Cactus, Sunflower, and Chomper can't handle the cold. I'm more inclined to just add adaption on a case by case basis (So Peashooter for example gets it due to their multiple showings).
Zombie physiology additions:
No real issue with the type 1, idk about 6 applying to zombies as a whole. That ghost zombie is a specific one, his abilities clearly are not universal, and I don't think the power-up proves it either.
How is this being unaffected, those abilities still damage and eventually kill them (Even if Vamp is a notoriously bad plant offensively)
 
Stuff I don't comment on are either something I don't have an opinion on or generally seems fine
alright
.

Your first scan shows it's not a universal trait, since plants like Cactus, Sunflower, and Chomper can't handle the cold. I'm more inclined to just add adaption on a case by case basis (So Peashooter for example gets it due to their multiple showings)
it is shown in GW2 they can sense both cactus and chomper have ice variants with sunflowers also adapting to things like fire so its more likely they adapt at an way slower pace then peashooters who adaption are more instant.
No real issue with the type 1, idk about 6 applying to zombies as a whole. That ghost zombie is a specific one, his abilities clearly are not universal, and I don't think the power-up proves it either.
it is rather shown in other games zombies can become ghost (like in PVZ 3 and china addition) but I don't think I could be used sense the game still isn't done yet and things like dry bone zombies ain't in the newer versions.
How is this being unaffected, those abilities still damage and eventually kill them (Even if Vamp is a notoriously bad plant offensively)
Vamporcini cant really kill zombies and the zombies can tank vamp draining their life force for an while but I can see why it cant be used(like explained above)
 
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I agree with everything exept exemples that use pvz china as arguments sinse we consider It another continuity and separated from the original
 
Mostly agree with the things Tllmbrg pointed out about some of these things not being universally applicable, the rest seems good though.
 
Mostly agree with the things Tllmbrg pointed out about some of these things not being universally applicable, the rest seems good though.
Thank you very much and as an question would the pvz shooter variants be enough evidence to show that other plants can adapt but at an way slower pace compared to peashooters and such.
 
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