Wax irl isn't even "weak" to water, what? Guei only does due to it being associated with fire as it's a candle in the Light World, but what I said below about the holy water stands.
Yes, but wax is what fuels candle flames & wax is physical; If it's a waxy spirit, even if that's just representing wax -Despite it being averse to water (description), disliking holywater (Dislikes), & averse to whips (description)-, how could it be non-physical when wax is physical? & it's not like fire (Guei is classified as Spirit:Fire & called Fire when it appears in a group with Mizzle & Balthizard.) is Non-Physical, since it's chemical reactions & heat & energy.
Though, if I may bring up support for NPI (As opposed to the Negation/Nullification of Elemental Intangibility that at the very least Mizzle supports.), what about the matter of the Titan Spawn & Titan? Do we consider them non-physical, or is there something special about darkness, be that of Dark World or Titans/Titan Spawns themselves?
Even the water spirits were put to the bottles and coo as coolers...
A liquid contract... a waste of their natural figure. Ooh la la. -
Shuttah NPC found in the outskirt northenmost room in the
Green Room, only accessible after the area turns blue
FWIW, some quotes about Mizzles:
- MIZZLE - A sleepy water spirit. When TIRED, use Ralsei's PACIFY! [Check]
The aqua spirits trapped in the coolers are beautiful, and best of all, recyclable. - Fortune dispensed by the
Ball Machine↑
Recruit Description:
"The aqua fairy which slumbers in the "Water Cooler". Arbitrarily does fairy-like or princess-like things (as she pleases)."
On one hand, their hurt image is them splattered, like a splash of water, & also being put in watercoolers.... Though maybe they didn't leave for the same reason as their impeded vocabulary?
(Which makes Miss Mizzle especially strange, as she's the inverse - She speaks very verbosely while in her ordinary-looking watercooler, but once she's out of it, her dialogue is the one-word babbling typical of water coolers.)
Though that could be just fodder being overconfident -Common in fiction- combined with gambling puns -"In the cards", "you got lucky"- with the stuff about Mizzles, plus there being a green Pippins & Ramb being a plugboy variant, I do agree enemies can differ between Dark World.
On the topic of naming, what do we do about the Sword Route's final boss?
ERAM is from the musical theme, & The Deltarune Wiki gives the boss's page an "Also known as" field where it lists:
- shadow_mantle_enemy (game files)
- nightmare (game files)
I'm not sure which is used where, but we do have any idea which we'd use?
The wiki page itself calls it Shadow Mantle Holder, presumably because of this dialogue:
- Kris... oh... Kris...
- Is it fun, Kris?
- Playing around like this...
- That's why you're searching for them, aren't you?
- The SHADOW CRYSTALs...
- ... and the SHADOW MANTLE that I'm holding!
- Do you honestly think it'll get you what you want...?
- ... no, part of you is just... enjoying this, isn't it?
- [If completed Chapter 2's Weird Route]
- The same part of you that enjoyed yesterday.
- Knowing you could say it wasn't really you.
- Oh, don't make that sour face.
- I can see in the dark, you know!
- The question is...
- Can you?
(& some fans think the boss is the Shadow Mantle itself or even RAMB, since the latter disappears after saying he'd keep watch for the third board, though a Rabbick also scaredly mentions him & seeing Kris -Likely HERO_SWORD- while in the anniversary stream, when the Spade King's "cape" goes off after he kneels after the end of his battle, seemingly without any movement to remove it from The Spade King himself, Toby Fox (In TTS) says "cool mantle, bro" as the cape flies up & away, flapping like a winged bat or butterfly, as if alive.)
What do we call the thing, if I may ask?