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Combat Man vs Sword Man (The Player vs Ryuga)

Here we are again...
3x AP advantage. That won't be good for John off the rip.
But from what I'm seeing, Ryuga's power is just a whole bunch of non combat applicable crap. These stupid people don't even have a way to regen or have any half decent survivability.
John Combat can heal and has Immo 2 and 3 so despite the 3x AP gap, player should be chillin. Also Player has superior LS so if Ryuga gets parried, Player woud just gib the s*** out of Ryuga. John is only 0.022 tons weaponless so him with weapons should be able to very easily close that AP gap by a longshot since player's strongest base non mythical weapons two shot other players.
Player also has skills that can one shot those equal and greater than him so that gap is not much for John Combat.
Player should be able to take this pretty handily due to the survivability that Ryuga doesn't have.
John Combat, mid-high diff.
 
Votting john combat FRA

ryuga has basically no bag from what i'm seeing and only somewhat comparable skill
 
Here we are again...
3x AP advantage. That won't be good for John off the rip.
But from what I'm seeing, Ryuga's power is just a whole bunch of non combat applicable crap. These stupid people don't even have a way to regen or have any half decent survivability.
John Combat can heal and has Immo 2 and 3 so despite the 3x AP gap, player should be chillin. Also Player has superior LS so if Ryuga gets parried, Player woud just gib the s*** out of Ryuga. John is only 0.022 tons weaponless so him with weapons should be able to very easily close that AP gap by a longshot since player's strongest base non mythical weapons two shot other players.
Player also has skills that can one shot those equal and greater than him so that gap is not much for John Combat.
Player should be able to take this pretty handily due to the survivability that Ryuga doesn't have.
The problem with this is that its gonna be hard to land a hit on someone like Ryuga. Especially when the first episode of the show has him doing stuff like this and he does stuff like this casually and even beating guys who stomp him later on. Also, guy was able to dodge like six people shooting at him in a hallway without getting hit nor even looking at them and to factor in his stealth, he was able to sneak behind someone who was looking right at him, also being comparable to guys like Jinga and if he cuts through player, hes gonna explode. Also, he has three small daggers on his scabbard he can throw at him and JC cant parry ranged attacks
 
The problem with this is that its gonna be hard to land a hit on someone like Ryuga. Especially when the first episode of the show has him doing stuff like this and he does stuff like this casually
Player does that but tenfold. Player can fight entire servers filled with weaponized people with literally a baton or even fists.
even beating guys who stomp him later on
Player is decently oneshots above his level with skills as well (especially with skull crusher) due to said skill being able to one-shot an airdrop mythical user, which said player being able to withstand 3 RPG hits before finally going down.
Also, guy was able to dodge like six people shooting at him
Player can literally do the most crackheaded techniques to not get hit by much of anything such as superjumping. Player can also avoid gunfire and arrows with his acrobatics.
he was able to sneak behind someone who was looking right at him,
Myers ahh character. Pretty sure player will very quickly figure that out as he has dealt with invisible players before so people who sneak shouldn't be a problem.
Also, he has three small daggers on his scabbard he can throw at him and JC cant parry ranged attacks
Oh cool. Player has shurikens, kunais, 3 different bow and arrows, a myriad of explosives, a myriad of other stuff, etc.
 
Player does that but tenfold. Player can fight entire servers filled with weaponized people with literally a baton or even fists.
Clip doesnt even show him doing it at once nor is he dodging them, nowhere near the same thing Ryuga's doing.
Player is decently oneshots above his level with skills as well (especially with skull crusher) due to said skill being able to one-shot an airdrop mythical user, which said player being able to withstand 3 RPG hits before finally going down.
This is still at a 3x gap and they would still have to hit him + his attack reflection
Player can literally do the most crackheaded techniques to not get hit by much of anything such as superjumping. Player can also avoid gunfire and arrows with his acrobatics.
This isnt the same thing as what Ryuga does and how does player dodge them and how much does it do it? Can he do it without looking at the guys like Ryuga did
Myers ahh character. Pretty sure player will very quickly figure that out as he has dealt with invisible players before so people who sneak shouldn't be a problem.
Could he do this before he gets cut in half and explodes?
Oh cool. Player has shurikens, kunais, 3 different bow and arrows, a myriad of explosives, a myriad of other stuff, etc.
He has to swap to them + has to get past Ryuga's skill for them to hit. Need i remind you, he upscales this mfer
 
Clip doesnt even show him doing it at once nor is he dodging them
he's a f***ing noob
But as you can see here, he's able to take on 1v8's with no problem.
This is still at a 3x gap and they would still have to hit him + his attack reflection
How does said attack deflection work and also didn't I just say...
John is only 0.022 tons weaponless so him with weapons should be able to very easily close that AP gap by a longshot since player's strongest base non mythical weapons two shot other players.



how much does it do it?
A lot and constantly. He can dodge explosions and arrows.
Can he do it without looking at the guys like Ryuga did
Yep. He can hear the arrow or kunais fire and dodge accordingly.
Could he do this before he gets cut in half and explodes?
Parry.
He has to swap to them + has to get past Ryuga's skill for them to hit. Need i remind you, he upscales this mfer
John Combat upscales as well. The AP gap shouldn't be that far off as stated above. Also swaping to said weapons is no problem as he does so instantly.
 
he's a f***ing noob
But as you can see here, he's able to take on 1v8's with no problem.
This is a little better, but this would have to assume every single person is on the same skill level. Also, can we even use random people's clips like this as "evidence" for his combat? what stops me from showing some noob's gameplay and saying hes less skilled.
How does said attack deflection work and also didn't I just say...
Here. he two shots people comparable to him, not those stronger than him. Hes gonna need to do a bit more
A lot and constantly. He can dodge explosions and arrows.
Yep. He can hear the arrow or kunais fire and dodge accordingly.
What do those look like.
Parry someone who snuck up behind him? and hes gonna explode as soon as he gets cut
John Combat upscales as well. The AP gap shouldn't be that far off as stated above. Also swaping to said weapons is no problem as he does so instantly.
Ryuga's upscaling him in SKILL. A look at his intelligence section shows the kind of stuff he does.
 
Also, can we even use random people's clips like this as "evidence" for his combat? what stops me from showing some noob's gameplay and saying hes less skilled.
Because we assume the strongest canon version as per SBA.
Here. he two shots people comparable to him, not those stronger than him. Hes gonna need to do a bit more
Dead link and Player can also one shot those stronger than Player as well
Parry someone who snuck up behind him? and hes gonna explode as soon as he gets cut
Player has dealt with people all up behind him, beside him, and in front of him all at once. Player doesn't even have to look at the opponent to be able to parry someone.

Has Ryuga even dealt with invisibility before?
What do those look like.
He dodges at least like 20 people shooting arrows at him at one time here and he can dodge like hella bullets here.
 
Because we assume the strongest canon version as per SBA.
Doesn't apply to this nor does it mean you can composite clips or does it count as canon.
Dead link and Player can also one shot those stronger than Player as well
I'll fix it later but so does ryuga. He cuts guys comparable to him In half with one swing
Player has dealt with people all up behind him, beside him, and in front of him all at once. Player doesn't even have to look at the opponent to be able to parry someone.
He still has to know where he is, which he doesn't have the senses or skills to do
Has Ryuga even dealt with invisibility before?
Doesn't need to, he has esp...
 
Doesn't apply to this nor does it mean you can composite clips or does it count as canon.
For player roblox player inserts, we can insert clips of what the said player is capable of. This is unlike people who come from shows or other AIs.
I'll fix it later but so does ryuga. He cuts guys comparable to him In half with one swing
Cool. Player can straight up gib people and again instakill guys stronger than him with one skill
He still has to know where he is, which he doesn't have the senses or skills to do
Player is able to fight other invisible players. Also if player doesn't see him in front of player, where is the next place you'll think he check? Behind him.
Doesn't need to, he has esp...
How does it work? Has it dealt with invisible people before?
.
 
For player roblox player inserts, we can insert clips of what the said player is capable of. This is unlike people who come from shows or other AIs.
No, that would be bordering on a fan character. This is why no one says the guy from fortnite can build like the top pro players.
Cool. Player can straight up gib people and again instakill guys stronger than him with one skill
Thats stronger than HIS value, not Ryugas
Player is able to fight other invisible players. Also if player doesn't see him in front of player, where is the next place you'll think he check? Behind him.
He has no senses to even detect where he is. Need i remind you, he snuck behind someone who was LOOKING DIRECTLY AT HIM. His shit is borderline teleporting. Speaking of that, Jinga HAS beat people while theyre teleporting and guess who scales to him
How does it work? Has it dealt with invisible people before?
He senses Johns aura. Its on his profile
 
No, that would be bordering on a fan character. This is why no one says the guy from fortnite can build like the top pro players.
And this is also why no one also says that you can use "some noob's gameplay and saying hes less skilled." as skill evidence. I think we can assume from The Player's profile and statistics. The Player has Gifted intelligence and we aren't going to assume that they'd be some stupid dumdum who is gonna be AFK or walk into attacks, they're probably going to handle themselves fairly well like a actual fighter who fights everyday, which is what they do. Although I'm still iffy on using clips as evidence as long as its for showing powers and abilities and what they do to others, using clips to show where one beats 8 other players should be at least faulty since there are some game mechanics involved, The Player shouldn't be able to turn around near instantly because of a mouse flick or be able to see in third person view.
 
No, that would be bordering on a fan character.
what is bro saying
He has no senses to even detect where he is. Need i remind you, he snuck behind someone who was LOOKING DIRECTLY AT HIM
If they're gonna be mostly boxing close ranged, why would he do that? Even if he does end up behind Player, nothing is stopping player from doing this.

But what is he doing about Immo 2 and 3 alog with the various amount of heals that John Combat has besides trying to throw a sword that instakills? The guy was just affected by PIS so John Combat can really just sidestep that with his skill.

Plus, player has superior LS so player can really parry and just start ******** on Ryuga. Did I mention that he has movement tech like this or can just trash on people with skills whos cooldown is 5 seconds? No? Well I'm mentioning it now.
Player has skills which cooldown is 5 seconds.
 
If they're gonna be mostly boxing close ranged, why would he do that? Even if he does end up behind Player, nothing is stopping player from doing this.
Trying to melee a guy who spent the better part of a decade since he was a kid doing nothing but fighting along with the aforementioned skill feats?
But what is he doing about Immo 2 and 3 alog with the various amount of heals that John Combat has besides trying to throw a sword that instakills? The guy was just affected by PIS so John Combat can really just sidestep that with his skill.
Explosion sword go brrr. Also he doesnt throw his sword, he throws the daggers on his scabbard, which he can also fight with essentially duel wielding it.
Plus, player has superior LS so player can really parry and just start ******** on Ryuga. Did I mention that he has movement tech like this or can just trash on people with skills whos cooldown is 5 seconds? No? Well I'm mentioning it now.
Player has skills which cooldown is 5 seconds.
Looking through other thread with Combat (Guts thread), it seems parry can be overcome with AP
 
Trying to melee a guy who spent the better part of a decade since he was a kid doing nothing but fighting along with the aforementioned skill feats?
Player can fight servers of ever respawning people that are filled with myriads of weapons.
he throws the daggers on his scabbard
Dodges.
Looking through other thread with Combat (Guts thread), it seems parry can be overcome with AP
Kinda but not really. Player can parry Mythical weapons which can almost one shot other players. It's only the skills which he can't parry.
 
Player can fight servers of ever respawning people that are filled with myriads of weapons.
This is just game mechanics unless there's a canon reason why they respawn so this doesnt meant anything. And using x amount of weapons wouldnt matter if said the other guy is incredibly acrobatic. All Makai Knights are acrobatic and fight like it, especially those on ryuga and jingas level
How skilled is he at dodging? Can he even hit someone like ryuga, acrobatic af and with insane senses and skills
Kinda but not really. Player can parry Mythical weapons which can almost one shot other players. It's only the skills which he can't parry.
can he parry attacks that are 3x stronger than him?
 
here and he can dodge like hella bullets here.
This isnt even close to what hes doing (and the guy in the clip died LOL) and ryuga does it without looking and in a small hallway. Sonshi (another guy he scales to) also dodges arrows, in a train car while running at the guy and can swat them away while fighting someone (will go more indepth with his skills when i get home)

Yep. Player can Parry regular attacks coming from the mythical weapon Hell's Excalibur which easily scales to around 0.110 tons via weapon scaling chain.
None of these values are on the profile
 
This isnt even close to what hes doing
If player can dodge arrows coming from like 20+ different people from all types of different angles, then what makes you think he won't dodge ranged attacks?
None of these values are on the profile
Again, John Combat is only 0.023 weaponless. Player is higher with equipment.
But I'll just ploink the scaling chain here just so you can get an idea of what he can and cannot parry.
9-A John Combat: 0.023 tons weaponless (15 damage) -> 0.039 tons Baton (26 damage) -> 0.082 tons DS (54 damage) -> [0.085 Wukong staff PRESTIGE WEAPON (56 damage)] -> 0.087 tons Yoru (58 damage) -> 0.092 Tons Chainsaw (20x3 damage) -> [0.094 Tons Anchor PRESTIGE and Sea Beast MYTHICAL (62 damage)] -> [0.110 Tons Hells Excalibur MYTHICAL (72 damage)]
Reminder that player can parry normal attacks coming from these weapons so unless the opponent has a higher AP than the previous, parry cannot be bypassed.

Also, his durability is higher with Parry so this is justified.
 
If player can dodge arrows coming from like 20+ different people from all types of different angles, then what makes you think he won't dodge ranged attacks?
Because
A. Not all of those players are even shooting at him
B. The guy in the video had to SET IT UP to even do it. This is why you dont composite shit that isnt in the game's lore.
Again, John Combat is only 0.023 weaponless. Player is higher with equipment.
But I'll just ploink the scaling chain here just so you can get an idea of what he can and cannot parry.
9-A John Combat: 0.023 tons weaponless (15 damage) -> 0.039 tons Baton (26 damage) -> 0.082 tons DS (54 damage) -> [0.085 Wukong staff PRESTIGE WEAPON (56 damage)] -> 0.087 tons Yoru (58 damage) -> 0.092 Tons Chainsaw (20x3 damage) -> [0.094 Tons Anchor PRESTIGE and Sea Beast MYTHICAL (62 damage)] -> [0.110 Tons Hells Excalibur MYTHICAL (72 damage)]
Reminder that player can parry normal attacks coming from these weapons so unless the opponent has a higher AP than the previous, parry cannot be bypassed.

Also, his durability is higher with Parry so this is justified.
None of these stats are on or accepted on the profiles, get them on there or this doesn't matter
 
Because
A. Not all of those players are even shooting at him
B. The guy in the video had to SET IT UP to even do it. This is why you dont composite shit that isnt in the game's lore.
Unless it's a hilariously common thing like Godlands godstacks in RotMG, because those ARE common because someone aggros God's running to get to their destination, ignores em for obvious reasons, and a godstack forms to be cleaned up later.

If the scenario has to be set up though, then no point. If it just naturally happens from time to time, sure, I guess.
None of these stats are on or accepted on the profiles, get them on there or this doesn't matter
Funnily enough, some of these are into the 8-C range... you know, where Parry isn't rated at solidly?
 
Didn't we agree that in-game damage values is a game mechanic and shouldn't be used to scale the Player? Arkan pulled that scaling chain straight out of his ass.
 
Didn't we agree that in-game damage values is a game mechanic and shouldn't be used to scale the Player? Arkan pulled that scaling chain straight out of his ass.
How flexible is he to pull things out of his own ass?
 
Funnily enough, some of these are into the 8-C range... you know, where Parry isn't rated at solidly?
Ummm... no??? 8-C is deadass 0.25 tons. The max scale is not even in the above average end of 9-A.☠️
The guy in the video had to SET IT UP to even do it. This is why you dont composite shit that isnt in the game's lore.
I'm not even 100% sure if Combat Warriors even has lore. Player just kills crap because it's just what they do. The only player (that I know of) who has lore is John Deepwoken.
Didn't we agree that in-game damage values is a game mechanic and shouldn't be used to scale the Player?
Player pretty blatantly upscales quite a lot with each weapon. Plus reaper did mention in a crt about Combat Warriors to scale each weapon with math so I pretty much did but yall have a problem with it now?
 
Even if they're actually still alive somehow, they're on the ground completely unable to move.
I don't know anybody else that is able to literally still swing as a head, a torso, and an arm and still walk around like nothing happened.
 
(will go more indepth with his skills when i get home)
Finally home so ill go over this
Original Series
Ryuga generally incorporates his acrobatics into his fighting styles as seen here in the first real fight of the show.
and here are just a few more showings of his basic hand to hand skills and scaling about guys like Takeru Jakuzure.
Episode 7
Episode 11
Episode 18

Also, scales to people like Rivera, who can dodge pistol shots at point blank range.
And being above guys like Aguri, who can headshot someone from a far distance and hit perfect bullseyes even while running and doing acrobatics (here)

Gold Storm
Nothing to crazy here in the movie version of Gold Storm, just being comparable to guys who can catch bullets with their fingers and being comparable to this guy
also votes counted
 
Does he have any way to go through player's immo 2 and 3? Because the explody sword is parryable and he is skilled enough to just face no-sell or dodge projectiles so my question is, how would he do it?
 
Does he have any way to go through player's immo 2 and 3? Because the explody sword is parryable and he is skilled enough to just face no-sell or dodge projectiles so my question is, how would he do it?
Him exploding bypasses it. It negates his regen
 
Except this is inconsistent as proven in the Guts thread
The skills only bypass because they can one shot players. This is vastly shown. But other than that, parry pretty much nullifies any attack. If the attack isn't a one shot level, parry can probably block it.
 
The skills only bypass because they can one shot players. This is vastly shown. But other than that, parry pretty much nullifies any attack. If the attack isn't a one shot level, parry can probably block it.
Ryuga and guys like him cut these guys in half with one shot.
 
Him flipping somebody over would require LS, which he is inferior in.
So if he gets grabbed once, it's overwith.
Flipping someone doesn't require LS, only does if they fight back against it which JC doesnt do
And grabbing him is gonna be hard to do especially with how acrobatic ryuga is
 
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