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Resident Evil|Why does Jake scale to Leon if he is superhuman but Chris doesn't scale to Wesker?

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While looking at Resident Evil's profiles, I noticed that Leon scales to Jake. The reason is that they both can deal damage to monsters of similar magnitude. You would think that this is fair enough, and therefore there shouldn't be a huge difference in power between them. However, I noticed that we don't scale Chris to Wesker, even though from a cutscene that isn't a game mechanic, Chris can land multiple hits that not only knock the blood out of him, but knock him out cold on the ground, to the point where Wesker is sniffing the floor. As I've learned from your threads, we don't scale Chris to Wesker because Chris can't logically be compared to him, he is a level of different physical strength and is superior to monsters that Chris can't scale to, ignoring the obvious times where Chris can compete with him in power, even taking into account that he can physically hold his own against Wesker's strongest form until he gets stabbed. The real question is: Why does Leon scale to Jake and Chris doesn't scale to Wesker? Both Chris and Leon are humans, Wesker and Jake are superhumans from a story standpoint, but you're ignoring one in favor of the other when they're both comparable and equal to each other. Even if you don't scale Chris to Wesker, you should still scale him to Leon since they're depicted as being absolutely equal in terms of physics, with Chris slightly outscaling them. It's fair to either not scale them both to super soldiers, or scale them both to super soldiers. That would give Chris a Large Building level, which would make sense given his "boulder" feat, which Leon doesn't have, which he was actually running away from from a story standpoint, emphasizing his superiority in terms of physical strength.
 
Wesker and Jake are superhumans from a story standpoint
Debatable.
The story does not makes it clear that Jake is a Superhuman, that is on the same vein as Wesker or Krauser, who are objectively superhumans, but instead what makes him "Special" is his blood possessing an immunity for viruses. He harbors anti bodies that can prevent bioterrorism.

The entire plot for Jake's story in RE6 is his blood carrying the key to the vaccine of the C-Virus, nothing more, nothing less. If he was noted to be a Superhuman, this should have been stated somewhere, especially when he is the Son of Wesker, who mind you conceived Jake before he got his injection to Superhuman Wesker in the Mansion incident, meaning he shouldn't be scaling to Wesker's virus key.

Jake also lacks the same level of credibility as the others, this so called "Superhuman" was overwhelmed by a bunch of J'avo. Put any of the other real superhumans in this situation, they would have took care of it like business. (or maybe jake dont got plot armor lol)

I noticed that Leon scales to Jake. The reason is that they both can deal damage to monsters of similar magnitude. You would think that this is fair enough, and therefore there shouldn't be a huge difference in power between them.
This is applicable because they were able to fight Ustanak together, so nothing more, nothing less. Like I said, Jake being a Superhuman is debatable, if not I'd say he isn't even a Superhuman in the general sense that he is stronger than a normal human. Plus it''s not like they scale massively far from another.

However, I noticed that we don't scale Chris to Wesker, even though from a cutscene that isn't a game mechanic, Chris can land multiple hits that not only knock the blood out of him, but knock him out cold on the ground, to the point where Wesker is sniffing the floor. As I've learned from your threads, we don't scale Chris to Wesker because Chris can't logically be compared to him, he is a level of different physical strength and is superior to monsters that Chris can't scale to, ignoring the obvious times where Chris can compete with him in power, even taking into account that he can physically hold his own against Wesker's strongest form until he gets stabbed
I think the problem with Wesker scaling in general is, Albert Wesker narratively destroys characters like Chris, in ALL THE CUTSCENES we have of Chris vs Wesker, from Code Veronica and 5. Wesker absolutely destroys him each time that it's not even funny. The discussion of gameplay mechanics will be had at that point because based on narrative, Chris absolutely can't scratch Wesker lol, in the cutscene in 5, Chris straight up bullrushes Wesker and he took it with zero damage at all.

If I were to make a conclusion, we don't scale Chris to Wesker because in every cutscene, Wesker absolutely dogwalks on him and everyone he knows. This is also ignoring the fact that Sheva is also performing the same shit as Chris, aka landing multiple hits on Wesker, but also knock blood out of him and dropping him on the floor, it isn't just consistent with what is shown. This isn't like Leon vs Krauser where Krauser may be superhuman, but we have seen in the narrative, Leon CAN put up a decent fight against Krauser, compare that with Chris "fighting" Wesker? It is hilarious in comparison.

which would make sense given his "boulder" feat, which Leon doesn't have, which he was actually running away from from a story standpoint, emphasizing his superiority in terms of physical strength.
You know, Chris punching a Boulder that is just in place is DIFFERENT from Leon literally running away from a ROLLING BOULDER. This feels skewing up the feats rather than representing them well. If that boulder was rolling all over to Chris, i bet my damn soul that Chris is running away from that shit
 
Debatable.
The story does not makes it clear that Jake is a Superhuman, that is on the same vein as Wesker or Krauser, who are objectively superhumans, but instead what makes him "Special" is his blood possessing an immunity for viruses. He harbors anti bodies that can prevent bioterrorism.

The entire plot for Jake's story in RE6 is his blood carrying the key to the vaccine of the C-Virus, nothing more, nothing less. If he was noted to be a Superhuman, this should have been stated somewhere, especially when he is the Son of Wesker, who mind you conceived Jake before he got his injection to Superhuman Wesker in the Mansion incident, meaning he shouldn't be scaling to Wesker's virus key.

Jake also lacks the same level of credibility as the others, this so called "Superhuman" was overwhelmed by a bunch of J'avo. Put any of the other real superhumans in this situation, they would have took care of it like business. (or maybe jake dont got plot armor lol)


This is applicable because they were able to fight Ustanak together, so nothing more, nothing less. Like I said, Jake being a Superhuman is debatable, if not I'd say he isn't even a Superhuman in the general sense that he is stronger than a normal human. Plus it''s not like they scale massively far from another.


I think the problem with Wesker scaling in general is, Albert Wesker narratively destroys characters like Chris, in ALL THE CUTSCENES we have of Chris vs Wesker, from Code Veronica and 5. Wesker absolutely destroys him each time that it's not even funny. The discussion of gameplay mechanics will be had at that point because based on narrative, Chris absolutely can't scratch Wesker lol, in the cutscene in 5, Chris straight up bullrushes Wesker and he took it with zero damage at all.

If I were to make a conclusion, we don't scale Chris to Wesker because in every cutscene, Wesker absolutely dogwalks on him and everyone he knows. This is also ignoring the fact that Sheva is also performing the same shit as Chris, aka landing multiple hits on Wesker, but also knock blood out of him and dropping him on the floor, it isn't just consistent with what is shown. This isn't like Leon vs Krauser where Krauser may be superhuman, but we have seen in the narrative, Leon CAN put up a decent fight against Krauser, compare that with Chris "fighting" Wesker? It is hilarious in comparison.


You know, Chris punching a Boulder that is just in place is DIFFERENT from Leon literally running away from a ROLLING BOULDER. This feels skewing up the feats rather than representing them well. If that boulder was rolling all over to Chris, i bet my damn soul that Chris is running away from that shit
Agreed
 
Debatable.
The story does not makes it clear that Jake is a Superhuman, that is on the same vein as Wesker or Krauser, who are objectively superhumans, but instead what makes him "Special" is his blood possessing an immunity for viruses. He harbors anti bodies that can prevent bioterrorism.

The entire plot for Jake's story in RE6 is his blood carrying the key to the vaccine of the C-Virus, nothing more, nothing less. If he was noted to be a Superhuman, this should have been stated somewhere, especially when he is the Son of Wesker, who mind you conceived Jake before he got his injection to Superhuman Wesker in the Mansion incident, meaning he shouldn't be scaling to Wesker's virus key.

Jake also lacks the same level of credibility as the others, this so called "Superhuman" was overwhelmed by a bunch of J'avo. Put any of the other real superhumans in this situation, they would have took care of it like business. (or maybe jake dont got plot armor lol)


This is applicable because they were able to fight Ustanak together, so nothing more, nothing less. Like I said, Jake being a Superhuman is debatable, if not I'd say he isn't even a Superhuman in the general sense that he is stronger than a normal human. Plus it''s not like they scale massively far from another.


I think the problem with Wesker scaling in general is, Albert Wesker narratively destroys characters like Chris, in ALL THE CUTSCENES we have of Chris vs Wesker, from Code Veronica and 5. Wesker absolutely destroys him each time that it's not even funny. The discussion of gameplay mechanics will be had at that point because based on narrative, Chris absolutely can't scratch Wesker lol, in the cutscene in 5, Chris straight up bullrushes Wesker and he took it with zero damage at all.

If I were to make a conclusion, we don't scale Chris to Wesker because in every cutscene, Wesker absolutely dogwalks on him and everyone he knows. This is also ignoring the fact that Sheva is also performing the same shit as Chris, aka landing multiple hits on Wesker, but also knock blood out of him and dropping him on the floor, it isn't just consistent with what is shown. This isn't like Leon vs Krauser where Krauser may be superhuman, but we have seen in the narrative, Leon CAN put up a decent fight against Krauser, compare that with Chris "fighting" Wesker? It is hilarious in comparison.


You know, Chris punching a Boulder that is just in place is DIFFERENT from Leon literally running away from a ROLLING BOULDER. This feels skewing up the feats rather than representing them well. If that boulder was rolling all over to Chris, i bet my damn soul that Chris is running away from that shit
Game mechanics are gameplay. Why do you think that a cutscene within gameplay is game mechanics? It's the same narrative act where we see Chris eventually knocking out Wesker. But the problem is, you completely ignored the paragraph that directly compares Chris and Leon in combat, where Chris appears physically superior to Leon. The feat with the boulders is merely a supporting example of Chris's strength, showcasing more impressive feats than Leon. The main argument is that they are absolutely equal in combat, and there is no point in saying that Leon is physically stronger than Chris. You have simply ignored this by closing your eyes. It should either be a promotion for Chris or a demotion for Leon.
 
Game mechanics are gameplay. Why do you think that a cutscene within gameplay is game mechanics? It's the same narrative act where we see Chris eventually knocking out Wesker.
This never happened in any of the cutscenes shown in Resident Evil. It's hard to take the game qte seriously when Wesker on all accounts destroys Chris, and is able to survive attacks Chris in the same vein with gameplay mechanics cannot survive one punch from Wesker when he looks like he is trying to kill. It's like an Outlier for Chris and Sheva more than anything.

Gameplay Mechanics like these should be taken case by case, if Wesker and Chris' confrontation was more similar to Leon/Krauser, I'd be more inclined to agree with the assessment that Chris should at least downscale from Wesker's High 8-C rating. But unfortunately, that isn't how it goes, Wesker casually destroys Chris and tanks even his bull rush with ease. In every confrontation, it is clear Chris doesn't stand a ghost of a chance.
But the problem is, you completely ignored the paragraph that directly compares Chris and Leon in combat, where Chris appears physically superior to Leon. The feat with the boulders is merely a supporting example of Chris's strength, showcasing more impressive feats than Leon.
The problem with this point of comparison, while yes Chris is physically superior, your example of the boulders is wrong because the context of these two are completely different. Chris isn't punching away a ROLLING Boulder, that's the difference. If you want a better example, Leon needed Helena to be able to push a boulder, now that is a better showing of strength.
You have simply ignored this by closing your eyes. It should either be a promotion for Chris or a demotion for Leon.
Not really a promotion or demotion of anything, Jake has not shown any evidence of being a Superhuman similar to Wesker or Krauser (Who are the definitive Superhumans of the series). I have recently revised Leon's profile so you can check if you have any problems with the AP Justification, but I removed the "Comparable to Jake" part in the CRT and replaced it with "Fought Ustanak" because that is more definitive than "Comparable to Jake"
Even if it is removed, nothing really changes to Leon's statistics so there's that.

To answer this question
The real question is: Why does Leon scale to Jake and Chris doesn't scale to Wesker
Leon is capable of scaling to Jake because Leon and him were going up against Ustanak. There isn't any showcasing that Jake destroys Leon in close quarters combat and even if Jake was a "Superhuman", he would be similar to Krauser where there isn't a big statistical difference between them when comparing it to Chris's 9-A+ to Wesker's High 8-C.
 
This also shows how trash most of the Resident Evil profiles are, confusion comes when you look at Chris' profile, where his physical justification is literally him punching Wesker to the point he is bleeding while being 9-A+.

I don't plan on revising his profile similar to Leon because I don't like Chris, and there's too much work even if I'm forced to when compared to Leon, so you could say having fewer games is a blessing, indexing wise lol.
 
This never happened in any of the cutscenes shown in Resident Evil. It's hard to take the game qte seriously when Wesker on all accounts destroys Chris, and is able to survive attacks Chris in the same vein with gameplay mechanics cannot survive one punch from Wesker when he looks like he is trying to kill. It's like an Outlier for Chris and Sheva more than anything.

Gameplay Mechanics like these should be taken case by case, if Wesker and Chris' confrontation was more similar to Leon/Krauser, I'd be more inclined to agree with the assessment that Chris should at least downscale from Wesker's High 8-C rating. But unfortunately, that isn't how it goes, Wesker casually destroys Chris and tanks even his bull rush with ease. In every confrontation, it is clear Chris doesn't stand a ghost of a chance.

The problem with this point of comparison, while yes Chris is physically superior, your example of the boulders is wrong because the context of these two are completely different. Chris isn't punching away a ROLLING Boulder, that's the difference. If you want a better example, Leon needed Helena to be able to push a boulder, now that is a better showing of strength.

Not really a promotion or demotion of anything, Jake has not shown any evidence of being a Superhuman similar to Wesker or Krauser (Who are the definitive Superhumans of the series). I have recently revised Leon's profile so you can check if you have any problems with the AP Justification, but I removed the "Comparable to Jake" part in the CRT and replaced it with "Fought Ustanak" because that is more definitive than "Comparable to Jake"
Even if it is removed, nothing really changes to Leon's statistics so there's that.

To answer this question

Leon is capable of scaling to Jake because Leon and him were going up against Ustanak. There isn't any showcasing that Jake destroys Leon in close quarters combat and even if Jake was a "Superhuman", he would be similar to Krauser where there isn't a big statistical difference between them when comparing it to Chris's 9-A+ to Wesker's High 8-C.
Time and time again, you continue to ignore the necessary context, responding to what is merely a supporting feat.

1) I will repeat it once again. The main argument is that I have attached a link with a fixed timecode, where we can see Leon and Chris fighting in hand-to-hand combat. Not only are they evenly matched, but it even seems that Chris is physically superior to Leon, which makes sense from all perspectives. As far as the gameplay part is concerned, as well as the fact that he has more striking physical finishing moves, as well as the plot in which Chris fights Leon, and eventually hits the plun, demonstrating a feat that Leon has never repeated in his life. If your answer is once again based on a boulder, which is only needed to emphasize Chris's physical superiority, when the main argument is their direct physical interaction, you will only further prove that you are insincere in your discussion and are clearly acting duplicitously. Once again. Once again. Chris and Leon are equal in combat, with Chris having a slight physical advantage. It is not possible for Leon to be physically stronger than Chris in the profile, as this directly contradicts the games. You must either scale Chris to Leon's level or reduce Leon's strength.

2) I don't see any official argument as to why a cutscene in the game is considered game mechanics. Either you don't know what the term for this word is, or it's another example of double standards. A cutscene, even if it's a qte, is still a cutscene, just as legitimate as any other cutscene where we defeat Wesker. When we use a rocket to stop Wesker, that's what actually happens in terms of the story, as it's a cutscene within the gameplay. Similarly, Chris's punches against Wesker. If your argument is based on the assumption that Wesker can stop Chris's running, then you don't understand the concept of punching power and hand-to-hand combat. A heavier and stronger fighter can stop a weaker fighter, but a strong and large fighter can also be knocked out with a direct punch to the jaw, just like Wesker.


3) I'm repeating the words so that everyone can see the obvious violation again, if you want to close your eyes to the argument by responding to topics that are not the main ones.

Chris and Leon were fighting. I have provided the proof. They were evenly matched in the physical battle, with Chris' slight advantage. Question. How can Leon be physically stronger than him if it contradicts the plot, gameplay, visual feats and DIRECT COMBAT. Will there be an answer to this eventually?
 
If your answer is once again based on a boulder, which is only needed to emphasize Chris's physical superiority, when the main argument is their direct physical interaction, you will only further prove that you are insincere in your discussion and are clearly acting duplicitously. Once again. Once again. Chris and Leon are equal in combat, with Chris having a slight physical advantage. It is not possible for Leon to be physically stronger than Chris in the profile, as this directly contradicts the games. You must either scale Chris to Leon's level or reduce Leon's strength.
I'm telling you this right now. I looked at the old profile before my CRT to see where is the part that Leon is physically stronger than Chris and I can't find it.
There isn't anything in the profile of Jake indicating that he is stronger than Chris as well, so I don't know what point you are trying to make.
2) I don't see any official argument as to why a cutscene in the game is considered game mechanics. Either you don't know what the term for this word is, or it's another example of double standards. A cutscene, even if it's a qte, is still a cutscene, just as legitimate as any other cutscene where we defeat Wesker. When we use a rocket to stop Wesker, that's what actually happens in terms of the story, as it's a cutscene within the gameplay. Similarly, Chris's punches against Wesker. If your argument is based on the assumption that Wesker can stop Chris's running, then you don't understand the concept of punching power and hand-to-hand combat. A heavier and stronger fighter can stop a weaker fighter, but a strong and large fighter can also be knocked out with a direct punch to the jaw, just like Wesker.
Wesker straight up stops Chris' tackle and proceeded to casually block attacks from Chris and Sheva which are supposedly enough to make him bleed. There is no double standard here.

When I say Game Mechanics, its stuff like the in game QTEs, Chalk up the entire thing as an outlier at this point for Chris/Sheva for being capable of somehow damaging Wesker with their punches despite in game cutscenes showing they really can't do anything to him physically.

Chris and Leon were fighting. I have provided the proof. They were evenly matched in the physical battle, with Chris' slight advantage. Question. How can Leon be physically stronger than him if it contradicts the plot, gameplay, visual feats and DIRECT COMBAT. Will there be an answer to this eventually?
There is nothing on Leon's old profile and now indicating that Leon is stronger than Chris. Even when taking into consideration the Jake stuff when Jake has nothing notable on his side that makes him leagues above the cast stat wise, if anything just munching out of Leon's scaling with Krauser.
I looked at Chris' profile again and it says "Comparable to Jake Muller as well".

So I guess we have to change the justification, making it similar to Leon where they were able to fight directly with one another and completely remove the Wesker justification
 
) I will repeat it once again. The main argument is that I have attached a link with a fixed timecode, where we can see Leon and Chris fighting in hand-to-hand combat. Not only are they evenly matched, but it even seems that Chris is physically superior to Leon, which makes sense from all perspectives. As far as the gameplay part is concerned, as well as the fact that he has more striking physical finishing moves, as well as the plot in which Chris fights Leon, and eventually hits the plun, demonstrating a feat that Leon has never repeated in his life. If your answer is once again based on a boulder, which is only needed to emphasize Chris's physical superiority, when the main argument is their direct physical interaction, you will only further prove that you are insincere in your discussion and are clearly acting duplicitously. Once again. Once again. Chris and Leon are equal in combat, with Chris having a slight physical advantage. It is not possible for Leon to be physically stronger than Chris in the profile, as this directly contradicts the games. You must either scale Chris to Leon's level or reduce Leon's strength.
This whole section is quite literally pointless, none of it means anything when both are 9-A and Jake has no actual evidence of being superhuman in lore nor any showings of being physically superiorr to either so like really no point is being made here.

Chris and Leon were fighting. I have provided the proof. They were evenly matched in the physical battle, with Chris' slight advantage. Question. How can Leon be physically stronger than him if it contradicts the plot, gameplay, visual feats and DIRECT COMBAT. Will there be an answer to this eventually?
Same deal this literally means nothing to what you're trying to prove because nothing says Jake is superhuman in the actual lore or content surrounding the games.

don't see any official argument as to why a cutscene in the game is considered game mechanics. Either you don't know what the term for this word is, or it's another example of double standards. A cutscene, even if it's a qte, is still a cutscene, just as legitimate as any other cutscene where we defeat Wesker. When we use a rocket to stop Wesker, that's what actually happens in terms of the story, as it's a cutscene within the gameplay. Similarly, Chris's punches against Wesker. If your argument is based on the assumption that Wesker can stop Chris's running, then you don't understand the concept of punching power and hand-to-hand combat. A heavier and stronger fighter can stop a weaker fighter, but a strong and large fighter can also be knocked out with a direct punch to the jaw, just like Wesker
If you're gonna argue the QTEs are a valid source then wesker casually killing chris in 1 blow should he not dodge in time is all the evidence against your own point
 
This whole section is quite literally pointless, none of it means anything when both are 9-A and Jake has no actual evidence of being superhuman in lore nor any showings of being physically superiorr to either so like really no point is being made here.


Same deal this literally means nothing to what you're trying to prove because nothing says Jake is superhuman in the actual lore or content surrounding the games.


If you're gonna argue the QTEs are a valid source then wesker casually killing chris in 1 blow should he not dodge in time is all the evidence against your own point
What do you mean it doesn't matter? Evidence of Leon and Chris's equal physical strength is provided, the question is the same. How can Leon be stronger than Chris if they are equal in a direct fight, with Chris's obvious advantage? You still haven't given an answer
 
What do you mean it doesn't matter? Evidence of Leon and Chris's equal physical strength is provided, the question is the same. How can Leon be stronger than Chris if they are equal in a direct fight, with Chris's obvious advantage? You still haven't given an answer
Dawg one being stronger than the other doesn't matter to your argument that Crhis should scale to wesker because Leon scales to Jake. Even then Chris still gets 1 tapped by Wesker in failed QTEs if he fails to dodge any of his attacks so pray tell how he can scale to Wesker's by your own logic when in cutscenes and QTEs he gets obliterated outside of a few gameplay mechanic bits where he can draw blood with his strikes. Again though all of that is aside from your main point that Chris being > Leon for some reason meaning he is wesker level which is just false.

Literally you bringing up Crhis vs Leon is irrelevant to making him scale to Wesker based on your reasonings
 
Dawg one being stronger than the other doesn't matter to your argument that Crhis should scale to wesker because Leon scales to Jake. Even then Chris still gets 1 tapped by Wesker in failed QTEs if he fails to dodge any of his attacks so pray tell how he can scale to Wesker's by your own logic when in cutscenes and QTEs he gets obliterated outside of a few gameplay mechanic bits where he can draw blood with his strikes. Again though all of that is aside from your main point that Chris being > Leon for some reason meaning he is wesker level which is just false.

Literally you bringing up Crhis vs Leon is irrelevant to making him scale to Wesker based on your reasonings
I'm still waiting for an answer to the question. How can Leon be physically stronger than Chris?
 
Yea nothing more to add to this other than I’m in agreement with Dalesean and Baken.

The only reason I included Chris and Sheba QTE knocking out Wesker because it was a good piece of evidence for 9–A+ scaling without just saying “Comparable to X”, I’m fine with removing that justification because it is an outlier within the narrative.
 
Pretty Sure Jake isn't the Superhuman here
He just have good genes

Chris has to outplay Wesker a lot just to win against him, rather than being able to contend physically

The video you showed literally required Chris to like
5+ Knife wounding, which Wesker brushes off
Left hook being blocked thrice or more casually
Him having the stunned animation, BUT STILL BLOCKING
NEEDING A FLASH BANG JUST TO STUN AND PERFORM A QTE successfully

It's like you saying Chris Scales to Wesker when he literally needs to give Wesker
20+ initial hit stuff beforehand.

Mind you, in the story this is Wesker just playing around with him, as you see at the end of the video, he is even saying heis expecting more from Chris

Are you seriously arguing this is considered Comparable?

You're ignoring Cues in the stories to make that point
specially how the game literally tells you to jump him by hiding and attacking him while hidden
28stab-wounds-criminal.gif
 
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Chris having 9A justification from a High 8C character shouldn't have even gotten through to begin with in my opinion. This doesn't just go for his AP but his speed and durability too I believe despite the fact in cutscene we see something completely different. Either we remove the justification completely or we try to downscale.
 
Chris having 9A justification from a High 8C character shouldn't have even gotten through to begin with in my opinion. This doesn't just go for his AP but his speed and durability too I believe despite the fact in cutscene we see something completely different. Either we remove the justification completely or we try to downscale.
Thread is basically already concluded chris simply should have the Wesker justification removed, we're working on other stuff as well
 
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