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Arcane Odyssey The Player CRT

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So I tried to make these changes to The Player's page already but was notified that it'd be best if I made a CRT.

-First Awakening Player's AP is updated to 8-B (34.04 Tons) and higher while using Aura/Focus since my calc here was accepted, this attack is only possible at level 140 after Awakening due to the use of Spell Shapes. (At least 8-B, possibly higher, higher while using Aura/Focus -> 8-B, higher while using Aura/Focus)
-Ravenna Player would still be capped at 8-B (17.48 Tons) since they haven't unlockdd Spell Shapes yet. (Stays at 8-B)
-Clean up the Speed section to remove the Superhuman travel speed rating from all keys besides the 1st one, instead replacing it with "Subsonic" for their 2nd key and "At least Subsonic" for their other keys. (Superhuman travel speed with Subsonic reactions and combat speeds -> Subsonic/At least Subsonic) since I think it's unneccessary to restate Player's travel speed every key.

Here's how the page would look after these changes.
 
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What is the basis of the speed changes?
 
I promise I meant to reply again but every time this pops into my notifications, it isn't a very high priority thing, and there are unending requests for my presence to look at things that give me psychic damage.

First Awakening Player's AP is updated to 8-B (34.04 Tons) and higher while using Aura/Focus since my calc here was accepted, this attack is only possible at level 140 after Awakening due to the use of Spell Shapes. (At least 8-B, possibly higher, higher while using Aura/Focus -> 8-B, higher while using Aura/Focus)
Sure.

-Ravenna Player would still be capped at 8-B (17.48 Tons) since they haven't unlockdd Spell Shapes yet. (Stays at 8-B)
If you wanted my advice, by the way: the profile should probably link to the calc it scales to in each key. I can see that you're saying the old 8-B value is from a calc, but said calc is only present on the Verse Page. All characters stated to be scaled to are only YouTube links. It's a confusing profile.

Anyways this is fine.

-Clean up the Speed section to remove the Superhuman travel speed rating from all keys besides the 1st one, instead replacing it with "Subsonic" for their 2nd key and "At least Subsonic" for their other keys. (Superhuman travel speed with Subsonic reactions and combat speeds -> Subsonic/At least Subsonic) since I think it's unneccessary to restate Player's travel speed every key.
I think, failing some upgrade or downgrade, that it should be stated in each key. Otherwise people may determine that their speed is actually Subsonic, when it isn't. I'd prefer leaving this in.
 
the profile should probably link to the calc it scales to in each key
Oh yeah definitely, I think I actually added that in the newer version of the profile (The one that was reverted) but I guess I forgot to readd it after the revert. Anyway this would help, I'll add it when I can.


I think, failing some upgrade or downgrade, that it should be stated in each key. Otherwise people may determine that their speed is actually Subsonic, when it isn't.
Alrighty then.

I suppose this counts as 1 staff, I'll have to wait for another before I can make the changes.
 
For your sake, I'll call this a self-evident change, and allow you to pass it through with only one staff approval. Don't like it when CRTs die.
 
For your sake, I'll call this a self-evident change, and allow you to pass it through with only one staff approval.
Oh. Well that's very kind of you, thanks.

I'll apply the changes when I can, minus the speed ones ofc. But can I also remove the explanation for the rating in the later keys (That's the stuff in the ( ) marks) if they've already been established in an earlier key?

So if Player's 2nd key links their beast instinct speed calc in ( ) marks then am I allowed to remove the ( ) marks part in later keys with the same speed rating?
 
You can exclude explanations if they're the same as previous keys, yeah.
 
For your sake, I'll call this a self-evident change, and allow you to pass it through with only one staff approval. Don't like it when CRTs die.
While we're here actually, I have a question I wanna ask.

Can a character's speed rating be upscaled if they parry something that's faster than the human player controlling them can react to? I saw something like it in Ultrakill scaling where V1's speed scales to Minos Prime's dashes even though the dashes blitz the player. AO Player over here can parry the Beam spell, which I've calculated to be Supersonic in speed, does this mean they scale to Supersonic?
 
It's more tenuous ground but yeah, that's generally an acceptable vector of scaling.
 
No, it would probably require specific approval, and that one would require more than just my word. Could be a different CRT or you could delay all other changes and add it to this one. If you did a new CRT, you could link it to me and I would check it immediately.
 
If you did a new CRT, you could link it to me and I would check it immediately.
I know this is pretty late but I made it
 
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