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Roblox Discussion

Basically, nearly everthing of Block Tales is done, i only need to finish The Player, Sentient Statue and Supreme ant sandboxes
 
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It's here.....
 
Ignoring whatever is happening above me...
Working on this as a pastime, no guarantee tho
They should already have at least baseline 9-B durability with just the feats in sandbox but they can also survive standing pretty close to a tornado and getting thrown around a bit by it, pieces of roofs or some other structures falling onto them, and high speed debris from tornados and sandstorms flying into them.
Shouldn't the Weather Machine be part of their equipment as well? That could give them some pretty good environmental destruction.
There's also this thing.
 
They should already have at least baseline 9-B durability with just the feats in sandbox but they can also survive standing pretty close to a tornado and getting thrown around a bit by it, pieces of roofs or some other structures falling onto them, and high speed debris from tornados and sandstorms flying into them.
Shouldn't the Weather Machine be part of their equipment as well? That could give them some pretty good environmental destruction.
There's also this thing.
What would that even constitute as? Fissionism or AP?
 
What would that even constitute as? Fissionism or AP?
Probably the former since you're not actually destroying stuff but unanchoring them and you can't use it to harm other Players whereas things that can perform similar feats through AP can.
 
Ignoring whatever is happening above me...
Working on this as a pastime, no guarantee tho
...I may have found arguments for High 3-A??

Survivors can empower the Weather Machine to do the Sandstorm or Blizzard, which I'm pretty sure both of which covers the entire Natural Disaster Survival world (I think it can be confirmed with the Rocket or being flinged very far away that no matter where you go these disasters will still be visible to you)

Given the skybox has no limit, it should definitely be an infinite world.

As for speed, i found high hypersonic stuff like dodging meteors, lightspeed (maybe????) for being able to keep up with light sparkles coming from the lighthouse lamp, and an unusable argument for Infinite speed that would involve the clock in Heights School not moving it's hands at all... coupled with the fact the game does not have a day-night cycle.

Edit: Legit the only evidence i found for the sandstorm stuff so far.
 
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...I may have found arguments for High 3-A??

Survivors can empower the Weather Machine to do the Sandstorm or Blizzard, which I'm pretty sure both of which covers the entire Natural Disaster Survival world (I think it can be confirmed with the Rocket or being flinged very far away that no matter where you go these disasters will still be visible to you)

Given the skybox has no limit, it should definitely be an infinite world.

As for speed, i found high hypersonic stuff like dodging meteors, lightspeed (maybe????) for being able to keep up with light sparkles coming from the lighthouse lamp, and an unusable argument for Infinite speed that would involve the clock in Heights School not moving it's hands at all... coupled with the fact the game does not have a day-night cycle.

Edit: Legit the only evidence i found for the sandstorm stuff so far.
What were you on while making this?
 
Yeah. Pretty big gigantic outlier, i'll admit. Dunno If I'll keep working on the profile though. Sorta moved on from that, didn't have the brightest of ideas back there.
 
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John Gear after being physically bisected by Player (Natural Disaster Survival) due to their Class M lifting strength and High 3-A AP:

parallels-between-gojo-and-tojis-death-in-a-single-panel-v0-o0a67eovvu7e1.jpg
 
John Gear after being physically bisected by Player (Natural Disaster Survival) due to their Class M lifting strength and High 3-A AP:
GearBro after literally using Rainbow Peri, capable of evaporating humanoids, on NDSbro and he comes out alive with a portable weather machine, ready to do a singular cough to kill him:

Sad-Computer.webp
 
Just found out something about CWbro. His Skull Crusher (weaponless skill) DOES instant kill players.
Along with that, Skull Crusher instant kill players who picked up a mythical weapon drop, which makes the player around 50% more tankier.
 
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@EmbalmerMaster9000 You think you can have GearBro in a sandbox on VSBW?
I was working on a blog profile for the Player character from Catalog Gear Place, which is basically a souped up version of the Player (Catalog Heaven) profile we had a looong time ago with actual "lore" so to speak (the player can fight bosses/explore different locations to unlock new gears and it's implied that they're some kind of malignant force that's just killing shit cuz they want all the gears). A good chunk of the gears have been revamped and are generally different from the original catalog versions, and there's a bunch of custom gears as well.

There's a few feats worth mentioning (not hax, I can list the hax later lol):

1. Tiering shit: the player, using the Light's Reflection Sword gear, can slam onto the ground from "Y=7,023" down to "Y=12" (7,011 difference) in a single in-game frame. The game uses Roblox's stud values, which is 1/5th of the player's height. If you assume the player is 1.684 meters tall and weighs 62 kilograms, the drop would've been 2,361.3048 meters (7011 studs * (1.684 meters / 5 stud player height) ). To cover this distance in a single ingame frame, the player would have to be moving at 141,678.288 m/s. The kinetic energy would be 148.72248 tons of TNT.
The player can do this with the Gigantoform gear enbaled, which doubles their size, which should change it to ~496 Kilograms (2^3 * 62 kg = 496 kg). This would make the KE come out to like ~1.189.77984 Kilotons of TNT (like small town level or some shit). This does like ~250 damage (base HP is 500), so players scale to it.

2. More tiering shit: the player has another gear called Crimson Periastron Mu, which shoots lasers that can disintegrate these large stone fists created by another gear. Players have a base health of 500, and the laser only does like 100 damage; players scale to this at base because of this. I calculated this at 5.11077925e12 Joules in this old blog of mine, but the disintegration takes about ~1.66666667 seconds for the to disintegrate the fist, so the feat would come out closer to like 3.06646754e12 joules/second, which is ~732.903332 Tons of TNT. Weaker than the Light's Reflection Sword feat, so it's consistent.

3. Speed shit: there's a gear called the Vampire Vanquisher, which has an attack that creates a soundwave capable of making enemies hold their ears in pain when it hits them (and straight up just erases undead enemies instantly lmao). The player, as shown in this video, is capable of outspeeding this and many of their attacks should be able to move at speeds relative to this soundwave. There are gears that can be used to measure distances in studs, and I have used this to calculate that it takes ~2.88333333 seconds for a Vampire Vanquisher sound wave to hit a dummy from 150 studs away as demonstrated in this video, which would make the speed of this soundwave attack like ~52.03 studs/s. Many gears upscale from this cuz 52 studs/s is slow as shit in Catalog Gear Place's meta.

4. Reaction speed shit: there is a gear called "The Fiery Sun", which straight up summons a miniature sun that instantly disintegrates whatever touches it and, more importantly, damages people that stare at it because it's a ******* miniature sun. There are gears that can parry attacks from nearly any damage source in the game, including damage from looking at the sun (gimme a few hours I gotta get a scan for this lol). The reaction speed is only specific to Azure Periastron and it's more of an Instinctive Action type of ability, but it's worth mentioning.

5. Bullshit travel speed shit: the player has a few ways to travel very very fast. One of the most powerful methods is the Hand Cannon gear, which literally lets you travel from the spawn to the desert island in a matter of seconds. I opened the video up in Capcut, cut out a one second portion after the player fired the cannon, and calculated this at like 2453 studs/s (826.393277 m/s with the 1.684 meters = 5 studs conversion I gave above btw). This is ingame travel speed, this will be very fun for speed equalized matches because this travel speed stays the exact same. Balligator lets the player accelerate in a single direction at insane speeds (provided they are at the same y-level as the gator), and Jet Thruster's "explode" ability allows for a brief, controllable burst of flight speed. Magical Rainbow Pony creates a platform that quickly accelerates into the air. Vaulting Pole lets you leap really ******* fast, and you can combine it with the gravity coil to get some insane airtime. You can also use a potion to shrink your own size, which in turn lets you travel even faster with the Vaulting Pole and Hand Cannon (In that video, I calculated the hand cannon launching the player 6,065.76 studs within the first 0.5 seconds of firing it, meaning the player travels at 12,131.52 studs/s [3396.8256 m/s] with the Hand Cannon if they drink a shrinking potion).
If all else fails, some of their regular flying gears just move really ******* fast too and are a ***** to fight against if you can't hit flying enemies.
^^The red barrier that killed me in the last video is the world border that prevents you from camping with some of the weird teleportation gears. You can reach it very quickly with some of these gears, that's how batshit insane the travel speed is.

*******, MACH 9.9, TRAVEL SPEED. INGAME SPEED. SPEED EQUALIZED VIABLE SPEED. This isn't even scaling it to the soundwave from Vampire Vanquisher btw.

I have not covered the hax yet. You can turn your opponent into a turkey, grab them, and use your travel speed to BFR them away. This is what you're getting until I get off my ass and write a proper blog.
 
@EmbalmerMaster9000 I remember CGPbro being able to absolutely break the hell out of the Wind Summoner, making the tornadoes go absolutely crazy, with another outside force from themselves or summoning another tornado like gear, thus making the instant kill tornadoes just rotate at mach chicken or get pushed farther.


But other than that, both profiles look very good. Both are equally as broken (bats**** instant kill gears like crimson peri and the FACKING CHRISTMAS PERI).
 
minos prime fleeing in horror as john gear pulls out the fragrance manip + adhesive manipulation mega tier upscale explosion + homing attack combo be like



 
my plan was to do the player and probably some of the actual notable npcs in the game so we can have more non player roblox profiles
 
John EBG desperately needs an LS upgrade. Ain't no way bro is only Peak Human with spells taken into account.
 
EBG bro can lift up chunks of the earth with his spells, which is including (I'm assuming) granite which are a little bit bigger than the character . I might try to calc it when I get the chance (if I unlazy). It might be at least Class 5. He's lifting about at least 20 of them at once, which is likely at least class 100 at minimum.
 
EBG bro can lift up chunks of the earth with his spells, which is including (I'm assuming) granite which are a little bit bigger than the character . I might try to calc it when I get the chance (if I unlazy). It might be at least Class 5. He's lifting about at least 20 of them at once, which is likely at least class 100 at minimum.
You can also try finding the LS from his meteor ultimate since we already have AP via KE (I'm surprised he doesn't have much higher range with this since the meteors are actual meteors from space).
 
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You can also try finding the LS from his meteor ultimate since we already have AP via KE (I'm surprised he doesn't have much higher range with this since the meteors are actual meteors from space).
He'd be Class P if thats the case.
 
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