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Self explanatory really, all playable characters will be ranked by how powerful they are in canon (via how VS battles ranks them), although some addition rules:
For the template:
[Character Name in Smash] ([Version used/character profile used] | [Key in character profile if there are keys included/scaling to a certain point]) - [Tier] ([Specific Amount])
Characters not included due to not having an official profile/key in another character's profile etc. on this wiki: Captain Falcon (Game), Sheik (Ocarina of Time), Zelda (Ocarina of Time), Mr. Game & Watch (Main), R.O.B (Main), Duck Hunt Dog (Main), Piranha Plant (Main), Hero (Dragon Quest XI)
If there's any mistakes or anything that needs to be updated please tell me.
Self explanatory really, all playable characters will be ranked by how powerful they are in canon (via how VS battles ranks them), although some addition rules:
- Later upgrades/downgrades for the characters can be added here, so lets say Mario got down graded to Planet level, so he moves down
- Newer versions of characters from games that come out post-smash ultimate won't be used (for example no Tears of the Kindgom scaling for Link or Bayonetta scaling)
- Only what the characters are shown capable of, for example Sonic won't get 5-D scaling as he requires his super form which is a final smash exclusive
- Version of the characters shown, so for example for Snake only MGS2 scaling will be used for him as that version is used in smash, and not obviously his MGS4 version. And no other version of regular Link will be used except Breath of the Wild (even if other versions are used in past smash games, we're only doing the versions shown in Ultimate)
- If there's multiple tiers for character saying they range from one tier to another, the strongest tier would be used (for example Dark Samus ranges from Planet level to Small Star level+ at most, so we'll her Small Star level+ rating, and Kirby's scales to his cosmology which is either 15 or 16 Universes so we'll say it's 16 at a high end)
- Upscaling via weapons/equipment (like for Steve and Fox) will be used as long as they're shown to be capable of utilizing it in game
- Specifically for these characters: Dr. Mario (while he doesn't have an official profile) is literally Mario so where Mario's profile scales to he would scale exactly the same too, and the Pokemon Trainer will have all 3 of their Pokemon ranked separately, same for Rosalina & Luma but not Pyra and Mythra as they already share the same profile on this wiki
For the template:
[Character Name in Smash] ([Version used/character profile used] | [Key in character profile if there are keys included/scaling to a certain point]) - [Tier] ([Specific Amount])
BASE VERSIONS
- Joker (Main | True End-Game key) - Outerverse level
- Pyra&Mythra (Main | Post-Pneuma's Awakening key) - Low Complex Multiverse level (6-D)
- Bayonetta/Sora (Original for Bayonetta, Main for Sora | Bayonetta 2 key for Bayonetta, KHIII key for Sora) - Low Complex Multiverse level (5-D)
- Cloud/Sephiroth (Main | Dissidia keys) - Multiverse level+ (Infinite Universes)
- Ness (Main | Late Game key) - Multiverse level (Unknown Universes)
- Kirby/Meta Knight/King Dedede (Main | Post-Kirby Allies keys) - Low Multiverse level (16 Universes)
- Simon/Richter (Main) - Low Multiverse level (7 Universes)
- Sonic (Modern | Modern key, all scaling up till Sonic Forces) - Universe level+ (1 Universe)
- Chrom/Robin (Main | After the Awakening Ritual key for Chrom, Endgame key for Robin) - Multi-Solar System level (16.88 ExaFoe)
- Dark Samus (Metroid Prime | Dark Samus key) - Small Star level+ (64.1415619025 Quettatons)
- Megaman (Main | Post-Stardroid Invasion key) - Large Planet level+ (11.42 Ronnatons)
- Mewtwo (Game | Base key) - Planet level (896.53 Zettatons)
- Samus/Ridley (Legendary Suit for Samus, Main for Ridley | Varia Suit key for Samus, Post-Corruption key for Ridley) - Planet level (73.1434249522 Zettatons)
- Ganondorf (Main | Triforce of Power key) - Small Planet level (25 Zettatons)
- Byleth (Main | Base (Three Hopes: War Arc) key) - Multi-Continent level (5.6205 Exatons)
- Pit/Dark Pit/Palutena (Main | Pit (Base) key for Pit) - Large Country level - (317.9 Teratons)
- Mario/Donkey Kong/Yoshi/Luigi/Princess Peach/Princess Daisy/Bowser/Dr. Mario/Wario/Diddy Kong/Rosalina/Luma/Bowser Jr./King K. Rool (Main | Base keys. Bowser can't use Size Manipulation) - Island level (33.6582719885 Gigatons)
- Toon Link (Wind Waker | Endgame WW key) - Island level+ (31.7 Gigatons)
- Jigglypuff/Charizard/Lucario/Greninja/Incineroar (Game | Jigglypuff key for Jigglypuff, Charizard key for Charizard, Lucario key for Lucario, Greninja key for Greninja, Incineroar key for Incineroar) - Large Mountain level+ (3.181 Gigatons)
- Kazuya (Main | Kazuya & Devil Kazuya key) - Mountain level+ (901.36 Megatons)
- Ivysaur (Game Venusaur | Ivysaur key) - City level (45.88 Megatons)
- Link (Breath of the Wild | Late Game key) - City level (9.06909875717 Megatons)
- Terry (The King of Fighters) - Small City level+ (5.46256686667783 Megatons)
- Pikachu/Squirtle (Game for Pikachu, Game Blastoise for Squirtle | Pikachu key for Pikachu, Squirtle key for Squirtle) - Small City level (1.45076481836 Megatons)
- Ike (Main | Base Ike key) - Small City level (1.39 Megatons)
- Lucas (Main | Late Game key) - Town level (25.6149003 Kilotons)
- Banjo & Kazooie (Main | Base key) - Town level (23.53 Kilotons)
- Marth/Lucina/Corrin (Main | Base key for Marth and Corrin) - Town level (15.641453934 Kilotons)
- Shulk (Main | Monado I) - Small Town level+ (3.48420587954 Kilotons)
- Pac-Man (Main | Base key) - Multi-City Block level (315.430132214 Tons)
- Solid Snake (Main | All Scaling up till Metal Gear Solid 2) - City Block level (23.55 Tons)
- Steve (The Player) - City Block level (21.325685 Tons)
- Roy (Main | Base Roy key) - Large Building level (3.14 Tons)
- Young Link (Ocarina of Time | Child key) Building level+ (1.32 Tons)
- Pichu (Game Pikachu | Pichu key) - Building level (0.62 Tons)
- Min Min (Main) - Building level (0.272541794 Tons)
- Ice Climbers (Main) - Building level (Unknown TNT amount, scales to the destruction of a building-sized mountain)
- Ryu/Ken (Main | SFII-IV key for Ryu, Base key for Ken) - Small Building level+ (0.04 Tons)
- Villager/Isabelle (Main) - Small Building level (4.81089506576 Megajoules)
- Fox/Falco/Wolf (Main | Base key for Wolf) - Small Building level (Unknown TNT amount, scales to a 12-foot blast radius explosion)
- Inkling (Main) - Wall level+ (3.41778202677 Kg)
- Mii Fighters/Wii Fit Trainer (Main) - Wall level (162.495726745 Grams)
- Little Mac (Main | Punch-Out!! 2009 key) - Wall level (27.2729445507 Grams)
- Olimar (Main | Base key) - Below Average Human level (Unknown TNT amount, he is only 0.75 inches tall)
- Zero Suit Samus (Zero Mission | Zero Suit key) - Unknown
ALTERNATIVE COSTUME VERSIONS
FINAL SMASH VERSIONS
Characters not included due to not having an official profile/key in another character's profile etc. on this wiki: Captain Falcon (Game), Sheik (Ocarina of Time), Zelda (Ocarina of Time), Mr. Game & Watch (Main), R.O.B (Main), Duck Hunt Dog (Main), Piranha Plant (Main), Hero (Dragon Quest XI)
If there's any mistakes or anything that needs to be updated please tell me.
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