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Mob(mob psycho 100) vs Tetsuo Shima(Akira)

Any clue how any of his abilities works?

Teleportation, Absorption, Precognition, Clairvoyance, Forcefield Creation, Technology Manipulation, Matter Manipulation,
 
Any clue how any of his abilities works?
He doesn’t have access to matter absorption in this key his profile is a bit messed up. Instant teleportation, he can sometimes see into the future in brief fits, his forcefields scale to his AP, he also can control lightning and travel as it. If you want I can switch to his mutated key which has all his abilities and equalize Ap.
 
Hmm, I see. I am wondering if he will be able to get through Mob's shields, they are pretty potent. Like I am not sure if the 1x ap advantage is going to do much 🤔
 
Hmm, I see. I am wondering if he will be able to get through Mob's shields, they are pretty potent. Like I am not sure if the 1x ap advantage is going to do much 🤔
tetsuos force fields are really confusing, they aren’t visible so it can be really hard to know when he’s using them.
 
So Mob can't really ragdoll him with telekinesis so this will actually put him through his paces, nice.

So are Testuo's forcefields constantly active or does he need to activate them? And how good is his stamina anyway?

Mob's options are psychic energy blasts and throwing projectiles from the environment at him with enough force to injure. He can also hinder him with massive plants as well as replicate psychic powers after observation so over time it's likely that he'll even the playing field in versatility.

Testuo has the lifting strength and power advantage so Mob's in trouble if he goes for restraining him. Additionally he does start out with more options.

Neutral, leaning on Mob until someone can explain his standard tactics and powers.
 
So Mob can't really ragdoll him with telekinesis so this will actually put him through his paces, nice.

So are Testuo's forcefields constantly active or does he need to activate them? And how good is his stamina anyway?

Mob's options are psychic energy blasts and throwing projectiles from the environment at him with enough force to injure. He can also hinder him with massive plants as well as replicate psychic powers after observation so over time it's likely that he'll even the playing field in versatility.

Testuo has the lifting strength and power advantage so Mob's in trouble if he goes for restraining him. Additionally he does start out with more options.

Neutral, leaning on Mob until someone can explain his standard tactics and powers.
Tetsuo(at least in this key)is extremely aggressive. His standard tactics usually include just trying to implode the enemy’s head instantly. He’s a powerhouse in this key but his stamina is some shit. It’s really difficult to tell if his forcefields are auto, in some instances he won’t be expecting an attack and it will block it, and sometimes a whole missile would be right in front of him and he won’t block it. If I could guess it’a more of a choice to keep it active for an indefinite amount of time or to not have it activated. Mob can’t really copy this technique because it’a not genuinely TK. I explained his abilities in a comment above, or if you could elaborate on what you mean by abilities.
 
Mob can copy psychic powers in general though, not just telekinesis. He copied the ability to manipulate plants as well as the ability to project his soul out of his body and send it into others. So long as it's a psychic power, especially one that exists in Mob Psycho 100, he stands a good chance at replicating it.

If his stamina is really bad then Mob could just outlast him by keeping on the defensive. Also, how often does he make direct telekinetic attacks on someone's body?
 
Mob can copy psychic powers in general though, not just telekinesis. He copied the ability to manipulate plants as well as the ability to project his soul out of his body and send it into others. So long as it's a psychic power, especially one that exists in Mob Psycho 100, he stands a good chance at replicating it.
No no, like his powers literally aren’t really genuine psychic techniques, though if I used the key we’re tetsuo knew about that then this would be an utter stomp
If his stamina is really bad then Mob could just outlast him by keeping on the defensive. Also, how often does he make direct telekinetic attacks on someone's body?
Like every one of his attacks are direct on someone’s body, he will sometimes throw cranes or cargo crates at people though. He can also teleport.
 
No no, like his powers literally aren’t really genuine psychic techniques, though if I used the key we’re tetsuo knew about that then this would be an utter stomp
What are they then?
Like every one of his attacks are direct on someone’s body, he will sometimes throw cranes or cargo crates at people though. He can also teleport.
No, I mean trying to twist arms with telekinesis, that sort of thing.
 
What are they then?
Bending the universes energy. He can’t really use it to its full potential in this key, but it still isn’t genuine psychic power like in MP100. It’s sorta like pseudo telekinesis
No, I mean trying to twist arms with telekinesis, that sort of thing.
I mean not really? He usually tries destroying everything in his path to harm someone or to keep them away. He can twist arms. in character he will try many times to rip them apart or make their heads explode.
 
So are Testuo's forcefields constantly active or does he need to activate them?
Speaking about this to go more in depth,
His forcefields are really tricky, in this key he is very in inexperienced with his powers so he doesn’t use them much. In his mutated key he seems to be less cocky and use them much more often(here, here, here, and here). I could switch it to this key and give mob a stronger key, because this key has a bunch of hax and would stomp mob in this key.
 
Bending the universes energy. He can’t really use it to its full potential in this key, but it still isn’t genuine psychic power like in MP100. It’s sorta like pseudo telekinesis
Hmmm, I see.
I mean not really? He usually tries destroying everything in his path to harm someone or to keep them away. He can twist arms. in character he will try many times to rip them apart or make their heads explode.
Huh. Then that makes it easier for Mob at least, since he can just hold out and avoid his attacks if all else fails and wait for him to exhaust himself.

That and Mob can still potentially be pushed to a 100% explosion, which would allow him to crush via sheer power.

Speaking about this to go more in depth,
His forcefields are really tricky, in this key he is very in inexperienced with his powers so he doesn’t use them much. In his mutated key he seems to be less cocky and use them much more often(here, here, here, and here). I could switch it to this key and give mob a stronger key, because this key has a bunch of hax and would stomp mob in this key.
I don't see which other key wouldn't be a stomp one way or the other.
 
Hmmm, I see.

Huh. Then that makes it easier for Mob at least, since he can just hold out and avoid his attacks if all else fails and wait for him to exhaust himself.

That and Mob can still potentially be pushed to a 100% explosion, which would allow him to crush via sheer power.


I don't see which other key wouldn't be a stomp one way or the other.
100% is restricted(forgot to put it into op sorry). this may be a long post but I’ll make it readable.

I have many reasons to believe mob won’t really be able to just hold off(easily at least)until tetsuo runs out of stamina.

To start off, mob scales to 3.07 tons of tnt in this key. Tetsuo scales to 6.45 tons of tnt. This is a 2.1x AP gap.

Tetsuos profile still needs to be straightened out, and his stats still need a little revisions. Though it does say high 8-C, during his first fight with kaneda during volume 1 he collapses an entire warehouse while his powers were going haywire.

when he runs out of stamina he doesn’t get less powerful or can’t use his powers anymore, but he has less control of them and they become more unfocused.
 
I'm talking about general stamina, as in the point where he can't fight anymore due to exhaustion.

And a 2x power gap isn't insurmountable when he's dodging around and focusing on defense, as well as using plants and projectiles to disrupt him.
 
I'm talking about general stamina, as in the point where he can't fight anymore due to exhaustion.
ah ok, we’ve never seen that happen though, so it’ll probably take longer.
And a 2x power gap isn't insurmountable when he's dodging around and focusing on defense, as well as using plants and projectiles to disrupt him.
does mob have plant control in this key? Wait nvm im dumb.
 
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