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Magikarp's feat

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VS Battles
Retired
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My issue with Magikarp's feat is that the calc for it made some strange assumptions, like how the water was only lifted twice the lake's depth in height despite there clearly being destruction happening after the bomb and the fact that the bomb was felt on the other side of Sinnoh. The assumption that the water was only blown twice its height out of the lake seems like a huge lowball of this feat.

800px-Lake Valor Dry Pt
My interpretation is that the bomb was placed in the upper-left side of the lake, hence the massive crater and lack of trees being there while the rest of the lake's shape and the environment around it remains intact. This drained all the water to somewhere else, as evidence by all the Magikarp deposited there and how more water is in there than in the rest of the lake.

Given all the boulders and rocks, I think fragmentation is a good assumption for this as well.

Also I don't think we necessarily have to assume that the crater is block-ish in shape. It's likely that the landscape is only shaped like that due to the game's tileset limitations. So I think an elliptical hemisphere would be an alright assumption for the volume as well.
 
If the feat is recalced for a higher ball at more than Multi-City Block level it will be outlier since there should be a notable difference in power between the stages and they would be put at Wall level.
 
Dark649 said:
If the feat is recalced for a higher ball at more than Multi-City Block level it will be outlier since there should be a notable difference in power between the stages and they would be put at Wall level.
why would it be a outlier ?
 
i think that magikarp is stronger in water, as splash would do some use with water, so i think we should split another to with water mechanics, like all fishes, they need an upgrade underwater, it would be fitting,
 
This is how I've interpreted the feat for a long time. Thing is, if it occurs in the upper right corner, then the magikarp we see alive may not have even been in the blast radius, since there was no water over there in the first place.
 
Blahblah9755 said:
This is how I've interpreted the feat for a long time. Thing is, if it occurs in the upper right corner, then the magikarp we see alive may not have even been in the blast radius, since there was no water over there in the first place.
some fights will let underwater animals fight underwater, so we can add it as key to the profiles with underwater animals,
 
There actually isn't any damage to the ground at all, so it might only affect water. Also, in the novelized version of what happened here, this same blast greatly injured Azelf as well. So I think it only affects the water.
 
And I was talking to the guy who quoted my stuff. Got ninja'd though so it looked like you were the one I was talking too.

Anyways, this time actually to you, how is there no damage to the ground? There's a giant crater in the upper left corner that wasn't there before, and there are debris sitting around in the lake, and evidence of water drainage.
 
Yes. Unless team galactic set off the bomb and then (somehow) created a giant crater in the ground for the water they'd already blown out to drain from with no one noticing, or they created a giant crater in the ground for water to drain from in some other way and blew up the empty lake for no reason, then yes. That crater is from the bomb.
 
1) A blast from the side wouldn't have blasted open Azelf's cavern and awakened it.

2) Going from the textures of the ground, the ground from that corner is higher than the ground from the center.

3) There's far more molten ground bits by the cavern than by the side.

4) Every other media shows the bomb at the lake.
 
1. The whole region shaking is plenty to wake up Azelf, blasting the lake wouldn't open up the cavern either, it would cave it in or not effect it. There are many ways to wall bust without shaking a large island.

2. The ground in the corner is very clearly lowered if you look at the cliffs, the texturing just shows it as rough ground, which it would have been if there was an explosion.

3. 7 by the side 4 by the cavern, and we don't even necessarily see the center of the side crater.

4. If the primary canon is very clearly showing damage to the side, then why does that matter? Or better yet, why not use those for the feat instead of the game version which shows the side being destroyed instead?
 
I'd say that the texture is no indication of the ground's height, as different levels of the ground also use different textures. Notice how in the lake the ground is flat, but places outside of the lake that are the same height have a rugged texture. As Blahblah said, the ground is likely rugged due to the explosion.
 
Even if there was destruction, it seems awfully limited compared to what happened to the water. Though considering all the craters, it does look like some form of destruction happened.
 
@Saikou what do you mean by "what happened to the water"? If you mean some sort of destruction that happened to the water, we can see evidence that it was drained.
 
Bumping and re-highlighting.

This thread is kinda important, as it affects most of the profiles for this verse.
 
Darkanine said that the calc is unreliable, so they will be downgraded. But i shall handle the revision since the Pokémon as whole needs a revision, so i shall do the work.
 
Thank you for helping out Dark649.
 
Yeah as Dark649 mentioned, I had nothing really to work with in the calc so I had to use several assumptions which in hindsight, were not valid. Sorry for not mentioning it earlier, been on and off the last few days.
 
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