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Regarding Resurrection in Battles

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Dragonmasterxyz

VS Battles
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So this is something I do not get. Why do we allow resurrection to be useful for battle if said character resurrects in the time span of a month? Matter of fact why would a few days be allowed? I understand a few minutes, but a month? Why would said character still be there after a few hours or so? Why would they still be there for a WHOLE month? Wouldn't that just be a victory then? Why do we allow so much time for resurrection? In my personal opinion this does not make sense whatsoever.

Here is the actual rule.

Victory Conditions: Killing the opponent, removing the opponent from the battlefield for at least one month (BFR), knocking the opponent out for at least one hour, permanently incapacitating the opponent by putting him in a state in which he can not harm the other fighter(s) for over a month, are to be assumed as victory conditions.
 
Yeah I've been wondering this to.

In my opinion it should only be counted if it happens quick. But if it takes a day! Your expecting their opponent to sit there for a whole day waiting.
 
Yeah, i don't think we should use resurrection that occurs after a long period of time (days,weeks,ect) in a VS Thread
 
Exactly. I could maybe understand a few hours. But something like a day or a freaking month is too much time.
 
This resurrection thing only complicates battles instead of helping so honestly removing it completly would be the best, once you lose, you lose.
 
LOL what if the opponent needs to eat but he's locked in a match with someone who needs a 3 months to resurrect, he'll die from starvation leading to the victory of the other guy.
 
DodoNova2 said:
The example of Sailor moon is perfect, in basic form, it reincarne every 1000 years, good luck to his opponent ....
Oh god no...
 
@William

No. If the character can resurrect in a few minutes it doesn't make sense to count it as a win. It's like beheading a character with Mid regen. Maybe it will be out of commission for a bit, but it shouldn't count as a victory.

As for the thread, my opinion is that a character should come back at most in a day for the resurrection to be valid.
 
Still what is one person suppose to do the entier day like seriously an hour is more than enough since I doubt anyone would waste their time waiting for an hour in the first place.
 
A day is still pretty long and I just don't see characters just sitting there waiting a whole 24 hours waiting but it's better then a month.
 
A few hours would probably be too much anyways. I mean, why would the victor even stay there waiting that long. A few minutes at most - and that's already kinda stretching it, depending on the match. Unless the defeated can tag the victor even after those minutes, after he is gone thinking he won.
 
I agree with the longterm revival being weird unless it is specified in the matchup (Ex.: Deathstroke vs Phoenix Ikki, stats equalized. Until they find a way to kill themselves permanently).

A few minutes isn't exactly stretching... I'd say 10 minutes tops.
 
When the person killed whoever their fighting they will leave. Imagine how far they will get in a day or even a few hours... They will be long gone from the battlefield unless they new he could resurrect.
 
Yes indeed, that's why it should only be ""authorized"" when the matchup and specifications are absolutely focused on this.
 
The Everlasting said:
Why are we using this "character leaving the battle" as an argument?

Depending on the character's speed that could be done in literally seconds or less.
It was just an example...
 
The main point is why would a character still be around after a month? And even if they are still there, why do we allow that as a return as the continuation of a match when in fact the fight would start over ending in the same result.
 
Even IF he stood around and waited months, it's still a win. He sucessfully killed his target, left him rendered lifeless ( even if he will ressurect ) and bested him in a battle. Isn't that enough proof of superiority to determine what is winning and losing?
 
I'd say 10 seconds tops, or even less to be fair. Why would anyone just stand there for minutes after they've killed their opponent? Let's say I'm a Dragon Ball character, for example:

My energy blast has just pulverized my opponent's body. That's usually enough for most characters with Regenerationn in fiction, so my initial reaction would be to leave the place.

I propose ten seconds because most "battledomes" (lol, I know) have a rule that if the opponent is incapacitated for more than 10 seconds, they're considered to be defeated.
 
I think a few hours is ok, it would be messed up if he needed a minute but the rule was 10 seconds.
 
You guys do realize that the rules specify a 1 hour KO period ?? One month is only for BFR . However, requirement for Victory by Incapacitation is Permanent Incapacitatio .... I think that is the actual problem
 
a few hours still leads to really weird scenarios


for example, guy kills another and assumes the fight's over (since most battles don't give any knowledge to either fighter). he walks off and goes back to his house or whatever


3 hours later the other guy revives...the opponent already left and basically removed himself from the fight. who won?
 
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