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There is a current discussion about the combat animation feats of the game Mugen Souls:
https://vsbattles.com/vsbattles/785331
Building on this, I wonder if we should write an official discussion rule regarding that combat animations should only be used if they do not severely contradict the scale of the rest of the story, and should be evaluated on a case-by-case basis?
https://vsbattles.com/vsbattles/785331
Building on this, I wonder if we should write an official discussion rule regarding that combat animations should only be used if they do not severely contradict the scale of the rest of the story, and should be evaluated on a case-by-case basis?