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Joker resists most of Dante's hax like time stop, conceptual manipulation, attack reflection, etc. But Dante definitely takes this with BFR, and ap advantage.
 
What's Dante's AP anyways?

Joker with Satanael is >>>>>>> GoC Yaldy >>> Phantom Thieves > HG Yaldy >>> Baseline
 
EoG Dante >>>>>Urizen PF>>>>>>Urizen>>>>>DMC4/5>>>DMC2 Dante>>>>Void Mundus>>>Mundus=Argosax>=Baseline.

That is the scaling chain but I dont really know where does sparda and the others fall here.
 
Anyways Omni Orb nulls physical attacks and Joker resists most of Dante's hax except BFR and Type 3 Concept Manip

So how likely are those.
 
BFR/sealing comes into play at some moment into the fight if he isn't getting results with the other things.

His concept manip is not combat applicable for the moment, dunno if we could chage that this century.
 
Edwardtruong2006 said:
What's Dante's AP anyways?

Joker with Satanael is >>>>>>> GoC Yaldy >>> Phantom Thieves > HG Yaldy >>> Baseline
The OP mentioned it's End-Game Joker, which is actually listed on his profile as just before he gets Satanael. So quite a massive drop in AP. It's possible the OP meant to refer to Joker with Satanael, since technically that could also be called "very End-Game" Joker (or something less silly, you know what I mean). It might be best if the OP clarifies.
 
This would be a stomp because Joker can make himself immune to all physical damage.

EDIT: Aaaaaaand I forgot about Dante's sealing. My bad.

Well, let's see. Based off of the scaling chain for both, Dante is more powerful than Joker, vastly so. Dante was fighting things unquantifiably above baseline in DMC2, and Dante in DMC5 was fighting people who could stomp his DMC2 counterpart by a wide margin. So yeah he can survive what Joker throws at him.

If Joker switches from his physical immune Personas, he dies in short order. But if Joker uses the omnipotent orb/ doesn't switch, Dante will just seal him after nothing he does works.

Basically, neither of them would be able to hurt the other, but Dante has a surefire method of dealing with that issue whereas Joker doesn't.
 
What about Joker's insta-kill skills like Mudoon? Dante's holy and mind Manip Resistance would nullify most of his insta-kill abilities, but Mudoon should be able to work as a form of Death Manip.
 
Mudoon seems to be either easy to avoid, or just hard to hit. Even exceptionally low-tier beings within the Persona verse can avoid/resist it, and higher tiers are outright immune.

So I'd say it's a possible option but given that it's a very difficult and unreliable option, I wouldn't count on it.
 
Hmm... well, that's not completely accurate, but you're on the right track (at least, I think so)

Most higher level beings in the Persona verse being immune to abilities like Mudoon seems to be moreso them having resistance to it, rather than simply enduring it through durability.

Technically you'd be on the right track with the low chance of it hitting, since the whole point of the attack is that it only has a chance of insta-killing the opponent or just doing nothing. Problem is... Alice. Alice is a Persona who is listed on Joker's profile as a standard Persona for him, since she is the highest Persona of the Death Arcana. Alice has the ability "Die for Me", which acts like Mudoon and has an 80% chance of successfully insta-killing any opponent not resistant to curse manipulation.

If we allow Joker to use the Omnipotent Orb, then I'd say he takes this. Dante isn't resistant to curse manipulation, and while I don't think Joker would instantly rely on Alice, I'm almost certain he's more likely to use it in-character than Dante is with sealing. If we don't allow the Omnipotent Orb though, and we use an earlier depiction of Dante (such as DMC2) then I think this can be a fair match.
 
I'm pretty sure there was an enemy in DMC5 who had Death Manipulation, which would add on to Dante's and Nero's resistances.
 
Was there? If so, then mixed with all of Dante's other resistances the insta-kill abilities wouldn't work (at least, I think). But I can't think who in DMC5 had death manip. Could you elaborate?
 
Man, imagine if Joker had access to his DLC Personas and skills. Door of Hades would tear through Dante like butter, being an Almighty-based instant-kill.
 
Well if Joker's Death Manip is melee.

Judging from circumstances they are both likely to pull out their win con at the same time. Dante realizes all his attacks are nulled and pulls out his guns to seal. Joker realizes he can't really kill him with Raw AP, and tries to Death Manip him.

I'd have to give it to Dante however, due to him not only having a range advantage with his win con being a projectile, but also because his Devil Trigger gives him a massive boost to speed (Quick Heart is x10), so he'd have that advantage going for him due to amps, and even more so if he's in Sin DT.

Sticking with Dante as my vote
 
Pretty sure Sinful Shell isn't Conceptual on that level, and is only there with the purpose of negating Abstract Existence, and Immortality. Also if Dante's in SDT, he's able to dodge due to speed amps.
 
Solacis said:
Man, imagine if Joker had access to his DLC Personas and skills. Door of Hades would tear through Dante like butter, being an Almighty-based instant-kill.
Why not exactly

I mean Frank West has his Capcom Heroes DLC so....
 
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