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First of all, we need to talk about the Fujimaru Kudo page, which is a bit badly formatted if not incomplete I am sure. (Yes, I do know that I am the guilty one since I was the one who created the page and all.
So, here is what I propose for this
At least Mountain Class+, likely higher with Shunko and Bankai (Able to defeat Yoruichi Shihoi in base form, while she used Shunko, previously to that he is able to defeat Zaraki in base form before he took off his eyepatch), possibly Island level (able to defeat Hollow Seigen Suzunami, who is vastly superior to not only the aforementioned characters of previously, but also superior to the characters like Yamamoto, Ukitake and the rest of the cast), higher with absorption (Able to get stronger by absorbing energy)
At least Massively Hypersonic+ (Able to defeat Yoruichi while she was using Shunko), likely higher with Shunko, Bankai and Shunpo (His Bankai makes him far faster than he was previously)
Range should also be changed, seen that in Fujimaru Bankai, his sword is able to get longer than usual when doing the last attack, but not really sure about that.
Stats Effect Inducement and Power Null via Shocked (Able to passively leave his enemies shocked, thus making them unable to use skills on him) and Sai (He binds them, so they are unable to move, but they can still fight, due to game mechanics)
Probability Manipulation with Sure Evade (Is an ability that has a chance to dodge all the attacks) and Absolute Defense (Is an ability that has a chance to no sell all the attacks to minimal damage)
Chi Manipulation (Can use Reiryoku and exert it as Reiatsu to increase his offensive power and defensive abilities)
Cloth Manipulation (His Bankai gives him clothes and a Tiger Head on his shoulder)
Energy Projection via Sokatsui and Soren Sokatsui
Accelerated Development (Able to quickly learn Bankai, Shunko and was able to grow strong enough to defeat Arturo Prateado, who had stomped him in the previous fight between them)
Fire Manipulation (His Bankai is literally a flaming blade) also via
Electricity manipulation
Afterimage Creation (His Bankai makes him so fast that he is able to make afterimages to characters like Yoruichi and others)
Extrasensory Perception (Capable of sensing Reiatsu, seen when he noticed the Arrancars appearing)
Speed Enhancement with Shunko and Bankai
Status Effect Inducement and Energy Manipulation via Rasen (purple energy surrounds Fujimaru and engulfs anyone surrounding him, the energy itself can also randomly burn, freeze, shock, or Poison anyone caught within the vicinity.) (So add Ice Manipulation and Poison Manipulation on that as well)
Absorption: Able to get the reiatsu out of his allies (That happened on the final boss because he was too strong and they got together to say **** you to him, he is apparently able to get the reiatsu from Quincies, Shinigamis and Vaizards, seeing that these are characters you can recruit on the game.)
And if we are taking all the three versions of Fujimaru Shikai (because that's a thing he can do in the game) then we also have
Summoning (Able to summon a meteor shower out of the sky due to his Tech based Shikai)
So, here is what I propose for this
At least Mountain Class+, likely higher with Shunko and Bankai (Able to defeat Yoruichi Shihoi in base form, while she used Shunko, previously to that he is able to defeat Zaraki in base form before he took off his eyepatch), possibly Island level (able to defeat Hollow Seigen Suzunami, who is vastly superior to not only the aforementioned characters of previously, but also superior to the characters like Yamamoto, Ukitake and the rest of the cast), higher with absorption (Able to get stronger by absorbing energy)
At least Massively Hypersonic+ (Able to defeat Yoruichi while she was using Shunko), likely higher with Shunko, Bankai and Shunpo (His Bankai makes him far faster than he was previously)
Range should also be changed, seen that in Fujimaru Bankai, his sword is able to get longer than usual when doing the last attack, but not really sure about that.
Stats Effect Inducement and Power Null via Shocked (Able to passively leave his enemies shocked, thus making them unable to use skills on him) and Sai (He binds them, so they are unable to move, but they can still fight, due to game mechanics)
Probability Manipulation with Sure Evade (Is an ability that has a chance to dodge all the attacks) and Absolute Defense (Is an ability that has a chance to no sell all the attacks to minimal damage)
Chi Manipulation (Can use Reiryoku and exert it as Reiatsu to increase his offensive power and defensive abilities)
Cloth Manipulation (His Bankai gives him clothes and a Tiger Head on his shoulder)
Energy Projection via Sokatsui and Soren Sokatsui
Accelerated Development (Able to quickly learn Bankai, Shunko and was able to grow strong enough to defeat Arturo Prateado, who had stomped him in the previous fight between them)
Fire Manipulation (His Bankai is literally a flaming blade) also via
Electricity manipulation
Afterimage Creation (His Bankai makes him so fast that he is able to make afterimages to characters like Yoruichi and others)
Extrasensory Perception (Capable of sensing Reiatsu, seen when he noticed the Arrancars appearing)
Speed Enhancement with Shunko and Bankai
Status Effect Inducement and Energy Manipulation via Rasen (purple energy surrounds Fujimaru and engulfs anyone surrounding him, the energy itself can also randomly burn, freeze, shock, or Poison anyone caught within the vicinity.) (So add Ice Manipulation and Poison Manipulation on that as well)
Absorption: Able to get the reiatsu out of his allies (That happened on the final boss because he was too strong and they got together to say **** you to him, he is apparently able to get the reiatsu from Quincies, Shinigamis and Vaizards, seeing that these are characters you can recruit on the game.)
And if we are taking all the three versions of Fujimaru Shikai (because that's a thing he can do in the game) then we also have
Summoning (Able to summon a meteor shower out of the sky due to his Tech based Shikai)