Apeironaxim
He/Him- 3,593
- 1,383
Mannequin
Summary of changes:
Crawler
Summary of changes:
Cherish
Shatterbird
Summary of changes:
Misc:
Bonesaw Augments:
Summary of changes:
- Expanded a little on existing justifications
- Added Large Size Type 0. Mannequin fits in by literally one inch over. Type 0 starts at 2.72 m (~8 feet 11 inches), and Mannequin is 9 feet tall.
- Added Acrobatics due to his contortion stuff
- Added Stealth Mastery due to him sneaking past Taylor's bug senses
- Added Electric and Magnetism Manip because he uses electromagnetism to pull body parts back to his body
- Added Resistance to Cosmic Radiation, since his creations are built to survive space
- Added more stuff to his Range, as his chains can cover the length of 6-7 story building
- Proposing his combat and reaction speed be Subsonic for being able to fight Prism and Battery, who is faster than Assault in short bursts
- Removing Class 1 from LS, as the average car is Class 5, and Mannequin can lift cars with just two arms, so he's Class 5 overall
Crawler
Summary of changes:
- Added some examples to his Enhanced Senses
- Added Large Size Type 0. His head is the size of a small car
- Expanded on his "acid" spit, adding Corrosion Inducement, Matter Manip, and Bio Manip to it
- Added Paralysis Inducement since he has paralytic venom
- Added resistance to Fire Manip and Poison Manip, as he's unaffected by white phosphorous, which is of course really hot and toxic
- Added his Clone Key to his P&A, as he only had it for his physical stats before
- Added several weaknesses
Cherish
- Gets ESP because she can track people with her emotion sensing, goes hand in hand with her Telepathy
- Adding resistance to Body Puppetry because Tattletale assumes she's resistant to Regent's power:
“In the euphemistic sense. Her value as a captive is minimal and we have no way to secure her until Regent can finish using his ability on her.”
“He’s resistant to her power,” Tattletale said, “But that goes both ways. Don’t know how well he’d be able to control her. She might break free. Benefits of being family, I guess.”
- Snare 13.6
- Removing the part of her empathetic manip that says use of it makes her victims reliant on her and such. That is not a power, that is just regular human brain chemistry, as Cherish herself explains:
What Alec didn’t know was that her power did have long-term effects. Subtle, but they were there. Emotions were like drugs. People formed dependencies and tendencies. If she hit someone with a minute amount of dopamine every time they saw her, it would condition them until she didn’t even need to use her power to do it.
- Cherish's range with her emotion manip gets bumped up to Hundreds of Meters due to her doing it from 1000 ft away
- Adding a Weakness, as her power is less effective the further she is from someone:
Part one of the plan was simple. Up until the point we engaged, we stayed as far away as we could while maintaining a visual and some ability to act. We knew Cherish’s power was more effective as she was closer to her targets. If there was any element of surprise to be had, we’d have it by striking from a distance.
- Prey 13.6
Shatterbird
Summary of changes:
- Changed picture
- Changed Tier and AP section to "10-B, 9-C with handgun. Varies, 9-B, up to 8-C, likely far higher with her power" to reflect her human physicals and gun as well. Along with what level she can reach up to with enough glass as determined by a calc of her launching a cone of glass
- Changed her flight speed to "At least Peak Human", as her best feat I could find with it is quickly going up a 4 story building. Gave her Subsonic attack speed with her power
- Changed Range to "Varies, up to Kilometers, likely higher with her power". Along with range for range for her handgun
- Changed base Dura and Striking Strength from Unknown to Human level/class respectively, as Shatterbird is just a normal person physically in that regard. She also gets "Varies, up to At Most Large Building level" dura with her power, as she can use her glass to form barriers to block Purity's attacks
- Changed Stamina to Athletic because there's not really any showings of peak human stamina
- Changes LS to Average Human for her base, she doesn't really show anything above average human wise. Gave her Class M with her power, due to the calc
Misc:
Bonesaw Augments:
- Resistance to Mind Manip for everyone but Cherish, as one of the augmentations essentially resets emotions/dispels mental stuff once it gets past a certain point
Jack paced back and forth, two or three steps at a time, gesticulating with his knife. “I was looking forward to Cherish’s attempt. Bonesaw and I even had a plan in mind. I wanted to see what she did, how she worked around Siberian’s immunity to her power… then the safeguards Bonesaw implanted in us would have kicked in and released us from her thrall, and oh, the look on her face. To have seen that would have been so very worth all the trouble. And that girl just spoiled it all.”
- Plague 12.4
- Resistance to Pain Manip for everyone (Except Crawler and Mannequin) due to an injection pump that can release painkillers, with an added bit for everyone's Disease resist
“A game of chicken? I’m down.” Cherish prodded her injury with a fingertip. It was clear it hurt, but she still stuck a finger into the hole and investigated some. “The auto-injection pump is dosing me with painkillers and antibiotics now. First time feeling this stuff work.”
- Prey 13.7