• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

What to do with DB Legends scaling?

6,630
6,814
I'm right now going through the Dragon Ball Legends story mode so as to make a proper scaling blog for Shallot, Giblet, and Zahha (three Legends exclusive characters) so as to make it easier to scale their profiles later on down the line.

The question I wanted to ask is, should we assume scaling from Toeiverse, or Manga?

Currently Shallot's page uses Toeiverse scaling for it's tiers and Toeiverse versions of characters, and while Toei exclusive characters and Toei versions of characters do pop up, I don't think we should assume that all characters that appear are their Toeiverse equivalents.

Point A) The story mode takes place in the Dragon Ball Super (Anime) earth and history, right after the Tournament of Power. Characters from the Super Anime are also very relevant to the story. This is important since the Super Anime uses Manga scaling, not Toeiverse.

A sub point to A is the fact that Saiyan Saga Vegeta remembers Beerus, who doesn't exist in the Toeiverse, showing that DBS history is the main history of this world.

Point B) Toeiverse versions of the characters exist separately from the main counterparts. In the very beginning of the story, Shallot encounters Toei Future Trunks and Toei Goku since they know who Z Broly is and are cautious of him, while Shallot later encounters Super Goku, who we know has never met Z Broly or even knows who he is.

So I think that while Toei scaling can be used if Shallot were to fight Toei exclusive characters like Turles for example, or fights an explicit Toei version of a character, the default assumption should be their manga counter parts. So if Shallot fought Frieza, we would assume manga instead of Toei Frieza unless proven otherwise.

What are y'all's thoughts on this? Sorry if this is messy.
 
Bruhh, bro, game verse always composite stuffs, they are their own canon, like Heroes where they made CC Goku experience Toei DBZ anime, some of Toei DBZ movie, DBS Anime up to Broly Movie and added some elements from DBS manga into it like CC Goku can use Hakai, CC Vegeta can use Gamma Burst Flash, etc.......

So you could just use Toei scaling at DBZ era and then DBS scaling at DBS era. Because to game developers they always use Toei materials which is DBZ Anime and DBS Anime/Movie and composite stuffs with Manga
 
Back
Top