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Verse Specific Powers and Abilities Corrections or Removals

If the rules forbid people from doing the most obvious stuff that is not specific learned skill by any means, then they are wrong and unreasonable, simple as that
If that is your belief then I don't believe much can be discussed.

I've made a crt here for JJK stuff if anyone else is interested.
 
How would this be affected?

Most of these abilities are the ones listed within rulebooks and automatically known and usable by ones for the tabletop abilities but other ones, specifically the ones under Minor Powers and Major Disciplines, are technically ones from an rpg where they have to be learned. Current profiles assume that most high level psykers know them because they're the basic abilities and general disciplines that any psyker can learn but I'm wondering if this would change under the new revision since technically most of them don't show it exactly.
 
So... this page was primarily made because magic in fantasy is ******* huge and complicated. There are characters who have every lore, and MANY dudes and even randos like Witch Hunters resist "the winds of magic", aka EVERY LORE. Shit was made this way to make profiles more clean, as otherwise every profile for anything with either breaks 100K bytes without any effort.

So uh... if you don't want to open Pandora's box, I recommend keeping that particular page intact. And Psyker powers make some profiles like Kairos and the Emperor have four-layered tabbers.
 
How would this be affected?

Most of these abilities are the ones listed within rulebooks and automatically known and usable by ones for the tabletop abilities but other ones, specifically the ones under Minor Powers and Major Disciplines, are technically ones from an rpg where they have to be learned. Current profiles assume that most high level psykers know them because they're the basic abilities and general disciplines that any psyker can learn but I'm wondering if this would change under the new revision since technically most of them don't show it exactly.
An ocean of blue text and not a single link works. Where is the wiki going in these troubling times. But they sound like it passes the first rule to a T. Everyone doesn't have to show something, if its practiced, stated, acknowledged and shown, it's fine. A literal rulebook telling us the characters can use them and I assume lore wise it's been shown at some point is fine. If there's some that are barely done by anyone I'd say a likely tab should be created and tossed in there. Stuff like basic level can do x, would follow fine that advance level can do it also too.
 
So... this page was primarily made because magic in fantasy is ******* huge and complicated. There are characters who have every lore, and MANY dudes and even randos like Witch Hunters resist "the winds of magic", aka EVERY LORE. Shit was made this way to make profiles more clean, as otherwise every profile for anything with either breaks 100K bytes without any effort.
Well then it's not effected. At most, rarely used abilities could use a likely rating I'd say. But also, it's not like I'm gonna go on a hunt to get every vsp changed to the new rules. That's up to the supporters if they have issues.
 
Well then it's not effected. At most, rarely used abilities could use a likely rating I'd say. But also, it's not like I'm gonna go on a hunt to get every vsp changed to the new rules. That's up to the supporters if they have issues.
Keep in mind we don't actually give all lores of magic beyond resistances to anyone with a pulse, it's Battle Magic, Petty Magic, then whatever they're knows as being specialized in, which for the mages we make is usually 2-9 lores
 
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Honestly, Star Wars has plenty of issues to address, but I’d like to comment briefly on the Force page just to clear up a few doubts.

Star Wars operates almost like a skill tree; the further you progress in the Force, the more you unlock. I think the most notable example I can use is Rey, who in Episode 7 basically just instinctively delved deeper into the Force and unlocked things like Telekinesis and mind tricks.

Things that fall outside of this are the “Rarer abilities” and things like Sith Magic and Alchemy. These are things that deviate from the norm and require some special training, or you have to be born with that power. Star Wars makes it very clear when a Force power isn’t something common.

And of course, even so, I don’t generalize. For example, “clouding” is a dark side power, but basically only Sidious used it, so I just left it for him.

Others have logic like this: There’s Force Drain, a dark side power that was said to be something Sith Lords used. I listed this as a standard power for Siths because, for example, aside from that statement, an Inquisitor used this power—which is important since it’s said that the Inquisitors’ dark side power is limited, unlike that of the Sith Lords—so logically, the Siths should be capable of doing what Inquisitors do with the dark side.

An ocean of blue text and not a single link works. Where is the wiki going in these troubling times. But they sound like it passes the first rule to a T. Everyone doesn't have to show something, if its practiced, stated, acknowledged and shown, it's fine. A literal rulebook telling us the characters can use them and I assume lore wise it's been shown at some point is fine. If there's some that are barely done by anyone I'd say a likely tab should be created and tossed in there. Stuff like basic level can do x, would follow fine that advance level can do it also too.
Star Wars also uses RPGs. In this case, as with other RPGs, Force Powers can be used on literally any Force user the Game Master chooses—whether they’re player characters or NPC Force users. I’ve tried to establish a logical framework for this.
Anyway, here’s the page; if you have any questions, I can explain.
 
Honestly, Star Wars has plenty of issues to address, but I’d like to comment briefly on the Force page just to clear up a few doubts.

Star Wars operates almost like a skill tree; the further you progress in the Force, the more you unlock. I think the most notable example I can use is Rey, who in Episode 7 basically just instinctively delved deeper into the Force and unlocked things like Telekinesis and mind tricks.

Things that fall outside of this are the “Rarer abilities” and things like Sith Magic and Alchemy. These are things that deviate from the norm and require some special training, or you have to be born with that power. Star Wars makes it very clear when a Force power isn’t something common.

And of course, even so, I don’t generalize. For example, “clouding” is a dark side power, but basically only Sidious used it, so I just left it for him.

Others have logic like this: There’s Force Drain, a dark side power that was said to be something Sith Lords used. I listed this as a standard power for Siths because, for example, aside from that statement, an Inquisitor used this power—which is important since it’s said that the Inquisitors’ dark side power is limited, unlike that of the Sith Lords—so logically, the Siths should be capable of doing what Inquisitors do with the dark side.


Star Wars also uses RPGs. In this case, as with other RPGs, Force Powers can be used on literally any Force user the Game Master chooses—whether they’re player characters or NPC Force users. I’ve tried to establish a logical framework for this.
Anyway, here’s the page; if you have any questions, I can explain.
I mean I don't have much to say, you're better off making a crt as this place isn't really for talking, its just for bringing up your issues and keeping a note of what's being done.
 
An ocean of blue text and not a single link works. Where is the wiki going in these troubling times.
It's called I collected hundreds of scans then imgur decided to nuke my account and destroy all of them.

Everyone doesn't have to show something, if its practiced, stated, acknowledged and shown, it's fine. A literal rulebook telling us the characters can use them and I assume lore wise it's been shown at some point is fine. If there's some that are barely done by anyone I'd say a likely tab should be created and tossed in there. Stuff like basic level can do x, would follow fine that advance level can do it also too.
Yeah most of these abilities have been shown in some way or referenced to be things that psykers can do/know
 
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