Honestly, Star Wars has plenty of issues to address, but I’d like to comment briefly on the Force page just to clear up a few doubts.
Star Wars operates almost like a skill tree; the further you progress in the Force, the more you unlock. I think the most notable example I can use is Rey, who in Episode 7 basically just instinctively delved deeper into the Force and unlocked things like Telekinesis and mind tricks.
Things that fall outside of this are the “Rarer abilities” and things like Sith Magic and Alchemy. These are things that deviate from the norm and require some special training, or you have to be born with that power. Star Wars makes it very clear when a Force power isn’t something common.
And of course, even so, I don’t generalize. For example, “clouding” is a dark side power, but basically only Sidious used it, so I just left it for him.
Others have logic like this: There’s Force Drain, a dark side power that was said to be something Sith Lords used. I listed this as a standard power for Siths because, for example, aside from that statement, an Inquisitor used this power—which is important since it’s said that the Inquisitors’ dark side power is limited, unlike that of the Sith Lords—so logically, the Siths should be capable of doing what Inquisitors do with the dark side.
Star Wars also uses RPGs. In this case, as with other RPGs, Force Powers can be used on literally any Force user the Game Master chooses—whether they’re player characters or NPC Force users. I’ve tried to establish a logical framework for this.
Anyway, here’s the page; if you have any questions, I can explain.