Pikaman
He/Him- 6,525
- 5,211
So let’s talk Town of Salem.
It’s a social deduction game, and we currently have it at 9-B, Mostly Human Tier characters and a few have guns.
However, the profiles are ridiculously barren, and recently I got thinking about the verse after it nearly got deleted.
So, generally the profiles are based on in-game abilities etc. But there’s actually a lot more to the verse than this, there is lore and backstories to characters outside of gameplay.
That comes from this big old wall of text. First I want to clarify something
Yes, I know it looks sloppy, but this isn’t a fan work, it’s officially created by the developers of the game, and you can find this lore on both the app’s homepage, and on their website, which is where I’m linking it from.
So, what about this lore pushes the verse up from 10-B? Never-mind entering into the upper areas of Tier 6. Well I present to you my friend Jack Frost. Jack Frost is a character that is exclusive to these stories, outside of a skin in-game, however, we can do scaling chains thanks to the fact there are in-game characters that appear in this story and that can wound him. Also helping out is ToS’ incredibly simple in-game AP scale (more on this later)
So it’s stated that Jack Frost is the spirit of Winter, and that the four spirits of the seasons together nearly destroyed the Earth fighting until they eventually agreed on peace, considering they themselves were nearly at death’s door, and it was evident that no winner would arise from the conflict. So, pretty simple AP for Jacky, Destroying the Earth/4 = His AP, and we’ll get to scaling from there. So I’ll just use the common feat page’s number for destroying the surface of the Earth and divide by 4 to get ourselves the figure of 45.810658000000004 Petatons, Multi-Continent Level. Later in the story, Jack Frost gets beat damn near to death by the Plaguebearer. An in game character meaning we can scale from Jack’s feat (Note that Plaguebearer had infected the entire Town at this point, meaning he had become Pestilence, further shortened to Pest)
So now onto that AP Scaling, Town of Salem in game assigns each character/role a designated Attack Ranking, unless there is direct evidence to the contrary, it will be assumed that those that share an Attack Ranking share an exact AP, since this is the way the game treats it. So, here is that system:
None
Basic
Powerful <— Pest here
Unstoppable
So we know that Powerful Attack is around 45.81 Petatons now, pretty big upgrade from scaling to regular guns right? Here’s some extra scaling for you, the six coven members all combined their magical might and managed to pretty decently harm Pest. So again, divide by 6 Pest’s AP and get the AP of the Coven Crew Individually. 7.63510966667 Petatons, still Multi-Continent. Of the Coven Gang, w/out the Necronomicon everyone has Basic attack or attacks through controlling others using their magic, so we can conclude that this level of power aligns with Basic Attack. As for the other two ranks, None = Human Level. Completely Featless. Usually not supernatural or with weaponary capable of harming the supernatural, so the massive gap in AP between them and the people with higher Attack Stats is to be expected. As for Unstoppable, we can’t really slap a number on it, but it is vastly above Powerful.
So the AP for this verse that used to Peak at 9-B would be:
None: Human Level
Basic: 7.63510966667 Petatons
Powerful: 45.810658000000004 Petatons
Unstoppable: >>> 45.810658000000004 Petatons
So that’s the AP scaling sorted, now for ability additions (I think some of these abilities might already be there, and not every character here has a profile yet.)
Witch: Biological Manipulation, Mind Manipulation and Death Manipulation through Zombification. Possible resistance to extreme cold, possible limited creation, possible corruption aura, time travel portal creation and mind manipulation through ashes, invisibility, Heat Manipulation, Empowerment on Halloween, Danmaku through Hellfire and Summoning through Hellfire portal (Requires prep time and outside help) Preparation, Smoke Manipulation with certain potions, Body Puppetry, Social Influencing (Convinced several people to join her Coven, persuaded the Town Sheriff not to kill her despite her several attempts to destroy the town)
Medusa: Petrification and Light Manipulation
Potion Master: Possible Acid Manipulation, Healing, Statistics Enhancement
Necromancer: Summoning, Resurrection, Body Puppetry of those they have revived
Poisoner: Poison Manipulation, Healing, Statistics Enhancement
Jack Frost: Ice Manipulation, Resistance to Fire Manipulation, Sealing, Air Manipulation, Creation, Transformation
Pest: Disease Manipulation and Smoke Manipulation, Light Manipulation
So yeah that’s pretty much it
It’s a social deduction game, and we currently have it at 9-B, Mostly Human Tier characters and a few have guns.
However, the profiles are ridiculously barren, and recently I got thinking about the verse after it nearly got deleted.
So, generally the profiles are based on in-game abilities etc. But there’s actually a lot more to the verse than this, there is lore and backstories to characters outside of gameplay.
That comes from this big old wall of text. First I want to clarify something
Yes, I know it looks sloppy, but this isn’t a fan work, it’s officially created by the developers of the game, and you can find this lore on both the app’s homepage, and on their website, which is where I’m linking it from.
So, what about this lore pushes the verse up from 10-B? Never-mind entering into the upper areas of Tier 6. Well I present to you my friend Jack Frost. Jack Frost is a character that is exclusive to these stories, outside of a skin in-game, however, we can do scaling chains thanks to the fact there are in-game characters that appear in this story and that can wound him. Also helping out is ToS’ incredibly simple in-game AP scale (more on this later)
So it’s stated that Jack Frost is the spirit of Winter, and that the four spirits of the seasons together nearly destroyed the Earth fighting until they eventually agreed on peace, considering they themselves were nearly at death’s door, and it was evident that no winner would arise from the conflict. So, pretty simple AP for Jacky, Destroying the Earth/4 = His AP, and we’ll get to scaling from there. So I’ll just use the common feat page’s number for destroying the surface of the Earth and divide by 4 to get ourselves the figure of 45.810658000000004 Petatons, Multi-Continent Level. Later in the story, Jack Frost gets beat damn near to death by the Plaguebearer. An in game character meaning we can scale from Jack’s feat (Note that Plaguebearer had infected the entire Town at this point, meaning he had become Pestilence, further shortened to Pest)
So now onto that AP Scaling, Town of Salem in game assigns each character/role a designated Attack Ranking, unless there is direct evidence to the contrary, it will be assumed that those that share an Attack Ranking share an exact AP, since this is the way the game treats it. So, here is that system:
None
Basic
Powerful <— Pest here
Unstoppable
So we know that Powerful Attack is around 45.81 Petatons now, pretty big upgrade from scaling to regular guns right? Here’s some extra scaling for you, the six coven members all combined their magical might and managed to pretty decently harm Pest. So again, divide by 6 Pest’s AP and get the AP of the Coven Crew Individually. 7.63510966667 Petatons, still Multi-Continent. Of the Coven Gang, w/out the Necronomicon everyone has Basic attack or attacks through controlling others using their magic, so we can conclude that this level of power aligns with Basic Attack. As for the other two ranks, None = Human Level. Completely Featless. Usually not supernatural or with weaponary capable of harming the supernatural, so the massive gap in AP between them and the people with higher Attack Stats is to be expected. As for Unstoppable, we can’t really slap a number on it, but it is vastly above Powerful.
So the AP for this verse that used to Peak at 9-B would be:
None: Human Level
Basic: 7.63510966667 Petatons
Powerful: 45.810658000000004 Petatons
Unstoppable: >>> 45.810658000000004 Petatons
So that’s the AP scaling sorted, now for ability additions (I think some of these abilities might already be there, and not every character here has a profile yet.)
Witch: Biological Manipulation, Mind Manipulation and Death Manipulation through Zombification. Possible resistance to extreme cold, possible limited creation, possible corruption aura, time travel portal creation and mind manipulation through ashes, invisibility, Heat Manipulation, Empowerment on Halloween, Danmaku through Hellfire and Summoning through Hellfire portal (Requires prep time and outside help) Preparation, Smoke Manipulation with certain potions, Body Puppetry, Social Influencing (Convinced several people to join her Coven, persuaded the Town Sheriff not to kill her despite her several attempts to destroy the town)
Medusa: Petrification and Light Manipulation
Potion Master: Possible Acid Manipulation, Healing, Statistics Enhancement
Necromancer: Summoning, Resurrection, Body Puppetry of those they have revived
Poisoner: Poison Manipulation, Healing, Statistics Enhancement
Jack Frost: Ice Manipulation, Resistance to Fire Manipulation, Sealing, Air Manipulation, Creation, Transformation
Pest: Disease Manipulation and Smoke Manipulation, Light Manipulation
So yeah that’s pretty much it
Last edited: