• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

The Resident Evil remakes are canon.

Status
Not open for further replies.
Messages
25
Reaction score
2
With the recent release of the Resident Evil 9: Requiem trailer, the debate within the entire RE community has reignited regarding whether the remakes have replaced the original canon. This is mainly due to two points:


  1. The RPD station uses the same model from the Resident Evil 2 Remake instead of the original.
  2. The ending of Resident Evil Outbreak (a game that followed the timeline of the originals) shows Raccoon City completely reduced to rubble after the bombing, which doesn’t match what we see in the RE9 trailer where some structures and other elements are still visible.

However, according to Capcom’s official stance, years ago a Resident Evil fan site interviewed Peter Fabiano, who was then Capcom’s head producer. The specific question was:


"What is the canon of these new versions of RE2 and now RE3?
Do these games replace the events of the original games in the official canon timeline?"

To which Fabiano replied:
"They all exist simultaneously."


This means that both the remakes and the original games are canonical — they are simply different ways of depicting the same events.


That’s why I suggest that the Resident Evil profiles should be merged into a single one. Splitting the profiles only creates confusion within the community and unnecessarily weakens the verse’s power scaling. Therefore, I personally propose that the profiles of the remakes and the originals be combined, since both are canon and there should be no issue with this.


Full interview here: https://www.residentevildatabase.co...pJ0aowidpfe04R4MtAPuMto056OxLxu6v-MLxbT4eWDQ0
 
The RPD station uses the same model from the Resident Evil 2 Remake instead of the original.
This is easily chalked up to it being an actual up to date modern recreation of raccoon city with no game dev studio going out of their way rebuild the city once again, its no different than the more recent animated movies using Re3R footage and models when those are the most high graphical fidelity models and footage and using the old shit would be out of place.

The ending of Resident Evil Outbreak (a game that followed the timeline of the originals) shows Raccoon City completely reduced to rubble after the bombing, which doesn’t match what we see in the RE9 trailer where some structures and other elements are still visible
Could just be a retcon of the destruction tbh
To which Fabiano replied:
"They all exist simultaneously."


This means that both the remakes and the original games are canonical — they are simply different ways of depicting the same events.
This doesn't mean that they are still replacing the current canon and the remakes are different as while they do depict the overall same events they differ greatly in the finer details and with how shit actually plays out so yeah they can still be a seperare timeline while existing simultaneously as these two things aren't mutually exclusive. Anyways yeah not conviced so gonna disagree here
 
This has nothing to do with the topic on hand, but why is there three copies of this thread (one in a different language), in Content Revision, Wiki Management and Staff Discussion?
 
This has nothing to do with the topic on hand, but why is there three copies of this thread (one in a different language), in Content Revision, Wiki Management and Staff Discussion?
I'll delete the others
 
Esto se puede atribuir fácilmente a que se trata de una recreación moderna actual de Raccoon City sin que ningún estudio de desarrollo de juegos se haya esforzado por reconstruir la ciudad una vez más, no es diferente a las películas animadas más recientes que utilizan metrajes y modelos de Re3R cuando esos son los modelos y metrajes de mayor fidelidad gráfica y usar la mierda vieja estaría fuera de lugar.


Podría ser simplemente una repetición de la destrucción, para ser honesto.

Esto no significa que sigan reemplazando el canon actual y que los remakes sean diferentes, ya que, si bien representan los mismos eventos en general, difieren mucho en los detalles más finos y en cómo se desarrollan las cosas. Así que sí, pueden seguir siendo una línea de tiempo separada a la vez que existen simultáneamente, ya que estas dos cosas no son mutuamente excluyentes. En fin, no estoy convencido, así que
Could just be a retcon of the destruction tbh

This doesn't mean that they are still replacing the current canon and the remakes are different as while they do depict the overall same events they differ greatly in the finer details and with how shit actually plays out so yeah they can still be a seperare timeline while existing simultaneously as these two things aren't mutually exclusive. Anyways yeah not conviced so gonna disagree here

This is easily chalked up to it being an actual up to date modern recreation of raccoon city with no game dev studio going out of their way rebuild the city once again, its no different than the more recent animated movies using Re3R footage and models when those are the most high graphical fidelity models and footage and using the old shit would be out of place.


Could just be a retcon of the destruction tbh

This doesn't mean that they are still replacing the current canon and the remakes are different as while they do depict the overall same events they differ greatly in the finer details and with how shit actually plays out so yeah they can still be a seperare timeline while existing simultaneously as these two things aren't mutually exclusive. Anyways yeah not conviced so gonna disagree here
1- I know that, that’s not my premise. In fact, it actually supports my premise that the Resident Evil canon is quite loose.

2- The explosion and its variations or versions are, as I said, just an example of how loose the canon is.

3- Nobody said that the remakes are replacing the originals. I mentioned that since both are different ways of portraying the same event, despite having differences, it’s valid to unify them. The original RE canon itself is very loose. For example, in Resident Evil 1, canonically Barry, Rebecca, Jill, and Chris all survive, but in no campaign can you actually save all of them at once. Yet canonically they all survive. It would be contradictory to deny Fabiano’s statement but accept that RE1 ending as canon — that would be inconsistent reasoning.

And about you disagreeing, that’s excellent! My point is to debate, but also to inform. As I keep saying, the fact that they have differences doesn’t make them separate timelines. Fabiano states that both coexist, and this is just more proof of how loose our canon is. That’s why I don’t see a problem with both lines being taken as sources for feats. After all, even the Resident Evil: Death Island manga, which is completely canon, has differences compared to the Resident Evil: Death Island movie, and one doesn’t stop being canon because of the other.
 
This has nothing to do with the topic on hand, but why is there three copies of this thread (one in a different language), in Content Revision, Wiki Management and Staff Discussion?
This has nothing to do with the topic on hand, but why is there three copies of this thread (one in a different language), in Content Revision, Wiki Management and Staff Discussion?
My bad, I’m a Spanish speaker and it was my first time posting a thread, so I didn’t know I had to wait for the thread’s approval.
 
To which Fabiano replied:
"They all exist simultaneously."


This means that both the remakes and the original games are canonical — they are simply different ways of depicting the same events.
Yeah, so that means there are two canon timelines, the one for the original games and the one for the remakes. This is already accepted by the wiki.
 
The RPD station uses the same model from the Resident Evil 2 Remake instead of the original.
Changing the model and design of the RPD station doesn't mean anything, as it's just the lack of model quality (texture and polygons) from the 1998 one that makes it unusable for the 2025 game. Btw, the PS1 games used image backgrounds, not 3D models, which is another reason why they didn't use it.

That’s why I suggest that the Resident Evil profiles should be merged into a single one. Splitting the profiles only creates confusion within the community and unnecessarily weakens the verse’s power scaling. Therefore, I personally propose that the profiles of the remakes and the originals be combined, since both are canon and there should be no issue with this.
Both versions of each game are canon, but they have several contradictions, which are enough to still consider them separate timelines, and how is the verse’s power scaling going to be "weakened"? The original timeline characters were already way stronger than their remake counterparts in many ways since the original trilogy.
 
In all seriousness, I disagree with them being combined into one. They can be the same canon all day long but in this case, there are so many differences. I would agree with this if the Remake or 2-4 were treated in the similar vein as the 1st RE Remake, where it is literally ONE ON ONE, literally the same shit as the PS1 game down to the very bones with proper additions.

But this isn't the case for 2-4make, straight up in Characterization of Characters, backstories changed, hell even the entire point of the plot in 4 was changed from Dominant Plaga to the Amber. Treat this like how if there are enough changes in an anime adaptation of a Manga, we can get Anime Profiles out of it 🤷‍♂️ It honestly makes it more confusing if we tried combining the OG stuff with the Remake.
 
Cambiar el modelo y diseño de la estación RPD no significa nada, ya que es solo la falta de calidad del modelo (textura y polígonos) del de 1998 lo que lo hace inutilizable para el juego de 2025. Por cierto, los juegos de PS1 usaban fondos de imagen, no modelos 3D, que es otra razón por la que no lo usaron.


Ambas versiones de cada juego son canon, pero presentan varias contradicciones que justifican su consideración como líneas temporales separadas. ¿Cómo se "debilitará" el escalado de poder del verso? Los personajes de la línea temporal original ya eran mucho más fuertes que sus contrapartes del remake en muchos aspectos desde la trilogía original.
Lo que quiero decir cuando digo que el poder del verso podría verse disminuido es que hazañas como la de Sadler en el remake de Resident Evil 4, que es de nivel de construcción (8-C), o hazañas como las de William Birkin y otras, podrían quedar descartadas cuando, en realidad, podrían combinarse para crear mayor coherencia dentro del verso, ya que estas hazañas no contradicen el poder de los personajes. Por eso considero que vale la pena hacer esta sugerencia.
 
Hablando en serio, no estoy de acuerdo con que se combinen en uno. Pueden ser el mismo canon todo el día, pero en este caso hay muchísimas diferencias. Estaría de acuerdo si el remake o los juegos 2-4 se trataran de forma similar al primer remake de RE, donde es literalmente un duelo uno contra uno, prácticamente igual que el juego de PS1, con los añadidos correspondientes.

Pero este no es el caso de 2-4make. Directamente en la caracterización de los personajes, las historias de fondo cambiaron, e incluso el punto central de la trama en 4 cambió de Plaga Dominante a Ámbar. Consideren esto como si, si hay suficientes cambios en una adaptación al anime de un manga, pudiéramos crear perfiles de anime. 🤷‍♂️ Honestamente, lo hace más confuso si intentamos combinar el material original con el remake.
Es cierto que los remakes cambiaron algunos aspectos del juego original, pero eso no afecta la escalabilidad del verso. Además, como mencioné, el manga de Resident Evil: Death Island presenta claras diferencias con la película, y ambos son canon. Por eso, desde mi perspectiva, en cuanto a poder y escalabilidad, no es un problema. Y, como dije, narrativamente, tampoco lo es para Capcom. Así que, en última instancia, esto se reduce a una opinión personal, pero la información está ahí.

En cuanto a la confusión o los cambios, como dije, no borren ningún perfil; no se trata de reemplazar, sino de fusionar, simbiotizar, o como quieran llamarlo. En cuanto al manga y la película de Resident Evil: Death Island, hay diferencias considerables, hasta el punto de que en el manga Leon puede herir o dañar a Dylan mutado, hay una escena de introducción con un león que no aparece en la película, y también hay diálogos, escenas y otros detalles que no aparecen en la película, pero que aportan mucho o cambian la perspectiva.
 
Status
Not open for further replies.
Back
Top