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The Players vs Animal Masked Assailants (2-0-0)

Peppersalt43

She/Her
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ALTERNATE TITLE: FURNITURE STORE HEIST


Well, I might as well use up the available characters in the saga. Not sure if they'll be used often so here's some of their moments to shine. Who knows, maybe we'll get development from this.
● ------------------------------------- ●
One by one, the assailants awoke after their vision turned to black. Despite their preparations, the ghostface killers overcame them with better weaponry and strength. Some came back more shook than the others, having been killed in a more gruesome manner than their partners. Still, there was no time to ponder. They were now in unfamiliar territory and if they were still sane, they'd recognize the voice of their last contractor.

The room they were in was relatively empty, save for a door and a cardboard cutout that almost hit Fox Mask. Going through the door revealed a concerning sight. A vast furniture store laid before them, its end practically impossible to see with the naked eye. On the bright side, it was well lit and the trio had no problem navigating it. After a few minutes of silence, they eventually encountered another living being which they approached with caution. Standing by a bed which had cratered the pristine floor was a disheveled woman wearing a black trenchcoat and gloves. Tied to her back was a shovel and she could be seen shoving limbs and organs of unidentified creatures into her sack.

"I think that's it. I sure hope Mr. Krat knows what he's doing. Then again, never saw him pay me an extra coin for my work, let alone an extra ten. I'm sure we'll be fine~" Qarg said before wiping the sweat off her brow. She suddenly stopped upon hearing something, prompting her to step aside to dodge a crossbow bolt fired at her. Just then she felt herself being caught, a sharp object pointed at her neck.

"Where are we?! What is this place?!" Tiger Mask asked, holding Qarg in a headlock with a piece of sharp wood aimed at her neck.
"Oh, fellow newcomers. While I can't speak for myself as I do think this place is better than where I came from, assuming you didn't come from an apocalyptic wasteland..." she explained, completely unconcerned by being held hostage.

"This place is hell." Being far more shaken than the others, Tiger Mask's breathing grew more rapid, his grasp tightening with a subtle shaking to it. Seeing his brother in distress, Lamb Mask decided to take over in questioning their captive.

"How did we even get here? And how do we leave?" he asked, earning a sigh from Qarg.
"There's a lotta ways you can end up here. You're also a mercenary?" she asked back, earning a nod from Lamb Mask.

"Same. If I'm gonna bet, your benefactor probably got you roped in with a deal. Or who knows, maybe he is your benefactor. Did you even see their face?" It was then that the assailants realized what may have happened. It seemed impossible but... what other explanation was there?

"Well, I don't know everything. I'm just here to get paid. What I do know is that there's no escape, even through death. So try to make yourself comfortable, like with that thing flying towards us," Qarg finished, much to her captors' confusion. Looking up revealed a large object flying towards them which they soon identified.

"IS THAT A SOFA?!" Tiger Mask asked before suddenly being elbowed in the gut, his shaking grip immediately loosened as Qarg rolled away. In his dazed state, the sofa landed just by him, knocking him back. Lamb Mask rushed to his side as the gravedigger retreated to the shadows, giving a mocking salute as she did. The sound of footsteps distracted them from their captive, likely the people who did this. Left with no other choice, the assailants were forced to fight off these beings.

"CUT THE POWER, NOW!"


  • Speed equalized
  • Place Located in: An IKEA Warehouse
Midtown_Excursion_061.0.0.jpg

  • Starting range: 24 meters with no line of sight
  • The Assailants have 12 hours of prep time
  • 3 Players used
  • Win via anything!!
  • The Players : 2
  • The Assailants : 0
  • Incon : 0
 
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The masks have a massive skill advantage, but the players have a home-field advantage, so that's really interesting.

The players have an obvious hax advantage too, and can definitely annoy the masks more than anything. It makes it harder for them to plan, which seems to be a big part of their skillset

I'll wait for more input. Leaning towards the masks due to skill and weaponry that the players don't see to compensate for
 
Players can do this to comparable opponents, keep in mind they do not have to throw it, they can weld these objects to the ground/any surface, which would serve as inprisonment against them (making it impossible for them to get out too)
 
Their healing items provide healing from considerable damage (eating glass shards almost as big as their arm), Medkits are the only healing item that takes seconds to work, while fruits and water provide healing instantaneously. Whistling will provide them with locations of not only the assailants but themselves (assuming the players are a friend group). Their telekinesis overpowers the group's lifting strength, which would also turn them intangible, allowing for players to weld them to walls and whatnot. They also have a considerable stamina advantage.
 
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Players can do this to comparable opponents, keep in mind they do not have to throw it, they can weld these objects to the ground/any surface, which would serve as inprisonment against them (making it impossible for them to get out too)
I feel like this is wayyy too game-mechanics-y. At the very least the masks could squirm their way out or break the table to free themselves
 
Their stealth mastery also involves sneaking behind employees, who can detect the source of a whistle from hundreds of meters away

...Said employees might also be invulnerable because despite being knocked to the ground by Player attacks, they can take those endlessly, are unfazed by falls from more than half a thousand meters and are unaffected by campfires.
 
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I feel like this is wayyy too game-mechanics-y. At the very least the masks could squirm their way out or break the table to free themselves
It isn't though. They're just trapping their enemies by dropping something heavier than they can lift on top of them. It probably wouldn't hold them forever but it'll give the Players time to attack while the target is immobilized. They can also throw or drop objects from higher up to deal damage.
Their healing items provide healing from considerable damage (eating glass shards almost as big as their arm), Medkits are the only healing item that takes seconds to work, while fruits and water provide healing instantaneously. Whistling will provide them with locations of not only the assailants but themselves (assuming the players are a friend group). Their telekinesis overpowers the group's lifting strength, which would also turn them intangible, allowing for players to weld them to walls and whatnot. They also have a considerable stamina advantage.
Only thing I disagree with is Players using telekinesis directly on the Assailants. We have never seen them use it on Employees or other Players so we assume they can't do that to living beings.
 
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Forgot about this thread. I thought there would have been more arguments by now. I guess I'll be voting the Shoppers. The Assailants are pretty much the Goblins but smarter, can set up traps, and use stealth but have fewer numbers. Players can just use the previous match's tactic of luring and isolating each of their enemies (which they can do thanks to their ability to pick up and weld objects) before ganking them. They can also easily detect and dismantle any traps the killers set up.
 
I don’t really discuss or do powerscaling stuff that much, but this series has peaked my interest, if I’m not doing anything wrong, I’m going to have to take The Players here.



As ShockingPsychic has said before, The Players have a butt ton of home field advantage. As The Masks are pretty good, (I’d even say they really outmatch skill of The Players) they really have no way of out hax-ing The Players. I don’t see why they can’t just bombard one of them with random furniture. It’s their place after all, which makes it all more easier. I will say, I’m sure they could break some furniture, although since there’s three players, it makes the process horrendous since it’s practically 3x the speed of furniture spam, which makes it all more annoying if they get knocked over, immobilized and trapped beneath 5 pieces of furniture whilst getting beat up/piled on more.

Furthermore, they also have items, Medkits take about 3 seconds to use while other items are instant like food, I don’t see why they can’t just stun/hit (lasts also about 3 seconds, not counting the get up time to close the distance the player might have walked and extended) and Medkit then eat.

Only thing giving team masks advantage is if they use their 12 hour prep wisely or if they decide to gang on one by one, which isn’t very likely since aforementioned isolation tactics from AThe1412. For now, I’m taking The Players on this one.
 
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