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I guess so, Player FRA. The Crucifix can be activated even from hundreds of meters away as shown with Eyes.I think the hunter can still win very rarely so are you gonna vote?
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I guess so, Player FRA. The Crucifix can be activated even from hundreds of meters away as shown with Eyes.I think the hunter can still win very rarely so are you gonna vote?
Give Hunter tranquilizers. Zombies have no sleep resistance.
I mean, if Hunter shoots them while they don't have the crucifix on then yeah. I'm pretty sure it won't even activate until he attacks but that does mean the Player can kinda just run up to him and kick him lol.Given what is in the OP hunter can win very very very rarely right?
So this matchup can still go and be voted?I mean, if Hunter shoots them while they don't have the crucifix on then yeah. I'm pretty sure it won't even activate until he attacks but that does mean the Player can kinda just run up to him and kick him lol.
Oh yeah, they could try stunning Hunter by yeeting a glowstick in his face but it's not a very good idea when he has a gun. In a head on fight, the two of them would just stand there and stare at each other lol.I mean, Player physically fighting is OOC. Unless if it's Giggle. They can torture Giggle.
I don't know if stunning Giggles would put them at 9-C considering that they're not even doing any damage (All Giggles really have is upscaling from Snare who can't kill the Player and the gap between 10-A and baseline 9-C isn't that large anyway).Even then we can't use that because it's not on the profile... and it's one of the two proofs of Street level AP for the player
Not just stunning them with Glowsticks. That would actually be lower than their physical attacks, but still 9-C regardless. Knocking away Giggles from other people's faces will cause them to dissapear. The reason it would be 9-C is because Giggles can harm and kill Players that can survive elevator crashes and are unharmed by big falls.I don't know if stunning Giggles would put them at 9-C considering that they're not even doing any damage (All Giggles really have is upscaling from Snare who can't kill the Player and the gap between 10-A and baseline 9-C isn't that large anyway).
Without a calculation, we have to assume they're baseline.Not just stunning them with Glowsticks. That would actually be lower than their physical attacks, but still 9-C regardless. Knocking away Giggles from other people's faces will cause them to dissapear. The reason it would be 9-C is because Giggles can harm and kill Players that can survive elevator crashes and are unharmed by big falls.
Player shouldn't really be baseline 9-C anyways.
He still has a chance, I always hate those kinds of people who after grace period just come in and say stompDoors player would just BFR hunter is hunter tries anything so this is just a stomp tbh.
It’s a decisive victoryThe chance is so little and futile that it's honestly not worth noting.
Right AThe1412Without a calculation, we have to assume they're baseline.
Average person who is biased towards hunter:It’s a decisive victory
I’m not saying hunter is the winner I’m just saying the player wins 95% of the time but it isn’t a stompAverage person who is biased towards hunter:
Stomp is when he literally can’t win at all.Meh. I'll count it as a stomp anyway.
Does the location aka a mansion help?Player can only use BFR if Hunter tries to attack them first which he has knowledge about. They often avoid confronting their enemies head on so they won't try to hurt him either and will probably just run. Hunter has to shoot them while they aren't holding the crucifix which is either while they aren't aware of his presence yet (can be negated with the candle if they start with it), while they're using another item, or while they're hiding in a tight space where they can't use any item.
Kinda? Player doesn't know anything about Hunter so if they see the candle go out, they'll most likely assume that it's another monster and has a chance of hiding in an obvious tight spot like in a closet or under a bed because they have successfully evade entities like Rush many times by doing so but at the same time, they can just hide anywhere else, run away, or even directly confront the threat (just because they don't do it often doesn't mean there aren't any Player who does it) all while holding the crucifix. In other words, Hunter has at least a 25% chance of killing them but it's worth noting that they can resurrect once after being killed and will gain at least a bit of knowledge on Hunter via Guiding Light telling them (Revives kinda count as items so I guess you can restrict them? They don't always have Revives on them anyway)Does the location aka a mansion help?
I think the match is okay as isKinda? Player doesn't know anything about Hunter so if they see the candle go out, they'll most likely assume that it's another monster and has a chance of hiding in an obvious tight spot like in a closet or under a bed because they have successfully evade entities like Rush many times by doing so but at the same time, they can just hide anywhere else, run away, or even directly confront the threat (just because they don't do it often doesn't mean there aren't any Player who does it) all while holding the crucifix. In other words, Hunter has at least a 25% chance of killing them but it's worth noting that they can resurrect once after being killed and will gain at least a bit of knowledge on Hunter via Guiding Light telling them (Revives kinda count as items so I guess you can restrict them? They don't always have Revives on them anyway)
what...? Revives arent items. It's not just something that they can hold on to, it's way more suitable as an ability. If it was an item they should be able to use it more times than once.In other words, Hunter has at least a 25% chance of killing them but it's worth noting that they can resurrect once after being killed and will gain at least a bit of knowledge on Hunter via Guiding Light telling them (Revives kinda count as items so I guess you can restrict them? They don't always have Revives on them anyway)
You can only use Vitamins and Starlight Vials and Bottles once.what...? Revives arent items. It's not just something that they can hold on to, it's way more suitable as an ability. If it was an item they should be able to use it more times than once.
I wasnt referring to that, i was referring to the fact that you cant use 2 or more revives and can only do so once, even if you do have 2+ revives. Besides, those items are only used once because the player consumes all of its contents at once, and even then there's still the barrel of starlight, which you can consume 4 times.You can only use Vitamins and Starlight Vials and Bottles once.
That's just how they work. I don't know why that would make Revives not items or optional because you have to buy them with Robux or through other means to use them.I wasnt referring to that, i was referring to the fact that you cant use 2 or more revives and can only do so once, even if you do have 2+ revives. Besides, those items are only used once because the player consumes all of its contents at once, and even then there's still the barrel of starlight, which you can consume 4 times.
Both can one shot each other so I doubt thatThis match’ll probably be outdated soon anyway