Ayewale
He/Him- 1,070
- 778
Been re-watching The Amazing World of Gumball, and looked over Gumball and Darwin's pages. Overall they're far from being bad, quite good actually, but I've got some issues with Gumball's page.
Disagree:
- Powers & Abilities:
- Gumball (and Darwin) should both have passive Mind Reading. They were able to voice out Clare's internal narration in The Others, to the point of having a long conversation with her boyfriend before she had even started internally narrating about him. Since he already has the telepath tag there is no reason this shouldn't be approved. The 'passive' comes from the fact that they detected it the moment they became 'aware' of her.
- There's other mind-reading feats in the series but I can't remember rip
- Stamina should remain Superhuman, with the justification that they were able to travel seven thousand miles--as well as fall great heights and travel underground--in a single afternoon (link clipped out the mention of Bobert saying "seven thousand miles ahead" though), which applies for both Gumball and Darwin. Also walked to a desert in an afternoon (in an attempt to get as far away from civilization as possible), though were exhausted afterwards--this should apply to Gumball, Drawin and Anais.
- Attack Potency, Durability and Striking Strength:
- Durability (and therefore the rest of the stats) should probably be 8-C based off this, which the whole family is unaffected by.
- Should likely go much higher than that based off Darwin sneezing the whole ******* town off the ground and sending Banana Joe's family to China, both of which Gumball and Anais were unaffected by.
- Should have a varies tag as none of Gumball's stats are even close to being consistent.
- Weaknesses:
- Gumball is absolutely not pacifistic. For one thing, the evidence given for such is terrible: remorse is not an indicator of pacifism in the slightest (because otherwise Batman would be the world's biggest pacifist) and even in the example the page gives he is fighting Rob. His usual avoidance of fights is due to being too lazy to go out of his way to fight, or fearing a loss, something the page itself notes.
- He was perfectly willing to fight Tobias, Anais's Bully (before learning they were a child), Allen (it's a funny gag but he was still going to physically fight him), the Internet and ******* Darwin when he felt like it.
- The aforementioned feats would also make his cowardice downplayed; still present, but certainly not dehabilitating. He was also willing to dive in and fight a huge pack of animals when Penny was in danger.
- Gumball's naivety mostly comes from the first season or two; from thereon out he's not naive, just dim-witted. He actually becomes markedly more cynical ("It's the 21st century", becoming hyper-anxious about Darwin's relationship with Carrie failing, etc).
- Gumball is absolutely not pacifistic. For one thing, the evidence given for such is terrible: remorse is not an indicator of pacifism in the slightest (because otherwise Batman would be the world's biggest pacifist) and even in the example the page gives he is fighting Rob. His usual avoidance of fights is due to being too lazy to go out of his way to fight, or fearing a loss, something the page itself notes.
- Intelligence: Should Vary from Below Average to Genius.
- The Joyful Burger feat being rated as Above Average is ridiculous, that's easily far beyond any regular human being and would place his peak intelligence at Genius.
- Gumball's also not incapable of forming decent plans that actually work out, like him creating a Happy Ending for Clare, the very elaborate trials he created for Penny (which included some knowledge of chemistry).
- Standard Tactics:
- I think the absence of him using hax in most of his fights lacks a bit of context: most of the fights gumball has are either very short, against people he wasn't really willing to hurt, or both. The page notes that he doesn't often use his haxes in combat, but he's used many of his haxes offensively; wouldn't be too unreasonable to assume he would use them in a fight.
- It's also worth noting that in the majority of these fights he's fighting classmates, friends and/or people he generally likes. There are obviously exceptions (The Internet, random wild animals) though.
- I think him constantly underestimating his opponents requires some sort of citation, because this is diametrically opposed to him running from his opponents out of fear that they're too strong.
- Him running away is one of his primary tactics, but from the weaknesses section shown above(and from him diving in to save Penny) he's quite capable of going on the offensive. Additionally, most of the time when he's running, it is out of surprise.
- I think the absence of him using hax in most of his fights lacks a bit of context: most of the fights gumball has are either very short, against people he wasn't really willing to hurt, or both. The page notes that he doesn't often use his haxes in combat, but he's used many of his haxes offensively; wouldn't be too unreasonable to assume he would use them in a fight.
- The Helmet:
- The Helmet being defeated by a ranged attack seems like a classic case of Plot-Induced Stupidity. Anais and Darwin were completely unable to hit gumball at point-blank range, to the point where random birds would spawn out of thin air to take the hit instead. It's straight up just warping reality by all accounts; it being able to be taken out by a random far-ranged attack is 100% an outlier.
- Gumball (and Darwin) should both have passive Mind Reading. They were able to voice out Clare's internal narration in The Others, to the point of having a long conversation with her boyfriend before she had even started internally narrating about him. Since he already has the telepath tag there is no reason this shouldn't be approved. The 'passive' comes from the fact that they detected it the moment they became 'aware' of her.
Disagree:
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