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Stats amps

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How much you are allowrd to amp your strength in a vs match via transformation/adaption?
 
Iirc AP and dura can increase until the difference between the two characters becomes 7.5× (the minimum required to oneshot the opponent according to our vs rules), and the opponent doesn't have a realiable way to counter the overwhelming strength difference.

Speed is an uncharted territory, since the requiement is to not turn the battle into a speed blitz, but we don't have set standards (like multipliers) for it.
 
It's entirely dependent on the feat they have shown in their source. They are allowed to go as far as possible until they are at a point where they win, however, this all depends on how high these things reach in their source as we don't presume that it can reach 1000 times if it only reached 100 regardless of how the ability is described in statements in-verse.
 
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