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Speed vs Strength

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Can someone help me figure out what is the average speed stat of every tier/what would be considered fast for someone at that tier?

For example, I have a character who's of a speedster archetype— who is Wall Level and Massively Hypersonic at the beginning of his run— getting stronger over his lifetime. I think this is BROKEN fast for a wall level character, which is ok for me, that was the point. But I want to keep this ratio consistent throughout my keys for his power.

I feel like Relativistic and Planet Level goes together, but idk.
 
An MHS character would be high end Tier 8 through KE alone, assuming they could hit people with that speed.
 
Anyway, you could raise speed proportional to the square root of his power, that's how it works IRL, assuming you ignore relativity.
 
Hm. Interesting idea! In terms of things like in my Verse, I'd think of overall power being representative of Levels, like in an RPG. Of course, level 1 is different for everything and everyone, and doesn't necessarily account for hax (though it sometimes does— my Verse is inconsistent on purpose because I kinda treat everything in fiction as canon, so verse mechanics are all over the place). But I would make the average plucky adventurer a baseline Wall Level fighter at level 1, with an infinite number of levels after because my verse doesn't have an upper limit to strength as a hard rule.

Obviously, if I were to write it, I would make it clear that there is no power ceiling in the first five minutes by having Tier 0s fight in some ultra hax battle, just to "solve" power escalation.

I also tend to handwave KE punches unless... I dunno, I feel like using it that way? Kinda like in most Fictional Verses where KE via combat speed alone isn't taken into account.
 
  • suggsverse intensifies*
Yeah, that's the point. I mean, they would be High 1-A technically, but there'd be layers of "omnipotence" (which obviously isn't true omnipotence but reality warping that works on anyone weaker than its user, etc. I know how this works, it's just verse mechanics.)
 
I mean, iirc there's an immeasurable tier 9, and there are lots of infinites/omnipresents way lower than you'd think.
 
Basically, imagine if Judeo Christian Angels all were omnipotent (from the perspective of all existing things below it). And then higher tier angels are omnipotent compared to that, with levels of standard power in between.

Another way to look at it is like Dimensions. 2D beings can have lots of gaps in power amongst each other, but aren't able to even effect a 3D being (normally).
 
You don't have to be that much stronger than something else to appear omnipotent, as a sufficiently skilled high 6-A reality warper could pass for that on Earth, but welcome to 1-A scaling lol
 
But yeah.

We can skip Tier 10 and 9, as they all range from athlete to Transonic— high end Supersonic+ maybe.

Just need to know 8-1...
 
If the second key becomes 5-C to 4-B, Oryx will be an Immeasurable for those. Elder Titan is also nigh omnipresent for 4-B. UKG is infinite in 5-B iirc. Don't try to scale speed to AP like that, as the rest of fiction has other ideas.
 
It's only for one character atm. Well, I mean, it's more about keeping the same proportions rather than speed actually scaling. Characters in my stuff can just only train their AP, but it's this general sense of "training" that should increase all stats, much like in DBZ.

I feel like my character might end up being Solar System Level and in the Quintillion's of times faster than light at this rate. Which makes any threat he faces Scale in reactions and combat, even if he completely outpaces them in movement. I don't want all my villains to just be comparable to him in speed— because he's kinda like the Sonic of my Verse. However, like Sonic, anyone he fights kinda ends up being slightly slower than him if I don't just scale reactions and combat and put them at the lower end of a speed tier. And I don't want that.
 
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