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At the moment, we're having a few problems in equalizing the speed of
Sub-Zero and Scorption: Both Hypersonic+, likely Massively Hypersonic+ reactions and combat speed, and
Pyro and Engineer: Athletic Human movement with Subsonic to Subsonic+ reaction speed, Supersonic attack speed
And this is written in the Speed Equalization part of SBA:
"The combat speed of that faster character is assumed to be equalized to the combat speed of the slower character. Every other speed the faster character has is reduced by the same multiplier. This includes the speed of any attacks, projectiles, reactions, perception, flight, etc."
Obviously I'm still a bit noobie at the speed equalization part so I need help.
Due to the ninja duo's reaction speed being either hypersonic+ or massively HS+, it's not easy for me to know how it will be reduced by the multiplier their other speed will be reduced by.
Thread in question: https://vsbattles.com/threads/tier-...n-vs-pyro-engineer-0-0-0.171491/#post-6708329
Sub-Zero and Scorption: Both Hypersonic+, likely Massively Hypersonic+ reactions and combat speed, and
Pyro and Engineer: Athletic Human movement with Subsonic to Subsonic+ reaction speed, Supersonic attack speed
And this is written in the Speed Equalization part of SBA:
"The combat speed of that faster character is assumed to be equalized to the combat speed of the slower character. Every other speed the faster character has is reduced by the same multiplier. This includes the speed of any attacks, projectiles, reactions, perception, flight, etc."
Obviously I'm still a bit noobie at the speed equalization part so I need help.
Due to the ninja duo's reaction speed being either hypersonic+ or massively HS+, it's not easy for me to know how it will be reduced by the multiplier their other speed will be reduced by.
Thread in question: https://vsbattles.com/threads/tier-...n-vs-pyro-engineer-0-0-0.171491/#post-6708329