ShakeResounding
He/Him- 8,785
- 7,701
He's referenced in the Acrobatics page but doesn't have the ability listed? Hm... I'm gonna fix that.
Side-note: Many abilities listed will be adding scans to abilities already within the profile.
AP/Durability
Low 7-C, higher with equipment
Small Town level (Blah blah, insert reasoning here), higher with Equipment (Has various suits that increase his strength. Can easily stop Rhino when he's charging. Can take down a person powered by the Goblin serum in one hit. Capable of easily overpowering Doc Ock's tentacles. Broke through Carbonadium arms that were a foot thick with no leverage)
Rating here, higher with Equipment (Has various suits that increase his resilience)
Ability Additions
Standard:
Genius Intelligence (For obvious reasons)
Acrobatics (Can easily leap several stories high. States he can achieve perfect equilibrium in any position imaginable and that he's without peers when it comes to any acrobatic acts. Unaffected by a nausea-inducing blast from Vertigo)
Chi Manipulation (Trained by Captain America to focus and utilize his Chi)
Resistance to Electricity Manipulation (His webbing insulates electricity and leaves Spider-Man unaffected by it)
Resistance to Vibration Manipulation (Can withstand intense vibrations from Shaker, which can break various materials and steel)
Resistance to Empathic Manipulation and Fear Manipulation (Managed to resist and fight back against Psycho-Man's emotional control, which caused self-doubt, fear, and self-hate)
Optional Equipment:
Technological Manipulation (His Z-Metal Webbing can disable stealth technology)
Power Nullification (In ten minutes, he created a device that can remove other's sixth senses up to par with his own)
Metal Manipulation? (Has Anti-Metal Spider Tracers made of Arctic Vibranium that destroys all metals by changing their state and atomizing them]
Ice Manipulation (Has cryogenic technology that can freeze any organic material, and was even used to freeze Captain America)
Corrosion Inducement (With acidic webbing, he can easily corrode metal)
Information Analysis (His Mark IV suit is capable of scanning others, can display date and informatio, and has sensors similar to Iron Man)
Limited Spaceflight (Can create suits with controlled flight in space)
Underwater Breathing (Type 3. The Iron Spider has an on-board oxygen supply)
Telepathy (His Mark IV suit can activate and cover Spider-Ma with his thoughts)
Adaptation (The Iron Spider suit can detect, adapt to, and neutralize toxins)
Resistance to Technological Manipulation (His Mark IV suit is unaffected by technopathy that can tear apart Iron Man's armor, and is also unaffected by EMPs)
Resistance to Hacking (His Mark IV suit has a Webware device, which is made from technology that adapts to hacking and reconfigures the software and hardware)
Notable Attacks/Techniques:
Side-note: Many abilities listed will be adding scans to abilities already within the profile.
AP/Durability
Low 7-C, higher with equipment
Small Town level (Blah blah, insert reasoning here), higher with Equipment (Has various suits that increase his strength. Can easily stop Rhino when he's charging. Can take down a person powered by the Goblin serum in one hit. Capable of easily overpowering Doc Ock's tentacles. Broke through Carbonadium arms that were a foot thick with no leverage)
Rating here, higher with Equipment (Has various suits that increase his resilience)
Ability Additions
Standard:
Genius Intelligence (For obvious reasons)
Acrobatics (Can easily leap several stories high. States he can achieve perfect equilibrium in any position imaginable and that he's without peers when it comes to any acrobatic acts. Unaffected by a nausea-inducing blast from Vertigo)
Chi Manipulation (Trained by Captain America to focus and utilize his Chi)
Resistance to Electricity Manipulation (His webbing insulates electricity and leaves Spider-Man unaffected by it)
Resistance to Vibration Manipulation (Can withstand intense vibrations from Shaker, which can break various materials and steel)
Resistance to Empathic Manipulation and Fear Manipulation (Managed to resist and fight back against Psycho-Man's emotional control, which caused self-doubt, fear, and self-hate)
Optional Equipment:
Technological Manipulation (His Z-Metal Webbing can disable stealth technology)
Power Nullification (In ten minutes, he created a device that can remove other's sixth senses up to par with his own)
Metal Manipulation? (Has Anti-Metal Spider Tracers made of Arctic Vibranium that destroys all metals by changing their state and atomizing them]
Ice Manipulation (Has cryogenic technology that can freeze any organic material, and was even used to freeze Captain America)
Corrosion Inducement (With acidic webbing, he can easily corrode metal)
Information Analysis (His Mark IV suit is capable of scanning others, can display date and informatio, and has sensors similar to Iron Man)
Limited Spaceflight (Can create suits with controlled flight in space)
Underwater Breathing (Type 3. The Iron Spider has an on-board oxygen supply)
Telepathy (His Mark IV suit can activate and cover Spider-Ma with his thoughts)
Adaptation (The Iron Spider suit can detect, adapt to, and neutralize toxins)
Resistance to Technological Manipulation (His Mark IV suit is unaffected by technopathy that can tear apart Iron Man's armor, and is also unaffected by EMPs)
Resistance to Hacking (His Mark IV suit has a Webware device, which is made from technology that adapts to hacking and reconfigures the software and hardware)
Notable Attacks/Techniques:
- Fighter's Sense: A sense that Spider-Man used in the absence of his Spider Sense after it was lost, allowing him to fight with and avoid attacks from Madame Web despite her precognitive abilities to see the future.