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State of mind: In character, but willing to kill.
It's not something very big, but instead of "willing to kill", it'd be more like "willing to win" according to the victory conditions.
Victory Conditions: Killing the opponent, removing the opponent from the battlefield for at least one week (BFR), knocking the opponent out for at least one hour, or incapacitating the opponent by putting him in a state in which he can not harm the other fighter(s) for over a day, are to be assumed as victory conditions.
Basically, it's not necessarily "willing to kill", as that is potentially misleading about characters not using abilities like Sealing or BFR despite using them often.
It's not something very big, but instead of "willing to kill", it'd be more like "willing to win" according to the victory conditions.
Victory Conditions: Killing the opponent, removing the opponent from the battlefield for at least one week (BFR), knocking the opponent out for at least one hour, or incapacitating the opponent by putting him in a state in which he can not harm the other fighter(s) for over a day, are to be assumed as victory conditions.
Basically, it's not necessarily "willing to kill", as that is potentially misleading about characters not using abilities like Sealing or BFR despite using them often.