ArachDusa
She/Her- 151
- 62
As the title said - I believe Steve should have a new key, and that key is for Steve in Creative Mode. To be fair, his stats in Creative Mode aren't different from Survival and he can't get any items that give him a bigger boost than items he can obtain in Survival, so it should probably be better off as a powers and abilities tabber (One can make the argument that Creative Mode Steve is 5-C since he can destroy Bedrock, but since his damage against Mobs is the same I believe it's more likely to be hax). The tabber should look something like this:
I believe a key/tabber in Steve's profile is the best place to lay out all of his Creative Mode abilities, especially since there's also a key for the "real" player, but most of these can be listed as abilities that can be granted to players by the Command Block (via the Gamemode command). If anyone has any suggestions (such as Creative Mode-exclusive abilities I missed) or objections to my suggestion, you're welcome to discuss them. Thanks in advance.All previous abilities but to a far greater extent, True Flight, Invulnerability (Cannot be harmed by anything in the game, with the exception of Void), Self-Susteneance (Types 1, 2 and 3), Creation (Can create nearly any item, block or weapon in the game), Duplication (Can duplicate any block), Summoning (With Spawn Eggs), possibly Animal Manipulation (Almost no hostile mob attacks him, even if he provokes them) and Existence Erasure (Can erase any block in his inventory. Can destroy any block in one hit)
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