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Severe Issues With Hellsing AP

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Pretty simple issue here I saw while browsing profiles and thought "that seems wrong"

A large amount of Hellsing characters scale to High 7-C based on this calculation, which is a fog feat that puts the AP value of covering a town in a layer of mist above the value of destroying it. I always found that strange, but I only now realize why it's so much higher.

The density of mist is listed as 1.7 kg/meters^3 with a link to a PDF. I found this strange so I actually looked at what it was saying and immediately found out that the source flatly says that the value of the mist listed is not for standard mist, but for the specific kind used in this hypothetical product examination and is in fact explicitly noted to not have the same density as standard water vapor.

oMl3DFJ.png



The wiki's page for cloud feats lists the density of fog at 0.05 g/meters^3, or 0.00005kg/meters^3. This false piece of information inflates the value of the calc several thousandfold and thus renders it incorrect.

Inserting that proper value into the equation the calc used gets us this
Mass = 516902150.7*0.00005=25845.1075kg
Combining that with the latent heat of vaporization at 2264705 Joules/kg we get
2264705*25845.1075=5.85315442e10 Joules or 13.989374808795411 tons of TNT, just past the baseline of City Block Level (8-B)
This is just me guessing based on what was used, but I have serious reasons to doubt that anything used by the calc is worth anything if it makes a blunder as large as that. If a value that's on the wiki is so flagrantly wrong, then there's little reason to trust any other of the values being used. High 7-C from this feat alone has no basis in actual math.

I'm not a calc guy, so my redo should also be under scrutiny, but it's probably more accurate than the current value. I will note that using vaporization of the mist in this calc is also unlikely, as it is not directly shown or implied in any of the listed scans.

TLDR: The calc that all Hellsing god tiers scale to is not usable in its current form and either needs to be redone or entirely thrown out.
 
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Might want to check if you can fix that link, otherwise yeah this is very fair. Approved.
 
As the person who originally evaluated this calculation, I should give my thoughts, but it's rather simple.

The wiki's page for cloud feats lists the density of fog at 0.05 g/meters^3, or 0.00005kg/meters^3. This false piece of information inflates the value of the calc several thousandfold and thus renders it incorrect.
That is not the density for fog. That is the liquid water content density of fog, this doesn't include the air, which is a part of fog.

However, for calculations like this, the density of the liquid water content is the only thing needed. So the OP is correct. The current calculation is bogus.

I could tell you why I accepted it previously, but that was over 2 years ago, I was actually shocked to see my comment in the blog. I don't remember this at all.
 
I won't really be commenting because busy, but yeah my Hellsing stuff is stuff I'm not proud of lmao
 
I could tell you why I accepted it previously, but that was over 2 years ago, I was actually shocked to see my comment in the blog. I don't remember this at all.
 
Inserting that proper value into the equation the calc used gets us this
Mass = 516902150.7*0.00005=25845.1075kg
Combining that with the latent heat of vaporization at 2264705 Joules/kg we get
2264705*25845.1075=5.85315442e10 Joules or 13.989374808795411 tons of TNT, just past the baseline of City Block Level (8-B)
This is just me guessing based on what was used, but I have serious reasons to doubt that anything used by the calc is worth anything if it makes a blunder as large as that. If a value that's on the wiki is so flagrantly wrong, then there's little reason to trust any other of the values being used. High 7-C from this feat alone has no basis in actual math.
It would be good to transfer this to a blog
 
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This is a calc group discussion thread talking about the calculation in the OP being unusable.

Save any talk about scaling or what the profiles scale to now for the eventual CRT.

I'm saying this now just in case this thread gets derailed.
 
Fair enough. But in that case, there’s no objection from anyone for removing this current version of the calc then?
 
I'm the only calc group member to give an actual vote, which isn't enough to say this thread passed.

Once more give their votes, the calculation will officially be rejected.

Any changes removing this calculation makes to the profiles and what value they scale to will be handled in a CRT.
 
Hi, I was asked to speak here.

This feat is bad and probably shouldn't have been used to begin with, in the void of some UES to explain why it would scale to physicals. This can be wrapped up fairly quickly and we can move on to the "well what the hell do we do now" phase of things.
 
This feat is bad and probably shouldn't have been used to begin with, in the void of some UES to explain why it would scale to physicals. This can be wrapped up fairly quickly and we can move on to the "well what the hell do we do now" phase of things.
I don't know if I can comment here, so I'm sorry for anything.

At the time of this calculation, the verse had crt.

Nowadays I don't know. There were many unfinished crts made a long time ago and I ended up getting lost (I remember there was a crt to remove the UES?). But for example, the current tier 7 of the verse is still based on the UES premise.
 
I'm the only calc group member to give an actual vote, which isn't enough to say this thread passed.
I'll officially say what I said in discord, yes it's quite bad.
 
I feel like that's enough votes. This calculation is officially rejected, meaning this thread has served its purpose.

A CRT can be made to discuss how removing this calculation effects the profiles and what they should scale to instead.
 
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