• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Question regarding a Storm Feat (Dancing Lion / Elden Ring)

Chritin

He/Him
Messages
1,494
Reaction score
1,128
In Elden Ring's Shadow of the Erdtree DLC, the player encounters the Divine Beast Dancing Lion, a two person lion dance that is possessed by a heavenly beast. During the phase transition of the fight, the Divine Beast is able to create a storm with it's roar (2:06). Regularly, this would just be an ordinary storm summoning calc, but there's a unique aspect to this feat I want to look at.

During the fight, the Dancing Lion is able to create several different storms, all varying in conditions such as windspeed, direction, precipitation, etc. For example, the lion can change the weather from a thunderstorm, to a snowy blizzard, to a whirlwind in only a few frames (6:00). Thus, I'm wondering if it's possible to say that when the lion transitions between storms, he is dispersing and summoning new types of storms. There also are some item descriptions I can give that will supply more context if needed.

I'm also just curious, is there a way to calc the storm creation itself when accounting for the limited time it took? Like in the way storm dispersal calcs use KE and account for the timeframe it took to disperse, is there a way to do that for creating a storm or no?

 
Thus, I'm wondering if it's possible to say that when the lion transitions between storms, he is dispersing and summoning new types of storms.
In my mind it would be more that instead of deleting the clouds, the Lion just adjusts the weather to fit the new storm they're summoning. It's easier to take a thunderstorm and make it a snowstorm with weather manipulation than to destroy all the clouds and then resummon them.
I'm also just curious, is there a way to calc the storm creation itself when accounting for the limited time it took?
Only if they're drawing in the surrounding environment or you see an active shot of how quickly the storm is rotating.
 
Yeah I kinda assumed, it was just interesting not only how quickly the storm appears (literal fractions of a second) but is able to change and disperse just as fast.
 
Back
Top