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Can game mechanics affect the outcome of a match?
lets say you can choose an item in inventory. If a character is pinned down to the ground or completely paralyzed. the item can be chosen regardless of the state of the character in the game.
Can that be used as a point in a match? If a character pins a game charcter to the point where the game character can’t physically access inventory, could we say “but it can still be accessed in game”?
lets say you can choose an item in inventory. If a character is pinned down to the ground or completely paralyzed. the item can be chosen regardless of the state of the character in the game.
Can that be used as a point in a match? If a character pins a game charcter to the point where the game character can’t physically access inventory, could we say “but it can still be accessed in game”?