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Psychotic mass murderer versus walking biological weapon

106
30
Hank J. Wimbleton Vs Alex Mercer

Rules:
- First Key Alex Mercer / Last Key Hank.

- Hank has prior knowledge of Alex's skills. He has access to optional equipment.
- Equal Speed.
- The scene takes place in an average building in Nevada, 50 meters away with no direct line of sight.

Hank:

Alex:

Incon:
 
Mercer's abilities are near-instant absorption/fusion upon physical contact, negating the durability of the affected. So Hank would have to use bladed weapons to harm him without directly touching Mercer, or alternatively, he would need to use firearms, which is the best option. Additionally, Mercer's viral regeneration and physiology make him naturally difficult to kill, even though Hank's weapons match his own AP, as he can regenerate from being vaporized by a nuclear bomb (Mid-High level regeneration), and he has homing attacks. The good thing is that Hank could kill him since he has immortality negation; the issue is achieving this before Mercer adapts or kills him first
 
Dude… Hank can't bypass Alex Mercer's Regeneration.

It may seem like Hank has a chance with Immortality Negation, but Hank's Type 3 Immortality Negation (the one that negs regeneration) has only ever shown to deal with Post-Auditor Absorption Tricky's Mid Regeneration.

In this site, how Immortality Negation is evaluated is that it can only be assumed to bypass Immortality up to a certain level, especially Regeneration up to a certain level. If that Immortality/Regeneration exceeds the certain level a character is shown to bypass, then that character would not be able to bypass that Immortality/Regeneration higher than their level of Immortality Negation.

Alex Mercer has Mid-High Regeneration overtime (nevermind the fact that even Low-High Regeneration is apparently enough). Considering Hank lacks the feats of dealing with Regeneration as high as Mid-High or even Low-High Regeneration, his Type 3 Immortality Negation actually fails here.

So Low-High/Mid-High Regeneration >>> Mid Regeneration.

So this is actually a stomp
match.
 
Dude… Hank can't bypass Alex Mercer's Regeneration.

It may seem like Hank has a chance with Immortality Negation, but Hank's Type 3 Immortality Negation (the one that negs regeneration) has only ever shown to deal with Post-Auditor Absorption Tricky's Mid Regeneration.

In this site, how Immortality Negation is evaluated is that it can only be assumed to bypass Immortality up to a certain level, especially Regeneration up to a certain level. If that Immortality/Regeneration exceeds the certain level a character is shown to bypass, then that character would not be able to bypass that Immortality/Regeneration higher than their level of Immortality Negation.

Alex Mercer has Mid-High Regeneration overtime (nevermind the fact that even Low-High Regeneration is apparently enough). Considering Hank lacks the feats of dealing with Regeneration as high as Mid-High or even Low-High Regeneration, his Type 3 Immortality Negation actually fails here.

So Low-High/Mid-High Regeneration >>> Mid Regeneration.

So this is actually a stomp
match.
Alex's regen can be worn out if he doesn't vore biomass
 
Alex's regen can be worn out if he doesn't vore biomass
Nah man, Mercer can still regenerate even without absorbing excess biomass. The Supreme Hunter, who was stated as being a duplicate of Alex in the developer notes, was shown to be able to reform from a puddle without needing to absorb any biomass. And Mercer scales to that, as described in Mercer's profile.

All attacking Mercer repeatedly and tearing his biomass away from him (not just battering him) does is slow down his regeneration a bit. But slowing his regeneration down doesn’t mean he still can’t regenerate - even when James Heller used that method against Alex Mercer, Mercer was still shown to be healing slowly.

All Hank can do is delay the inevitable in this scenario. I just don’t see how this can become anything other than a stomp matchup.
 
Nah man, Mercer can still regenerate even without absorbing excess biomass. The Supreme Hunter, who was stated as being a duplicate of Alex in the developer notes, was shown to be able to reform from a puddle without needing to absorb any biomass. And Mercer scales to that, as described in Mercer's profile.

All attacking Mercer repeatedly and tearing his biomass away from him (not just battering him) does is slow down his regeneration a bit. But slowing his regeneration down doesn’t mean he still can’t regenerate - even when James Heller used that method against Alex Mercer, Mercer was still shown to be healing slowly.

All Hank can do is delay the inevitable in this scenario. I just don’t see how this can become anything other than a stomp matchup.
Perhaps if Hank manages to destroy all of Mercer's biomass, the denial of immortality could apply to his type 2 immortality and 'kill' him, but... wouldn't that count as denial of regeneration, right?
 
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