• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Power Absorption Question

10,291
17,316
I have a question regarding Power Absorption.

I'm working on revising this character called The Fateless One from Kingdoms of Amalur: Reckoning, and he's capable of absorbing "everything someone was, everything someone would do" after he kills an enemy, this is through absorbing one's "threads of fate" after he unravels them, either through naturally killing them or using his fateshifting ability. Now these "threads of fate" are the cause and effect of everything about someone or something, this includes their mind, body, soul, actions, lifestyle, life, death, and even their abilities. Everything about someone or something is given reality because of these threads.

Because of this i'm faced with a dilemma on how exactly i should categorize these absorbed abilities, do i only assume he would have the abilities of those he kills within cutscenes or would i also include the abilities of those he would've naturally killed within gameplay?
 
I have a question regarding Power Absorption.

I'm working on revising this character called The Fateless One from Kingdoms of Amalur: Reckoning, and he's capable of absorbing "everything someone was, everything someone would do" after he kills an enemy, this is through absorbing one's "threads of fate" after he unravels them, either through naturally killing them or using his fateshifting ability. Now these "threads of fate" are the cause and effect of everything about someone or something, this includes their mind, body, soul, actions, lifestyle, life, death, and even their abilities. Everything about someone or something is given reality because of these threads.

Because of this i'm faced with a dilemma on how exactly i should categorize these absorbed abilities, do i only assume he would have the abilities of those he kills within cutscenes or would i also include the abilities of those he would've naturally killed within gameplay?
He will have the abilities he absorbed, If he has use the abilities he absorbed, then your can add it.
 
Back
Top