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Hi there folks, this is my second time ever doing a CRT so keep with me here. But I was looking at the profiles for DD and some stuff could possibly be added.
Hax Additions for Leper
Statistics Reduction - Via Intimidate, the move directly lowers his target's DMG output so therefore it could lower the opponent's AP. Not sure about speed tho it does lower that stat in game so I'd assume it carries over.
Fear Manipulation - Via Intimidate, I assume the name isn't hyperbole here but correct me if I'm wrong.
Negation of Stealth Mastery - Intimidate bypasses/ignores Stealth being used by the enemy therefore it could reveal opponents who try to hide in the enviroment.
Aura - Via Revenge, when used Leper visibly produces a glowing red aura around himself as shown here
Air Manipulation - Via Purge as Leper produces a large gust of wind near the target with the attack and causes Knockback in 3 spaces as well to its target.
Hax Additions for Highwayman
Statistics Amplification - Via Tracking Shot, like Intimidate this move buffs HWM's DMG output so therefore it should it not increase his AP?
Negation of Stealth Mastery - Tracking Shot removes Stealth buffs on targets therefore it should cancel/remove attempts of the opponent trying to hide and or trying to use illusions?
Danmaku - Via Grapeshot Blast where HWM can lay out a large volume and barrage of fire at the enemy ranks.
Acrobatics - HWM is described by the Narrator as "Elusive, evasive, persistent" and can move through the team ranks via Duellist's Advance
That's all I can think of atm, if anyone suggests anything down the thread I'll be sure to get it up in the OP here thanks
Hax Additions for Leper
Statistics Reduction - Via Intimidate, the move directly lowers his target's DMG output so therefore it could lower the opponent's AP. Not sure about speed tho it does lower that stat in game so I'd assume it carries over.
Fear Manipulation - Via Intimidate, I assume the name isn't hyperbole here but correct me if I'm wrong.
Negation of Stealth Mastery - Intimidate bypasses/ignores Stealth being used by the enemy therefore it could reveal opponents who try to hide in the enviroment.
Aura - Via Revenge, when used Leper visibly produces a glowing red aura around himself as shown here
Air Manipulation - Via Purge as Leper produces a large gust of wind near the target with the attack and causes Knockback in 3 spaces as well to its target.
Hax Additions for Highwayman
Statistics Amplification - Via Tracking Shot, like Intimidate this move buffs HWM's DMG output so therefore it should it not increase his AP?
Negation of Stealth Mastery - Tracking Shot removes Stealth buffs on targets therefore it should cancel/remove attempts of the opponent trying to hide and or trying to use illusions?
Danmaku - Via Grapeshot Blast where HWM can lay out a large volume and barrage of fire at the enemy ranks.
Acrobatics - HWM is described by the Narrator as "Elusive, evasive, persistent" and can move through the team ranks via Duellist's Advance
That's all I can think of atm, if anyone suggests anything down the thread I'll be sure to get it up in the OP here thanks