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PvZ2 Key Plants
Night Cap and Doom-shroom got added to PvZ2 with new scaling and P&As. Here are the sandboxes adding their PvZ2 keys:Browncoat Zombie Rework
Browncoat Zombie is missing a lot of things such as different ratings for the different variations, abilities, and armorments, so here's a sandbox adding allat.Football Zombie Key Split
Football Zombie for some reason has his PvZ1 and 2 key merged, so we'll simply split them. Here's the profile.Speed of Light attacks
The Sunbeam is straight up stated to be a beam of sunlight. Citron's laser is also sun powered so it should be speed of light too.Other additions/tweaks
- Multiple-Selves Tallnut Battlement: Every evidently he is multiple Tallnuts.
- Higher rating on heights for PvZH Kernel Pult.
- The Plant Physiology page has all the plants at Small Size, however many plants are the size of regular humans, with there not really being a general size for plants. So Small Size should be removed from the physiology page, and be added to any Basic Plant like Peashooter or Wall-nut.
- Every playable character in the shooting games (excluding all Chompers except reg and Yeti Chomper) have shown marksmanship through the crazy target range and/or shooting range in their bases (BfN), hence the skill should be added to their profiles.
- Respawning is implied to be a real in-universe thing, a mechanic all hero plants and zombies are capable of, granting them immortality type 4.
Couple of Downgrades/Removals
- Simply put, these four plants do not meet the requirements for Danmaku, they do not shoot the minimum required amount of projectiles to justify it.
- Electric Chomper has MHS+ attack speed due to this justification: "Sprays electricity in order to damage Zombies" simply put, electricity is not cloud to ground lighting, this should be removed.
- Rage Power should be removed from the Zombie page as that's exclusive to very few Zombies.