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Ordeal of Madness(The Claw{Project Moon} vs Tricky the Clown{Madness Combat})

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sample_65db90bc86fb27fec7c8cf3e8f038efeb052432d.jpg

The Claw
iu_1033815_10299045.webp

Tricky the Clown

Distance: 10 meters
Speed equal
Tricky is in his second key
SBA for the rest
 
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SBA means this is deity tricky.

sooo... Tricky uses the halo gg? The Claw doesn't seem to have anyway to actually kill Tricky permanently.
 
Besides the fact The Claw's page should be split into two keys, Ordeal mind manip is passive and 4D. I'm not sure if Tricky had 4D resistances.
 
bro forgot to check the keys
Distance: 10 meters
Speed equal
SBA for the rest
mentioned distance and speed equalized, nothing else, and said SBA for the rest. SBA means that tricky is in his deity form.

assuming he meant any other key besides his first one and last one, tricky can't kill The Claw because he doesn't have the AP to and doesn't have any durability negation methods.
 
I was talking abt the person setting up the match that he forgot to check the keys.
oh.
Until he changes it to another key it doesn't really matter since Claw can't harm both true forms of tricky to actually kill him. he can indefinitely come back to use the halo to kill Claw.

Pretty sure this is a mismatch. either Tricky is too immortal to be killed conventionally and has dura neg, or Claw has the stats advantage and Tricky has zero ways of actually harming Claw.
 
mentioned distance and speed equalized, nothing else, and said SBA for the rest. SBA means that tricky is in his deity form.

assuming he meant any other key besides his first one and last one, tricky can't kill The Claw because he doesn't have the AP to and doesn't have any durability negation methods.
I thought it was obvious from the image and the link that what I was using was Tricky's second key.
 
Before anyone says this is a mismatch these are the abilities that Tricky has which I think would make this work:
Empowerment (Nevadean residents can become stronger under the influence of fear and/or anger, and gain an even larger stat boost when ecstatic)
Immortality (Types 1, 2 & 7; Zeds are capable of living forever. Zeds are very resilient, being capable of continuing to fight with chunks of flesh shot off their bodies, and even missing their head at times)
Acrobatics
Instinctive Reaction (Via the Tac Bar, which allows someone to automatically evade bullets)
Flight
Underground Mobility
Telekinesis
Resurrection
With the Improbability Drive he has Reality Warping, Probability Manipulation, Gravity Manipulation, Physics Manipulation, Transmutation, Summoning and Creation (The Improbability Drive warps reality and controls probability to make improbable things happen, like breaking the laws of physics, controlling and changing gravity, creating whales and a giant marshmallow in the sky, transforming the sun into a normal grunt and shifting entire buildings)
 
Before anyone says this is a mismatch these are the abilities that Tricky has which I think would make this work:
Empowerment (Nevadean residents can become stronger under the influence of fear and/or anger, and gain an even larger stat boost when ecstatic)
Immortality (Types 1, 2 & 7; Zeds are capable of living forever. Zeds are very resilient, being capable of continuing to fight with chunks of flesh shot off their bodies, and even missing their head at times)
Acrobatics
Instinctive Reaction (Via the Tac Bar, which allows someone to automatically evade bullets)
Flight
Underground Mobility
Telekinesis
none of these help him actually kill Claw, just survive.
These are random and can't be used to target people.
 
none of these help him actually kill Claw, just survive.

These are random and can't be used to target people.
I think Telekinesis can be used as a wincon since Tricky has the superior lifting strength here.

Oh really? I thought those were something he could do at will. What about his standard equipment? It says he has a lot melee and ranged weapons, so does he have anything he can use here?
 
I think Telekinesis can be used as a wincon since Tricky has the superior lifting strength here.
he doesn't really use it for any combat purposes.
Oh really? I thought those were something he could do at will.
he can activate it at will, it's just that it's effects are utterly random and don't have a 100% chance to actually target him, and if they do, at most he'll be inconvenienced from being thrown or getting something thrown at him.
What about his standard equipment? It says he has a lot melee and ranged weapons, so does he have anything he can use here?
He has his street sign, and guns aren't exactly his specialty but he can use them.

the unfortunate part of this though is that he doesn't have the AP to harm Claw with those weapons though.
 
he doesn't really use it for any combat purposes.

he can activate it at will, it's just that it's effects are utterly random and don't have a 100% chance to actually target him, and if they do, at most he'll be inconvenienced from being thrown or getting something thrown at him.

He has his street sign, and guns aren't exactly his specialty but he can use them.

the unfortunate part of this though is that he doesn't have the AP to harm Claw with those weapons though.
I see, but I think Tricky's 4th key is a bit too haxed for The Claw. What about Tricky's 3rd key, would that work?
 
Again, The Claw has passive 4D mind manip that wins the fight instantly, does Tricky have 4D resistances?
Well, for any key besides his final key it wouldn’t matter, since he loses anyways.

He final key, he’d be immune since he doesn’t have the range to effect tricky
 
Well, for any key besides his final key it wouldn’t matter, since he loses anyways.

He final key, he’d be immune since he doesn’t have the range to effect tricky
Well that's unfortunate, I guess this really is a mismatch then. Oh well, back to the drawing board.
 
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