Was bored so decided to make a CRT of madness Combat so let's start
First of we should make a profile on the arena protagonist as he is canon with his different versions being different keys.
Let's start
His base form should have all the standard stuff like nevadean physiology tac bar etc.
For his agent version he should have possibly? Stealth mastery as you arent noted unless you attack someone
In his experiment Key it should have fear manipulation capable of by passing the normal fear resistance
Ronin key empathy manipulation via the power of MONEY
Patient key honestly I don't know what this is exactly but he is able to make his hallucinations capable of hurting people
Disquated key possibly cosmic understanding as he stated to know about the machine existence and how it works and teleportation while having a weapon
Massive key same size as semi mags and speed amp via charged punch
Offering key telekinesis as shown in his take down explosion manipulation (again in his take down) healing via take down and soul manipulation which is his main stick after all and fear manipulation again via take down
Tinkerer key honestly even though it's the most broken one it doesn't have really much impressive abilities other than weapon mastery and the whole stupid amount of amunition.
Magiturge key this one definitely has cosmic understanding and pocket reality the most amount of abilities so let's list them energy creation, barrier creation, flight/telekinesis, resistance to elemental damage, fate manipulation, toxins and poison, fire manipulation, cold manipulation, heat seeking attacks, manipulation of kinetic energy, desintegration and electricity manipulation.
Also all characters should have light speed attacks via the photon weapons.
First of we should make a profile on the arena protagonist as he is canon with his different versions being different keys.
Let's start
His base form should have all the standard stuff like nevadean physiology tac bar etc.
For his agent version he should have possibly? Stealth mastery as you arent noted unless you attack someone
In his experiment Key it should have fear manipulation capable of by passing the normal fear resistance
Ronin key empathy manipulation via the power of MONEY
Patient key honestly I don't know what this is exactly but he is able to make his hallucinations capable of hurting people
Disquated key possibly cosmic understanding as he stated to know about the machine existence and how it works and teleportation while having a weapon
Massive key same size as semi mags and speed amp via charged punch
Offering key telekinesis as shown in his take down explosion manipulation (again in his take down) healing via take down and soul manipulation which is his main stick after all and fear manipulation again via take down
Tinkerer key honestly even though it's the most broken one it doesn't have really much impressive abilities other than weapon mastery and the whole stupid amount of amunition.
Magiturge key this one definitely has cosmic understanding and pocket reality the most amount of abilities so let's list them energy creation, barrier creation, flight/telekinesis, resistance to elemental damage, fate manipulation, toxins and poison, fire manipulation, cold manipulation, heat seeking attacks, manipulation of kinetic energy, desintegration and electricity manipulation.
Also all characters should have light speed attacks via the photon weapons.