DimeUhDozen
She/Her- 5,835
- 4,422
This is a big one too. So strap yourselves in, get your old-school Famicom controller, and hit the dab, cause we're in for a ride.
Recently, I calced a bunch of feats from the series and the results came out to...
As for scaling, the girls can easily beat the final boss of RCG2, Sabu, who fought Kunio and Riki in the past and thanks to a super soldier serum, has his strength magnified by an unknown but notable amount. So they upscale quite a bit from this.
Time to fix the stamina sections of the main cast. Should scale to everyone in RCG2, but there are some that only scale to Kyoko and Misako.
First of all, giving scans to what we already have.
For Misako and Kyoko only:
That should be it. one very meaty CRT....
Agree: DarkDragonMedeus (1)
Disagree:
Neutral:
Physicals
Recently, I calced a bunch of feats from the series and the results came out to...
- Marian stopping Skullmageddon's KE (7-C) (Done by Marian, who is fought by the main cast in RCG2 after extensive training and later becomes a party member)
- Mizuzu launching a man around the world (High 7-C and Sub-Relativistic launch speed) (Done by Mizuzu, who is fought by Misako and Kyoko in RCG)
- A dodgeball launching a player around the world (Low 7-B and Sub-Relativistic+ combat speed) (Endured by Kunio and/or Riki, the main characters of the series)
- Yamada making a storm (6-C) (Fought by Misako and Kyoko and performed in RCG)
As for scaling, the girls can easily beat the final boss of RCG2, Sabu, who fought Kunio and Riki in the past and thanks to a super soldier serum, has his strength magnified by an unknown but notable amount. So they upscale quite a bit from this.
Stamina
Time to fix the stamina sections of the main cast. Should scale to everyone in RCG2, but there are some that only scale to Kyoko and Misako.
First of all, giving scans to what we already have.
Now for some new feats.
The second feat onwards applies to the entire playable cast of RCG2. The scans of the status effects can be replicated by any one of the cast (Kyoko, Marian, Provie, Kunio, Riki). It makes no difference.Misako and Kyoko play a video game for 2 months straight and despite having bad stomachs from it and having reduced XP, they manage to engage in many fights and get back to form. Their entire journey takes place over the course of at least multiple nights given the day-night cycle system and the girls had no rest at all during that time. Despite being tired and their feet hurting, they cleared out the final stage filled with upgraded enemies and a serum-enhanced Sabu. She can recover after being frozen from head to toe by the ice status effect, keep fighting and shrug off the effects of being poisoned, get right back up after being heavily electrocuted, and being burned hard enough to have fire engulf her entire body.
Intelligence/Skill
Applies to all the girls since they all fight these bosses thought the Hibari and Sabuko scans/feats are exclusive to Kyoko and Misako.She deals with enemies that can dish out bullet hell-like attacks, even beating teleporting foes and illusionary abilities without any issues. Even against an experienced magic prodigy like Blaire, with multiple long-ranged spells, she was still able to beat her using pure H2H combat with her not seeming the least bit tired or pushed to her limit, unlike the witch. She dealt with Tsuiko easily, despite her being completely outnumbered by her drones and technology)
New P&A
For the main cast of RCG2:This happens consistently with grunts all over the games due to it being a main feature of both. This is already on their pages but warrants a better explanation and scan.Social Influencing (After attacking enemies for a bit, she can induce enough fear in them to turn them from bloodlusted to making them beg for their life and willing to fight alongside her as Recruits. This works even on robots and Sabuko's own right and left hand man and woman as well as her main assassin)
For Misako and Kyoko only:
That should be it. one very meaty CRT....
Agree: DarkDragonMedeus (1)
Disagree:
Neutral:
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