- 3,674
- 1,063
Simple enough, the anime has given us context on some feats and provided timeframes for others which made unquantifiable stuff quantifiable so here are the calculations. As well as some abilities that should be added. Manga revisions will come when the series is closer to over, so lets focus on how the anime updates already existing stuff for now.
Simply, current scaling isn’t changing, we’re just applying calcs to people for this section.
Basically in universe its stated Yozakura combo attacks are at least additive in power. (It flashes back to the same attack they used on Kawashita)
Kawashita tanks a combo attack from Tanpopo Saga Futaba (1.65 Kilotons) and Pre-Timeskip Kyoichiro (Above 1.78 Kilotons)
Thus his durability would 3.43 Kilotons aka Small Town level+, upgrading from his current 1.78 Kiloton Durability
Agree:
Disagree:
Neutral:
There are some missing abilities on our profiles so lets add them
Small Size (Type 3) with Steel Spider: Steel spider is super thin, so much so that Kyoichiro's attacks with it can be invisible to the naked eye. Hazakura Users, who have had their senses amplified by the substance are incapable of seeing Kyoichiro's threads, and run into them unintentionally. (Note: Type 3 when objects are small enough to be impossible to see with your eyes)
Non-Physical Interaction (Energy) with Void: With His Blooming, he can deconstruct and destroy the energy from Hifumi's Infinity, which is stated to be pure energy
Resistance to Paralysis inducement (In addition to his current poison resistances): Blight Spider is supposed to numb a persons limbs, on Kyoichiro at best it makes his finger numb for a brief time
Energy Manipulation: Aiki energy can be used to reinforce physical substances, such as Hifumi with her Yo-Yo strings. Futaba can also infuse this energy into cups of tea and set them to release gusts of wind if disrupted. Futaba is able to detect latent Aiki energy in the environment. This energy can also be used to create tangible force fields such as Aiki Balls
Futaba's Blooming should be noted to also have Enhanced Purification (Type 1) since she can completely null poison gases, while in base her purification can only remove pollutants (like dirt).
Heat Manipulation with Yae (Only applies for Post-Tsubomi Taiyo onwards, as all these feats happen after Shinzo went shopping to upgrade the weapon): Taiyo can burn holes in the ground and can vaporize people with his sword strikes. With Yae he was able to vaporize part of a skyscraper with his electricity blasts. His slash appears to have singed (The sound effect implies it was a burn) Asa when he tried to cut him.
Heat Resistance: Catches an enraged Taiyo's sword strike between his fingers without issues. Blocked a Blast from Yae with his hands.
Agree: KobsterHope (Neutral on NPE)
Disagree:
Neutral:
Simply, current scaling isn’t changing, we’re just applying calcs to people for this section.
Calcs and Scaling
- Taiyo intercepts Ban's bullet after its fired - Mach 24.94 (Hypersonic+)
- Scales to Frontlines Blooming Taiyo (Did the feat) and Blooming Kawashita
- Pre-Timeskip Kyoichiro - Reacts to an attack from Hazakura Absorption Kawashita, who hit Blooming Taiyo before he could respond. A stronger version of Taiyo thinks he fights fast when he's being ultra casual. Can 1v5 his family and win 70% of the time.
- Momo Saga Base Futaba - Keeps up in combat with Base Kyoichiro
- Momo Yozakura - Reacted to Kyoichiro's calm storm as well as Kyoichiro himself
- Of course since this is very close to High Hypersonic (Mach 25) a few characters will upscale
- Tanpopo and Momo Saga Blooming Futaba - Blitzes Hazakura Absorption Kawashita
- Blooming Kyoichiro - Is comparable to Futaba
- Blooming and Profuse Blooming Momo - Blooming is a speed increase and Profuse is a greater increase than that. Shouldn't be slower than Futaba
- Post-Frontlines Taiyo with Stepping on Flowers or Amaterasu - Stepping on Flowers is an FTE movement speed amp; Amaterasu lets Taiyo catch up to a Kyoichiro ahead of him, as well as making him faster than characters on his level
- Grown Up Bad Alpha - Speed blitzes Post-Timeskip Kengo, who was already considered fast by Shinzo Pre-Timeskip. Who in turn is comparable to Futaba
- Ban's bullet ejects water from 1km underground - 0.91 Tons of TNT (Building level)
- This only upgrades Half-Blooming Taiyo's durability, he already used this as a supporting rating since he withstood over 500k shots from Ban over the course of a week (Although they do hurt him)
- Futaba throws a train car to the Yozakura Family manor - 10626.7 Tons of Force (Class M)
- Scales to all the current Weakest Class M's (IE Tanpopo Saga Futaba, Half-Blooming Taiyo, Blooming Hifumi) as this is just a recalculation of a currently used feat.
- Mutated Nanao makes a large crater in the ground - 1.65 Kilotons of TNT (Small Town level)
- Scales to the characters currently rated, At least High 8-C, likely at most Low 7-C. Previously Futaba was downscaling off of Kyoichiro scaling to 1.78 Kilotons (As Futaba + the whole family together only have a 30% chance of winning if they jump him), now she has this to scale to objectively. Basically, Futaba can somewhat fight Kyoichiro and has hurt him before, Nanao's fully mutated punches are easily blocked by Kyoichiro's thinnest threads. Nanao is also not a combatant while Futaba is a Gold Rank and a combat specialist. So Futaba scales to this.
Basically in universe its stated Yozakura combo attacks are at least additive in power. (It flashes back to the same attack they used on Kawashita)
Kawashita tanks a combo attack from Tanpopo Saga Futaba (1.65 Kilotons) and Pre-Timeskip Kyoichiro (Above 1.78 Kilotons)
Thus his durability would 3.43 Kilotons aka Small Town level+, upgrading from his current 1.78 Kiloton Durability
Agree:
Disagree:
Neutral:
There are some missing abilities on our profiles so lets add them
Kyoichiro
Invisibility with Forcefields: Kyoichiro can make shields that are invisible and require eyes heightened by Blooming in order to be visible, albeit barely. As well as thread walls such as this (Note: Blooming at a baseline can see invisible substances so there's consistency in that)Small Size (Type 3) with Steel Spider: Steel spider is super thin, so much so that Kyoichiro's attacks with it can be invisible to the naked eye. Hazakura Users, who have had their senses amplified by the substance are incapable of seeing Kyoichiro's threads, and run into them unintentionally. (Note: Type 3 when objects are small enough to be impossible to see with your eyes)
Non-Physical Interaction (Energy) with Void: With His Blooming, he can deconstruct and destroy the energy from Hifumi's Infinity, which is stated to be pure energy
Resistance to Paralysis inducement (In addition to his current poison resistances): Blight Spider is supposed to numb a persons limbs, on Kyoichiro at best it makes his finger numb for a brief time
Futaba
Non-Physical Interaction (Energy) with Aiki: Futaba's Aiki winds are capable of sucking in Hifumi's Infinity Blasts, which are pure energyEnergy Manipulation: Aiki energy can be used to reinforce physical substances, such as Hifumi with her Yo-Yo strings. Futaba can also infuse this energy into cups of tea and set them to release gusts of wind if disrupted. Futaba is able to detect latent Aiki energy in the environment. This energy can also be used to create tangible force fields such as Aiki Balls
Futaba's Blooming should be noted to also have Enhanced Purification (Type 1) since she can completely null poison gases, while in base her purification can only remove pollutants (like dirt).
All Blooming Users
Enhanced Senses (Microvision): Taiyo is able to barely see Kawashita's Someinine threads while in Blooming which he directly compares to Steel Spider (It also shows the flashback to the same scene that calls them super thin. Also inferred by how the other Yozakuras who were ordered to stay in base could not see the threads)All Yozakura Spies
Resistance to Sleep Manipulation: Stated that a normal person would fall asleep for 10 days if they drank one cup of that tea, while someone with training Kyoichiro can drink it without any negative effects. Taiyo can resist a pressure point technique meant to put him to sleep, even after pulling an all-nighter. Taiyo and Kengo can resist Shinzo's Mineuchi bullets thanks to their training, which are supposed to instantly incapacitate someone for a full day. Nanao is unaffected by Mizuki's sleeping gas.All True Spring Bloomings
Limited Light Manipulation (The aura of a True Spring Blooming produces Spring Flames, which possess a Bioluminescent glow)Taiyo
Enhanced Resistance to heat with Hardening: While in Blooming, he can withstand Ban Yozakura's Bullets without any burns. Ban's bullets are capable of vaporizing holes in concrete and glow white hot. Can emerge unscathed from large explosions. Asa while using A copy of Hardening is not affected by the heat of Yae’s electrical attacks.Heat Manipulation with Yae (Only applies for Post-Tsubomi Taiyo onwards, as all these feats happen after Shinzo went shopping to upgrade the weapon): Taiyo can burn holes in the ground and can vaporize people with his sword strikes. With Yae he was able to vaporize part of a skyscraper with his electricity blasts. His slash appears to have singed (The sound effect implies it was a burn) Asa when he tried to cut him.
Momo
Fragrance manipulation: This isn't changing a justification much, just adding that Momo's Dreams is triggered via breathing in fumes, thus it'll be worded, Via fragrance manipulation to his Dreams ability in the PnAHeat Resistance: Catches an enraged Taiyo's sword strike between his fingers without issues. Blocked a Blast from Yae with his hands.
Agree: KobsterHope (Neutral on NPE)
Disagree:
Neutral:
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