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I was looking through the Terrarian's page and there is a bit of outdated info on there. Here is a quick list of changes:
Early Game:
Since these changes are so small and straightforward, let me know if I don't actually need to do a content revision for this and can just add them.
Early Game:
- The Lava Charm can be obtained early game, so the Terrarian should receive Lava Resistance in this key
- The Brain of Confusion also gives a 1/6 chance to automatically dodge an incoming attack.
- Starting in this key, the Terrarian gets Phasing through the Vilethorn, which passes through walls.
- The Terrarian has Water Manipulation through the Aqua Sceptor
- Hallowed Armor gives the Terrarian a 100% chance to automatically dodge the next attack. This ability goes on cooldown for 30 seconds after it is used
- Some of the Terrarian's summons from this point on have Phasing (e.g. the Blade Staff), but idk how this would be noted
- If you doubt that this is actual phasing, and instead must be a gameplay mechanic: Note that most summons cannot phase through walls (except when travelling to the player once they get too far away).
- Master Ninja Gear gives the Terrarian a 10% chance to automatically dodge enemy attacks.
Since these changes are so small and straightforward, let me know if I don't actually need to do a content revision for this and can just add them.