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Minor Terrarian CRT

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I was looking through the Terrarian's page and there is a bit of outdated info on there. Here is a quick list of changes:

Early Game:
  • The Lava Charm can be obtained early game, so the Terrarian should receive Lava Resistance in this key
Post-evil bosses:
  • The Brain of Confusion also gives a 1/6 chance to automatically dodge an incoming attack.
  • Starting in this key, the Terrarian gets Phasing through the Vilethorn, which passes through walls.
  • The Terrarian has Water Manipulation through the Aqua Sceptor
Hardmode:
  • Hallowed Armor gives the Terrarian a 100% chance to automatically dodge the next attack. This ability goes on cooldown for 30 seconds after it is used
  • Some of the Terrarian's summons from this point on have Phasing (e.g. the Blade Staff), but idk how this would be noted
    • If you doubt that this is actual phasing, and instead must be a gameplay mechanic: Note that most summons cannot phase through walls (except when travelling to the player once they get too far away).
Post-Plantera:
  • Master Ninja Gear gives the Terrarian a 10% chance to automatically dodge enemy attacks.

Since these changes are so small and straightforward, let me know if I don't actually need to do a content revision for this and can just add them.
 
OP looks fine to me. (y)

I think that you still need a staff member to approve your proposals, though.
apparently dodge chance is treated as a game mechanic and not an ability on this wiki so I no longer care about these additions 😭
 
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