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Michael afton regeneration(Staffs needed)

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Okay, first of all the scooper injected remnant into him and the remnant has regenerative properties.

Second, Scott says Michael had a hole in his chest and the Funtimes removed all his organs to get in his body and Freddy files says that ennard taked out his skeleton

Third, In FNAF SL we see that he no longer has any hole in his chest and regenerated his skeleton because he can stand .

Fourth, In fnaf 3 and 1 respectively we see that he regenerated his lungs and his eyes (which are blue so it reinforces that the fnaf 1 guard is Michael)

So it Will be Low-Mid likely Mid regeneration and/or high tier remmant
 
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I think he should just be given the regen, as he has not exhibited any other properties of high-tier remnant
 
Honestly, normally I'm very skeptical of regen, but the more unnusual points you brought foward are more convincing, agree. Also, the tag for fnaf is actually "Five Nights at Freddy's". That's what the page links to and what should be used.
 
Oh okay thanks
Honestly, normally I'm very skeptical of regen, but the more unnusual points you brought foward are more convincing, agree. Also, the tag for fnaf is actually "Five Nights at Freddy's". That's what the page links to and what should be used.
 
So should we add regeneration at the low level?
Maybe, but now that I think about it, that'd give it to every Remnant user when the only ones with regen are Mike, William Afton, The Puppet, and spirits.

So I'd just give it to Mike
 
Regeneration is fine, just note it takes ******* forever to happen so it might as well not be combat applicable.
Good point, I didn't even think about that.
High-tier remnant has one too many passives for us to say Mike has it.
I'm honestly starting to think that most of the High-tier stuff shouldn't even be passive, or that you could just group the passives together as Perception Manip and maybe something else.
 
Good point, I didn't even think about that.

I'm honestly starting to think that most of the High-tier stuff shouldn't even be passive, or that you could just group the passives together as Perception Manip and maybe something else.
Like 80% of Remnant Physiology has issues, I just don't want to properly deal with it lmfao
 
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